We've had a few killer games recently
We've had a few killer games recently
We've had a few killer games recently
Yeah. A few companies made good games. Doesn't mean most companies aren't making dogshit games that everyone keeps gobbling up and shelling money for
This is the way it’s been since the beginning. Way more people are going to try making something good than people are going to succeed at it. Whether it’s greed, incompetence, laziness, they ran out of time, whatever.
You don’t have to give a bad product any attention at all just because it’s “big”. The box says “Suicide Squad” not “guaranteed to be good” 😅
The issue this is touching on isn't that the big companies try to make something good, it's that they try to make something profitable. It's designed by the suits, not the designers. There's no passion in them. However, they have the budget to market them and control what most casual gamers hear about. It's rare that a team without the marketing budget the size of EA can break into the mainstream, even if they're great.
In the same time period, we've gotten Skull And Bones, Suicide Squad: Kill The Justice League, and Diablo IV skins that cost more than the base game.
It can simultaneously be true that the big companies are churning out cash grabs while other companies are making awesome games.
Didn't Helldivers 2 ship with a kernel level spyware? I wouldn't put it on this list.
Did it? Most games with kernel-level systems won't run on linux, but Helldivers 2 is running fine for me via proton.
Lately I've been running more and more into situations where am so thankful GDPR is a thing. Law is pretty good on its own but with EU being extremely willing to use it makes it all that much more powerful. They don't shy away from punishing the biggest and the richest and fines from GDPR violation hit percentages of income which makes it such that it can hurt everyone.
Also riddled with microtransactions and yeah it's not the worst in that regard but there's still a lot of game design decisions that are worse off because of it.
What the hell are you talking about? I've been playing it since it came out and I would totally understand if someone never even found the menu for spending real money. All the weapons all the Armor All the strategends are all in game currency that you can't even buy. You can pretty much only get Cosmetics with the super credits and a couple hilariously enough pretty bad weapons that are so cheap that you'll be able to buy them off the super credits you can simply find laying around in maps if you really want them
One form of microtransaction that can be obtained through regular gameplay instead can't be classified as "riddled with"
I agree, except I'm hesitant to include hell divers because of the kernel level anticheat. I don't need to give a video game of all things access to my kernel. But the general idea is right, I am playing so many fire video games all made by indie devs right now.
I'm not sure what that has to do with Hell Divers being a cheap cash grab though?
Lol I remember when the masses were beating their own meat just a few weeks ago saying how it's already game of the year.
How time changes things
Are you certain it has kernelt level anti cheat? Because it's working on Linux which it absolutely would not be doing if it had kernel anti cheat
The key difference is Originality.
"Originality" is overvalued. Yes, it's an important aspect, but even near-clones can be great. Just look at Stardew Valley vs Harvest Moon.
Imo, the real key to making a great game (along with skill) is heart/care. If a dev is only making a game to make bank, it's going to come through. And when a game is made with care and attention, that comes through in spades. All of these games have creators that clearly care about the game itself and, while they are being rewarded for their efforts, that wasn't and isn't their primary drive in developing or maintaining the games.
Counterpoint, “originality” almost never really refers to something that has never been done before. Instead it refers to something that the intended consumer has no, or little, reference for. Prime example is stardew valley and Helldivers.
Harvest moon has existed for awhile but few potential consumers have reference for it when playing stardew. So it succeeds. Helldivers is an alt version of many games but earth defense force is one of the genres it’s in. They’re very similar games at the core. Yet most people have no reference for it so it can still be “original” to them.
While I agree these games have heart and care, the success is largely to do with having a genre that already works with some audiences and then polishing it up and adding that heart factor to reskin it and try a new audience.
This is what indie games are great for. Take core ideas from big studios that work. Then don’t skip the part where the heart is ripped out for profit. And bam it’s a good game.
Yep, it's usually passion that drives a game (or any art) to greatness. If you're passionate about it then you'll see the flaws. If you're just doing a job then you only care about completing goals and getting it done.
Lethal Company seems pretty original but the other 2 are franchise games built upon very saturated genres, so idk about that take.
Yup.
Yeah when people say that, they're talking abt AAA. 2/3 of these are indie games.People are sick of corposlop. Indie games are the only games we have left, with some exceptions.
Can someone sales pitch help divers and the other one?
I’ve noticed a thriving hell diver community here and I need to decide if I want in
Helldivers is a game where you play in a squad of 1-4 (solo, friends, or it'll pair you with randoms) to drop down to planets and try to survive against bugs or automatons while completing some objectives.
The galaxy map is dynamic, with aliens pushing from multiple directions toward "Super Earth", and the more the entire community fights on planets, the more they're pushed back. Planets can be liberated, or we can lose them (RIP Malevelon Creek). It's chaotic and fun, and basically "Starship Troopers the video game".
Ooh, that actually sounds like it kicks ass.
I love PvE of small teams against monsters way more than PvP. (Mostly because I get railed in PvP because there's not enough time in my day to get that good).
Helldivers is a game where you play in a squad of 1-4 (solo, friends, or it'll pair you with randoms) to drop down to planets and try to survive against bugs or automatons while completing some objectives.
Wait... that's just Deep Rock Galactic!
And the automaton part feels like being in "Terminator the video game"
Well, you sold me on not playing Helldivers for the same reason I will never play Lethal Company: bug creatures.
Does it end, or is it like an everlasting thing?
