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Stardew Valley 1.6.9 Changelog
  • My son is also named Bort.

  • Tom Hanks Explains Why Comic Book Movies Are Flopping
  • I'd argue that they still meet the criteria, even the seemingly invincible characters, by making their flaw caring about someone close to them. Villains these days often present a danger not because they're capable of killing the hero, but because the hero has a close personal attachment to someone that isn't invincible.

  • The 13 Most Misguided Movie Sequels Ever Made
  • We enjoyed Quantumania, but that could have been influenced by us watching it in a 4DX cinema. Sure there were issues, but it can't really be criticised for setting up Kang as the next big bad as that was the plan at the time.

  • Godot staff are facing a huge reactionary backlash on Xitter for being "woke"
  • I long for the days when people didn't call any concept they disagreed with "political."

  • Ryujinx emulator GitHub repository currently down
  • I'm in no way condoning Nintendo's behaviour, but the idea that they don't make any money from their back catlog is rather misleading given that they have re-released a large number of their older titles to either buy or rent on every console since the Wii, along with releasing mini versions of their older consoles with the titles pre-loaded. It's not like they locked those games away never to be seen again.

  • Ubisoft's Board is Launching an Investigation Into The Company Struggles
  • I just need you to say the word woke now, and I'll have completed my incel bingo card.

  • Ubisoft's Board is Launching an Investigation Into The Company Struggles
  • What you mean is making games how you want them to be, not the overwhelming majority of gamers. Stop thinking everything is an agenda designed to limit your freedom.

  • Samsung Galaxy Buds FE reportedly exploded in a user’s ear, causing permanent hearing loss
  • The Quest's battery is in the front of the device, but behind layers of electronics, screen and lenses. It would have to do more than catch on fire to cause serious damage.

  • [Opinion] Why do so many cozy games suck?
  • Cosy games are meant to be relaxing, almost stress-free experiences that revolve around repetition and reward playing them in small doses each day. I can understand why hardcore gamers don't like them, but at the same time they're not made for them.

  • Official poster for "Thunderbolts*"
  • I'm guessing they'll do it Suicide Squad style, with each being introduced to the others via exposition and / or flashbacks.

  • Official poster for "Thunderbolts*"
  • There's also Yelena Belova from Black Widow and Hawkeye, Alexei Shostakov / Red Guardian and Antonia Dreykov / Taksmaster also from Black Widow, Ava Starr / Ghost from Ant-Man and the Wasp, and Bob.

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • We don't know which patent they're being sued over, as that information hasn't been made public yet. We can only guess at this point, but it's obviously a patent that's intrinsic to the Pokemon franchise and a reasonable guess would be the capture mechanic. The fact is that Nintendo believe they have a case.

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • If you think "throwing a ball" is a patentable (or even copyrightable) mechanic, I've got a bridge to sell you.

    Again, the mechanic is capturing a creature by weakening them and throwing a ball at them. Not just throwing a ball. I'm not suggesting that The Pokemon Company can or has patented throwing a ball. You're being deliberately disingenuous with your replies, implying that I'm saying something I'm not.

    Some pals are similar to Pokemon, sure, but a lot are quite distinct.

    Again, they have taken recognisable parts of Pokemon and mixed them together. None of the creatures I've seen are entirely new designs, but rather hybrids of existing, well known Pokemon.

    Of course it was intentional to make a game in the same genre as Pokemon, with similar mechanics.

    They didn't make a game in the same genre as Pokemon. They made a clone of Ark, replacing the dinosaurs with Pokemon and copying the capture mechanic.

    I understand fans of the game defending them, but outright lying to defend them and ignoring obvious facts does nothing to forward the conversation. It's fine to admit that a thing you like has flaws, and admit that those flaws need addressing.

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • That would require giving the developers money, which I'm not going to do. I've watched over an hour of gameplay, which I feel gives a pretty good idea of the mechanics. You still haven't told me what I said that was incorrect, which makes me think there isn't anything.

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • So enlighten me, as you're obviously the expert in the room. What have I said that's incorrect?

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • I've seen enough gameplay to be able to draw informed conclusions, and I'd rather not reward the developers financially for their sketchy practices anyway. There are much better survival crafting games out there which have their own unique art style and mechanics.

  • Nintendo filed a lawsuit against Pocketpair, Inc.
  • It seems like you're just willfully ignoring my actual meaning to defend the game.

    Yes, creature capturing existed prior to Pokemon, but not capturing by weakening the creature and throwing a ball at them.

    Yes, cell-shaded graphics existed before Pokemon, but Palworld explicitly copies the style of creature design from Pokemon, mixing and matching parts to make something that is different enough to not be a direct copy of any one design, but similar enough that a casual observer would be hard pressed to tell them apart. There's a good reason that pretty much every review of the game refers to it as "Pokemon with guns."

    The developers knew exactly what they were doing, so to claim it wasn't intentional is disingenuous at best.

  • grayhaze grayhaze @lemmy.world
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