STALKER had a very neat AI ecosystem. Everything (including humans) is quite aggressive so they all keep each other in check without overpowering the other. Even the weather was aggressive.
There are random YouTubers who have designed more sophisticated ecologies with functional feedback loops.
The problem is though is that random chance will eventually result in some species going extinct, so either you have to spawn new ones in to replace them, and so have a check for loss of population, or just allow that to happen. The current implementation though is entry level first year student developer sophisticated.
I watched a massive alien war happen. Roughly 3 bigger animals attack a horde of 12 critters. Then, another 3 vs 12 battle happened nearby, followed by ANOTHER 3 VS 12.
This kept happening for at least 10 minutes as everywhere I went, there was animals fighting and a trail of bodies being left.
I think people really overstate Todd Howard lying to compare it Peter Molyneux's shit. Like we're looking at Molyneux who said you could plant a tree and have it grow in real time or whatever. The same Molyneux who promised a "life-changing" award for winning a P2W clicker game (the award was royalties and early access to Godus, a game which they abandoned for what was essentially Godus: Subtitle, which was promptly abandoned soon after). And now his most recent game being something that involves "blockchain technology" where you can make money in real life by making money in game.
I think people really overstate Todd Howard lying to compare it Peter Molyneux's shit. Like we're looking at Molyneux who said you could plant a tree and have it grow in real time or whatever. The same Molyneux who promised a "life-changing" award for winning a P2W clicker game (the award was royalties and early access to Godus, a game which they abandoned for what was essentially Godus: Subtitle, which was promptly abandoned soon after). And now his most recent game being something that involves "blockchain technology" where you can make money in real life by making money in game.
Yeah they need to dial the predator/prey action down a bit. But it hasn't been that weird IME. I mean you're on an alien world with alien flora and fauna, that's the remarkable part not that there are a lot of creatures fighting.
I would have had no complaints about this game if it was released a decade ago. Two decades ago even then I would have significantly more time to waste on it and be more forgiving, on top of it being legitimately state of the art.
You'd be more forgiving of a game decades ahead of anything released at the time? Yeah, no shit. Y'all really need to chill on the ridiculous hyperbole. Starfield has a lot of problems, but it's unmistakably a modern game.
Even a decade ago i would laugh out loud every time i saw these dead ass expressionless npc's and their clunky ai. Gta 5 released 10 years ago. But a small indie developer like Bethesda can't be bothered to make their games better