I wish I had the time to invest, but with a new born I'm lucky to get 30 minutes to myself a day
The launch trailer is pretty good, though I honestly feel like the actual graphics at launch turned out better than the trailer showed.
In short, on one side of the war it's Starship Troopers. On the other side, it's the Terminator Wars. There is a developer assigned to act as a DM of sorts, and they influence the way the war unfolds while the entire community fights to achieve the goals of said war.
The game is both very fun and very challenging. It has a good balance of making you feel completely badass one moment, and then absolutely humbling you moments later. The missions can get very intense at a moment's notice. I've also had a pretty good time playing with randoms, and toxicity is incredibly rare (I have yet to encounter any, myself).
Help divers launches helpers to a planet to help bugs and bots. Help them stop being a menace.
Have you seen Starship Troopers?
You should know Helldivers 2 did at one point (still does?) install GameGuard, a kernal level (root kit) anti-cheat.
Developers response (from 2 months ago):
https://www.reddit.com/r/Helldivers/comments/19dp2qw/helldivers_2_nprotect_gameguard_anticheat/
There's also tons of REALLY good games that are made by small developers and cost about as much as an energy drink.
Do you have any names you can point out? I'm always looking for some great indie dev games!
cost about as much as an energy drink.
checks local price of energy drinks.
Monster energy can ~1.20 USD
Some local, questionable brand, less than 2 dollars for 2 liters
I usually only find games in this price range when browsing GOG's catalogue of old games
But gamers wanna complain rather than open their goddamn eyes.
It depends on whether the game was designed with shareholders in mind or the player. Most AAA games are designed with profit in mind rather than what's fun. For example, buying skins and doing the same thing on repeat is not fun. Roleplaying as Starship troopers with your friends is fun.
I dont get the hype for Helldivers or Lethal Company.
I think Lethal Company is popular because it is a great experience with friends, especially with mods. The horror aspect of people just going silent when dead and not knowing if you are the last alive, feeling like everything is going fine and turning a corner to find a monster that has you dead to rights, and the non-serious almost parody meta make it entertaining beyond the core gameplay.
Helldivers is also a great friends game and the bigger picture meta of the game gives a greater goal than to just complete the mission. It feels like you are part of something bigger than just that match while you are just ripping through enemies. It apparently was originally a Halo ODST Helljumper game pitch that Microsoft didn't think was good, hilarious that they didn't greenlight it in retrospect.
Me neither. Personally I have had more fun with Nightingale and Enshrouded and hope they will continue working on these games.
Lethal Company it's an Indie Game, so it doesn't fit in the "Game made by a Company" Category
AAA studios are making crap games recently, the more middle grade ones that absolutely rocking it.
So what's the point of the grades?
It’s not like the grades are regulated or anything. It’s just a vague indicator of how much money went into a given game.
thankfully it lets me know what studios to avoid unless it becomes an internet sensation, but I think the AAA/AA studio thing is something the studios started with.
Company size, probably. AAA = extremely bloated with more bureaucracy to get anything done and approved than most governments.
They are just production value. How good a game looks and sounds, which isn't necessarily related to how fun a game is.
Need to add Remnant 2 to that list
Oh yeah, Remnant 2 was a great one.
I kno about BG3 not the others though must be the new in shooters. I need this meme but with retro fps boom shoots. Dusk, amid evil, cultic
Is it just me that thinks helldiver's 2 was incredibly boring? It feels like cod zombies but only a tiny bit better. I decided to refund it at the 2 hour mark
It isn't a super deep game to me, but it is simple with a decent skill ceiling. I remember getting totally rolled on an automaton mission.
It also has a pretty good community and sells a fantasy, like DRG. I think that a what people love most about it.
Never played it but I see what you mean. It and Lethal Company are both just endless repetitive multi-player missions.
I just recently finished Final Fantasy XVI and I think its GOTY nomination was well earned, despite its shortcomings. A hell of a journey.
I agree with all of these picks too.
That story was amazing for as far as I got, but the combat was too repetitive and underwhelming to stick it through. I need to see if there's a movie cut on YouTube
"Things are bad/the end of the world" is the in-vogue thing right now. People think it makes them look smart/unbiased/well informed.
Gamers seem to be a pretty nasty bunch of people for whatever reason. Games have never been better and are absolutely amazing atm. But many people just like to focus on all the negatives and how certain games are bad. I honestly don't get it - you have lots of choices so just don't play the bad games, it's pretty easy...
Dingos seem to be pretty disgusting critics for whatever reason. Games game never been better and are super skilled ATM!
Yep. As an adult that plays video games you can still get lumped in a negative stereotype because of the antics of some. Not the first thing I lead with on dates.
It's because gamers are dirty Cheeto dust neck beards who never go outside
Haha nice troll account, it got a chuckle out of me once I noticed the username. Have a downvote for your efforts, bravo.
Mark my words as the real JC Denton, GTA VI will cause the Video Game Market Crash, it will be a Ubisoft level of bad, with xp boosters, online only, ancient gameplay, and woke Disney story telling
Lethal Company is shit-tier stream bait, don't lump it in with these two masterpieces.
Counting Lethal Company as something other than a cheap cashgrab seems bold.
?????
Lmao lethal company is repetitive, low effort, fake difficulty trash. Get tf off this list.
One thing all these games share: not being made by one of the big companies like EA, Activision-Blizzard-King, or Ubisoft.
Hell, one of these was made by one dude, and another was made by the guys who made Magicka and was expected to have a player population of around 10k.