Cause at this point, I'd buy several clones before I consider $80.
Cause at this point, I'd buy several clones before I consider $80.
You know, like McDowells. I don't actually care what color my shells are. There are principals involved. Principalities!
Edit: Some salty commenters here. This isn’t my graph, just one I grabbed. Notes aren’t mine.
I’m a huge proponent for inflation adjusted livable minimum wage- which should be close to $30 an hour these days. Also hugely worried about our housing cost trends.
I’m only pointing out that expecting games to cost 40-60 for life is a little silly- yall still paying $.10 for a loaf of bread? I remember when games inched from $40 to $60 and everyone lost their minds- no one complains about it anymore. Don’t wanna pay retail? Wait for sales, bundles, used copies.
Okay, but now do housing and groceries and you'll see why people don't have extra money laying around for another Nintendo and its Mario kart.
Economics is significantly more complicated than a bar graph of inflation-adjusted video game price tags lol. Hell, even just value of each game in their respective release time period is more complicated than that. I doubt there's anything unique to this new game (other racing games have done the open world thing several times starting like 15 years ago), but the kart racer genre itself was new back in the 90s.
This is a valuable way of seeing how prices have changed in different ways for different categories, just since 2000.
Okay. So, they won't buy one then.
Yeah, people don't make enough money, I agree.
In fairness here, it's not Nintendo's fault we let landlords gobble up all our spare money.
Maybe they need to send Luigi to have a word.
Housing and groceries are part of the inflation...
Edit: seems the previous line might not apply to the US because insanity.
The real issue is that inflation only accounts hire much more things cost, but not the trend on salaries. If salaries and costs follow the same slope, you're "even". The problem is when costs increase at a faster rate than income.
Edit: these notes have been addressed in OP's post
You know what else has outpaced inflation? The cost of living. Purchasing power for middle and lower class people is far less than what it used to be. "Inflation" doesn't account for that.
this argument is so fucking dumb
Volume of video game sales has changed monstrously over the years as it moved from a niche hobby to mainstream
SNES Mario kart - 8.76 million copies sold worldwide Switch Mario kart 8 - 67.34 million copies sold world wide.
SNES mario kart (inflation adjusted) earnings - 1,095,000,000 Switch Mario kart earnings - 5,252,520,000
Game dev budgets have obviously exploded in that time and nintendo doesn’t disclose their budgets but on average its estimated snes titles got about 1-2 million and switch/wii u titles got 30ish million. That’s a sizable increase in development that wildly outpaces inflation, for sure, but their earnings obviously did too.
Also, people tend not to account for manufacturing drops. Cost to produce dropped dramatically when things moved from cartridges to optical formats. Dropped somewhat in the move to digital distribution, though not as much as you might think.
Removing significant printed instruction manuals helped, too. Printing has gotten really expensive over the last 30 years. Falcon 4.0 came with a spiral bound book written by an actual F-16 pilot, and it was basically an F-16 flight manual. Nobody expects that to ever happen again. Not with a base game, anyway. That game was about $53 at launch (going by the "Chips and Bits" ad toward the back of this old CGW magazine).
There's a good $20-30 in reduced production costs that were never directly passed on to customers.
Snes carts were $20-60 not including license fees without the game. They also had a 100% markup at retail. Small 8GB switch carts are about $10 with $12, including licensing, and have a 40% markup. The take home for a publisher was $2-5 for snes and should be $18 for a switch game on the small cart on $60 at retail. Digital take home is $40. Comparing the take home price for the consumer is disingenuous. It is especially bad when we are not comparing to Gameboy and includes optical media when it is essentially free with the box.
The publishers are getting a minimum 9x more take home now on the expensive switch carts and licensing. Thr wiiu and ps4 were more like 11-12x with the ps5 and digital switch games even more. Those far outback inflation and even outback the increase in dev costs most of the time.
Because they... sold more copies?
Games are also much easier to distribute now than they ever where, saving cost.
True- but they cost like 1000x more to develop too.
But isn’t it easier if I just ignore the nuance of economics and just place all the blame for my unhappiness on corporate greed?
I think it’d also be interesting to see the total production cost of each Mario Kart, and a total sales/revenue generated by each game.
Nintendo games never go on sale. And if somebody buys a Switch game, dumps the ROM, and sells it to you, your Nintendo account gets banned because the ID in the header matches the one being distributed over the Internet.
To your edit: Exactly! The only problematic trend I see is that physical copies are getting more scrace.
I don’t see Diddy Kong Racing on there which is really the only one you need anyway.
Diddy Kong Racing is the GOAT
The thing that graph doesn't take into account is barely anyone paid full price for those older games. Games used to lower prices to increase sales volume and those sale prices are significantly less than $80 even accounting for inflation.
This doesn’t mean anything. Something only has as much value as the customer is willing to pay. People don’t want to pay more than $60 for most new games being released today and companies need to accept that.
Fuck what it cost years ago.
Same goes for everything else. You could make the same argument for cars and trucks which are now reaching $50k USD for base features. Still doesn’t matter. Still overpriced.
Let’s talk about what we’ve lost too. Games used to come as a complete edition. Now you get the game and it’s unplayable on the first day without an update and even then still has features broke, waiting for an update weeks or months later. Not to mention DLC.