- Bebop: Sticky Bomb no longer has a cap (was 15 stacks)
- Bebop: Sticky Bomb scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
- Bebop: Sticky Bomb still loses 2 stacks on death
- Bebop: Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in...
Bebop: Sticky Bomb no longer has a cap (was 15 stacks)
Bebop: Sticky Bomb scaling per hero reduced from 4% to 3% (previous uncapped was 2.5%)
Bebop: Sticky Bomb still loses 2 stacks on death
Bebop: Fixed some hook bugs causing it to sometimes not grab heroes near cover but still in collision range
Bebop: Hook collision against troopers reduced to 12 (default is 33)
Bebop: Hook no longer kills troopers (so you can bomb/uppercut/melee them)
Bebop: Hyper Beam duration increased from 10s to 11s
Vindicta: Movespeed increased from 8.3 to 9
Torment Pulse now scales with cooldown again
Torment Pulse Spirit power scaling reduced from 0.33 to 0.3
Fixed Ethereal Shift scaling with duration
Pause no longer restricted before 3 minutes (we plan to bring this back in the future, but we want to allow this for now while we are early and have technical issues sometimes)