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  • Rogue. You've heard of Roguelikes? It influenced more than just them. Probably every action RPG owes it something.

    • Hard to argue with this. I'm going to, anyway, and give a doubly contrarian answer - the most influential video game of all time is Dungeons & Dragons.

      There is not a single element of CRPGs that wasn't nailed down by 1976, on various mainframes. All those teenage dorks were ripping off the freshly-released tabletop RPG and adding first-person dungeon crawling, random map generation, and everything else that Akalabeth popularized but did not invent. Some of them had real-time multiplayer. Because mainframes.

      Rogue was only the best of an entire spate of games just like it - a popular and well-built point of reference more than a surprising innovator. The continuing explosion of CRPGs was surely less about deliberately saying "let's make a game like Rogue" and more about other people seeing your broader-zeitgeist dungeon-crawler and saying "oh, it's like Rogue."

      By contrast, Doom is a clear inflection point. "Doom clones" were absolutely trying to clone Doom. id themselves wound up cloning Doom. But I'm not sure Rogue, arriving in 1980, was anything more than an excellent example of the wider genre it came from.

      In fact, for direct contrast, damn near every JRPG traces back to Wizardry. That game's creators explicitly namedrop earlier mainframe titles. The Japanese did not have the same tabletop game trend. The PC-8801 port of Wizardry came out of fucking nowhere, for them, and apparently blew their dicks off.

      • Doom was also born out of D&D sessions. And the What genre is Doom? video argues pretty well for RPG.

        Almost every game nowadays has some kind of story. Pure abstract games like Tetris, however long lasting and multigenerational they are, are the vast minority. Even in something like Pong you play the role of a tennis player.

        So, yeah, almost every game is an RPG.

  • I genuinely think FarmVille is a contender, as I said in the other thread, but realistically gaming has existed long enough that picking just one is kind of impossible. There have been several shifts and revolutions. With how much of the revenue in gaming currently flows through mobile games, gacha games and live service games etc I really do believe FarmVille might be the strongest influence on the current landscape of gaming. But historically, it's possible Doom was more important for its development. Or even Super Mario Bros for putting home consoles on the map. I could even see an argument for Minecraft - it's completely ubiquitous and an absolutely global phenomenon.

    Gaming is already big enough and has existed long enough that the question is fairly unanswerable. It's like picking the most influential movie. Is it Birth of a Nation for inventing cinematic language? The Jazz Singer for popularising "talkies"? Is it Workers Leaving the Lumière Factory in Lyon for being the "first"? Is it The Wizard of Oz? Is it just Citizen Kane? The truth is, it's none of them. It's all of them.

  • Not one mention of WoW anywhere in this article or this thread, I find that at least somewhat surprising!

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