Besides. Gacha fanart is the main reason I can avoid paying for the actual game. What's the point of paying for the game when all the best art is free?
That's when she becomes about stack-building. You need to get about a full mag in on an enemy to "activate" her real damage, and the mind-games, movement, and ability-use around getting there make for very active gameplay.
As for gun-builds being a mindless way to play in general, they can be, but it easily backfires. If your only real damage is gun-based, a 3200 disarming hex completely counters you no matter what hero you're playing.
I've turned games against wraiths and ginnis's by instructing my team to buy two disarms in addition to mine, and coordinating on who and when they are used. It's insane how hard you can turn a match against a team that has gone full gun.
No but I am. There are girly things about me, but that doesn't make me any less of a man.
The memes in here are just good, and a lot apply regardless of gender. And I'm not so incapable om picturing what it is like to be someone else, that the rest are meaningless to me.
Disabling Turbo Boost falls under limiting power/clock speed.
Turbo Boost is just a dynamic overclock, as such, disabling it is essentially an underclock. It can indeed result in a smoother experience by virtue of reducing thermal throttling. Thermal limits can reduce clocks much more drastically while waiting for the CPU to cool, than running it at lower but not-as-hot clockrate to begin with.
This is especially true for for weaker cooling systems that take longer to get the temps back down when the CPU hits max, meaning it can take a second before the CPU is back to normal speed. An underclock in such a case is beneficial.
An EU citizens initiative can really only outline what the goal is, and if passed, force the EU comission to investigate the problem to determine what an actual law could look like.
It would mostly harm always online live service models. This stuff only gets complicated if a game has micro-transactions, and therefore has to have a bunch of systems to handle payment and accounts.
If your game just does server-client/peer-to-peer multiplayer, like older games (and a lot of modern ones), there's barely any complexity to handle. Even less so if your game isn't online at all.
Basically every title on GOG would already comply with any law this might lead to. It's really not that demanding. The big publishers who nickle and dime their players are the only ones who would have a hard time. And that's a good thing.
This isn't one of the images I post because they arouse me. You can find plenty of those in my user history, and it's not hard to tell which ones they are.
This one is just cute and cool. Both the shoes and the pose fit the street fashion aesthetic the community is about.
I'm not removing it over "kinda". But if you are genuinely disturbed by seeing this, that'd be a better reason.
I'm hesitant, because I'd rather not refrain from posting cute things, simply because someone else might think they're sexy. So the line I'd like to draw, is to be able to post whatever doesn't upset anyone.
Certain workloads can't just magically cause your CPU to get "unusually" hot. It's true that some instruction sets can cause greater thermal loads than others, but disabling the relevant instruction sets is only likely to make it worse, as the CPU will then complete the work using other less efficient instructions.
A CPU will run as hot as it needs to to do whatever it is doing, up to whatever its safe temperature is, at which point it will slow down to protect itself. Running at this "max" temp is not a problem. CPUs will run as fast and hot as they safely can, and no hotter.
Presumably the emulated games are simply framerate and resolution limited, where the normal PC games may not be.
That said, there are some things you can do, assuming the CPU doesn't actually need to work as hard as it is to run the games you are playing.
Limit framerate. The game may be running uncapped, in which case it will be using 100% GPU (and therefore more CPU as well) to create as many frames as possible. The ones in excess of your display refresh rate will simply not be shown. You can usually limit framerate in game settings (often called vsync). If this isn't available, it can be done using mangohud.
Limit power and/or clock speed. This will lower power consumption and temperatures, at the cost of performance. Which is not a problem if the game doesn't actually need to run that fast.
Lower the "max" allowed temperature. This will cause the CPU to throttle sooner, keeping it cooler. This usually has a severely negative impact on performance.
You might also look into undervolting the system. This involves lowering the voltage used by the CPU. This can allow it to run cooler without sacrificing performance, but can cause system instability.
You can also use "luulla" when stating what you yourself think, to indicate uncertainty.
Also when used in past tense as with "hän luuli" the meaning changes. It's always a false belief. In the same way when talking about "I thought" in english, and how that always means that your thoughts have since changed.
That. Or get to know it to really rub it in.
The one they ate did utter a word... I'm betting they're quite sentient.