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Half Life 3

As most of you know, HL3 is pretty much the most popular "vaporware" game out there. Something always rumored and in development, but never heard again after a certain point.

What I don't understand is why Gabens refusal to expand on the halted development of this game, it would've smashed sales absolutely and be the shining example in the modern gaming scene.

It just doesn't make sense, you'd think a games firm would be smacking it's lip ready for another full plate of gamers wallets.

Is it because the hype train is dangerous? Does Gaben prefer steam sales more?

What are your thoughts!

41 comments
  • Valve doesn't need to make games anymore. Their corporate structure allows for it, but relies on people at the company wanting to work on it.

    But if they don't, it's not really a problem. The company is doing fine.

    I think they just lost interest. They got back to it with Alyx because VR was exciting and new territory to explore.

  • We know the answers to this. First, we got Half-Life: Alyx, which is a phenomenal Half-Life game that happens to be a VR game. Slight spoilers, but to say that Half-Life 3 is promised at the end of that game is an understatement.

    Second, if you've already played Alyx, Keighley put out The Final Hours of Half-Life: Alyx, which has a full timeline of everything they worked on since Portal 2, including cancelled games. One of those games was Half-Life 3. It would have been a game with procedurally generated levels interspersed with static set pieces, which sounds similar to a single player version of that game The Crossing they were working on. If you ask me, that design makes plenty of sense for putting a bow on a series with a time- and space-hopping protagonist in a series that always ends with cliffhangers. It didn't come together though, so it got cancelled.

    Alyx was put together in part because letting all of their employees dictate their own projects was not getting the same results that it used to, so there was a bit more direction with the project than Valve had had in the years prior.

  • What you are asking for is for Valve to start behaving like developers like EA and Activision, who keep milking the crap out of their franchises with one bland generic release after the other for a quick cash grab.

    The fact that Gaben doesn't force his employees to work on the game just to make money is the reason why Half-Life games are of such good quality. The employees at Valve work on what they are motivated to work on at the moment. They aren't being given arbitrary deadlines from overhead either. This is how we got amazing games like Team Fortress 2 and the Portal games too. Both Half-Life games were major milestones in video game history by pushing the envelope. And currently, no Valve employees believe that the conditions are currently set for this to happen with a new Half-Life 3. It would never meet the hype if they tried right now and it would be a huge disappointment.

    Half-Life 3 isn't vaporware either as Valve openly admits that they are not working on it at the moment.

    Just accept that great things can't happen as often as we wished they did.

    Speaking of Team Fortress 2 and Portal, I have been around to witness other attempted iterations of what TF2 could have been been, only to be abandoned by Valve because it wasn't good enough. Then Valve finally got their vision for what the game ultimately ended up being and then suddenly everyone was motivated to work on the game. The first Portal game was also an experiment that motivated Valve employees to work on the sequel. Hopefully one day there will be a lightbulb moment in Valve and everyone will be motivated on working on Half-Life 3 and the resulting product will surely be worthy of the name. But you can't force it to happen.

    Hopefully it will happen while Gaben is still in control of Valve though because there is no telling what will happen to the company's unique culture and philosophy after that.

  • Valve these days don't make things just to make money. They only make things that interest and excite them. HL3 would most likely just end up being more of the same, which isn't exciting from a designer or developer point of view. They need a hook to get excited about it, and until that happens it's just not worth the time or effort to do. In the meantime, they're making plenty of money from Steam sales.

  • I think it’s 100% that steam makes so much money on its own. Valve stopped being a game developer once steam really took off and became the behemoth it is. Valve is in the e-commerce business, period.

    I loved Alyx too for what it’s worth but my expectations for the future are dim.

  • My theory is that it already has been released on Steam years ago, but not as a Valve title. It has sold millions of copies in a Humble Bundle, but nobody has ever played it.

  • I have a theory, they are gonna do an orange box kinda thing with it.

    All the threes of every game in one. Plus a much newer engine with minimal restrictions.

41 comments