Sure, but then that would be an issue for CDPR to fix, rather than Proton
Doesn't The Witcher 2 support Linux natively anyway?
There's a github script to activate Windows for free
HomeAssistant is FOSS and apparently capable.
A bull? Or is that a misspelling or torus, meaning donut shape?
How much VRAM does your AI card have? The one I have only has 6GB, and I've found that quite limiting.
Clickbait title. This is just for unregulated or overseas providers, and the mental health support is both optional, and not being forced to medically detransition.
Where'd you get that image? Did you draw it yourself?
Which device is that?
Inaccurate advertising, I don't get boxes popping out from the screen on my phone when using the app /s
I don't like getting spoilers, but I'll read the reviews, the description of the game by the publisher, and 2-5 minutes of let's play footage (in the middle) to make sure I'm not wasting my money. That strategy worked well with The Witcher 3.
You're giving more examples of things that aren't ok. People should have full control over the software on the products they buy, if they did trying to software-lock anything wouldn't work.
Why would it be illegal to use peer to peer technology, at all? I can understand making piracy illegal - I don't agree with it, but I understand - but making it illegal to torrent anything?
What's RT? And isn't Sputnik the probe the USSR sent to space? What would it even mean for a country to ban it?
I take it there was heavy editing after the initial capture - not least because of the constellation lines.
Why? And in what way?
Is this an AI automatically commenting, or is a human copying the comment to reply to into a LLM tool and pasting the reply here?
They would lose any magical powers they may have had in the book, but anything they are, rather than can do, will stay. For example people from the His Dark Materials world would keep their daemons. You can take them out at any time in the story's plot, but for all other people consuming the media, it will be shown that the character suddenly disappears, with the rest of the plot being affected accordingly. People will notice this happening. The character is not under any sort of control by you once you have taken them out of the story, although they will appear next to you to start with.
Here's mine. No inspiration at all taken from a certain California based company's OS ;p
I use:
- Manjaro OS
- GNOME desktop
- WhiteSur icon theme (with a few icons changed in the desktop file)
- WhiteSur GTK and shell theme
- Bing wallpaper
- net speed simplified
- Logo Menu
- Show Desktop
- Top Bar Organiser (to move the time to the right)
- Overview background
I apologise if I missed anything.
I can't root my phone because I don't have an image for it (Moto G73) although I'd like to, but for some reason my banking app thinks it's rooted and refuses to work. This happened just after I updated it, it wasn't happening before.
Edit: I'm regretting not getting the Motorola Edge 40 Neo, which also costs Β£250, but is slightly better in multiple ways, and seems like it has better root support.
I saw people going on about how great BG3 is on this site, so I thought I'd check out a let's play to see what all the fuss was about. I immediately fell in love with the graphics and the mechanics, such as the classes, races, spells, dice etc, but I disliked the emphasis on gore/horror in the game, and I know I wouldn't enjoy playing a game with that whole brain horror thing going on. Not to mention the price and storage requirements being excessive. (150GB!)
So, bearing in mind that, is there a game that would match my criteria, and if not, what do you think comes closest?
Intended output: { children: { Display: { children: { ... value: 2 } } } }
Real output: { children: {}, Display: {}, ... value: 2 }
```
Code:
// Load default settings let defaultSettings;
load("/assets/json/default-settings.json", 'json', function(defset) { defaultSettings = defset;
// Create custom settings if(!Object.keys(localStorage).includes('settings')) { setLs('settings', JSON.stringify({})); };
customiseSetting('Display/UI/Distance', 2) });
function settingURL(url) { return('children/' + url.split('/').join('/children/') + '/value'); }
function customiseSetting(url, value) { url = settingURL(url);
// Split the string by '/' and use reduce to access the nested properties const newSettings = url.split('/').reduce(function(accumulator, val, index, array) { // If the object does not have the current component as a property, create an empty object for it // If the current component is the last one, assign the value if (index == array.length - 1) { accumulator[val] = value; } else if (!accumulator.hasOwnProperty(val)) { accumulator[val] = {}; // update the accumulator object }
log([accumulator, val, index, array]) // Return the updated object return(accumulator); }, JSON.parse(ls('settings'))); log(newSettings); setLs('settings', JSON.stringify(newSettings)); }
```
I've been trying unsuccessfully for several days to fix to what must be a simple error. I've looked over it myself, but I can't find the cause of the bug. I asked Bing, which usually helps, but it was unhelpful. So I'm sorry to be bothering you, but if you could help me solve this problem, I would really appreciate it.
EDIT: I fixed my code by using a recursive function as follows:
function customiseSetting(url, value) { url = settingURL(url).split('/');
let newSettings;
function recursiveSet(object, list, index, setTo) { // If the current component is the last one, assign the value if(index == list.length - 1) { object[list[index]] = setTo; return(object); } else { // Check if it already contains the value if(object.hasOwnProperty(list[index])) { object[list[index]] = recursiveSet(object[list[index]], list, index + 1, setTo); } else { object[list[index]] = recursiveSet({}, list, index + 1, setTo); } return(object); } };
newSettings = recursiveSet(JSON.parse(ls('settings')), url, 0, value);
log(newSettings); setLs('settings', JSON.stringify(newSettings)); }
Basically the title. I installed Lemuroid recently and was wondering if you had any suggestions for specific 3d racing games you could recommend.
Rules:
*You can teleport into and out of it at will
*It has a couple of plug sockets and can connect to internet from the region you teleported in from
*You can take objects and people with you
*As already stated, it is (3m)^3 (3m\*3m\*3m). The walls are plain plaster with a light in the middle of the ceiling. The pocket dimension is topologically toroidal, so if there weren't walls and a ceiling/floor (which you can actually destroy) you would loop if you went more than 3m in any direction. Gravity, then, is artificial and can be altered to anywhere from 0 to 2g from a dial on the wall.
Edit: additional specifications
*You can only teleport out to where you teleported in from.
*Time proceeds at the same rate inside the pocket dimension
*There is an eject button for those inside to get out if something happens to you
Like carving a block of stone to leave only the form of a horse.
The stone (or the information space) already contained the horse, and a million other possibilities, the job of the artist is to collapse those possibilities into a single reality.
I'm using espeak (from F-Droid) for text to speech, and it's working great. I'd like an app that does speech to text though, ideally supporting Swedish as well as English for Duolingo purposes, but even just English would be more than I have now.
Those seem incompatible to me.
(UBI means Universal Basic Income, giving everyone a basic income, for free)
I searched this community and couldn't find anything about odt, I found a few odt viewers on F-Droid and Aurora when I searched 'odt', but the only editors for odt, were ironically the proprietary Google Documents and Microsoft Word.
Have you found anything else?
I switched my display server to x11 to enable automatic1111, but this seems to have simultaneously disabled blender, as whenever I open it it crashes. Are you able to help me getting it working again?
Console: ο ξ° ο ~ ξ° blender -debug ξ² β Writing: /tmp/blender.crash.txt zsh: segmentation fault (core dumped) blender -debug ο ξ° ο ~ ξ°
blender.crash.txt: # Blender 4.0.1, Commit date: 2023-11-16 16:40, Hash d0dd92834a08
# backtrace blender(+0xfd0683) [0x56469b2a3683] blender(+0x8ba21e) [0x56469ab8d21e] /usr/lib/libc.so.6(+0x3e710) [0x7f6a9f36f710] /usr/lib/libLLVM-15.so(+0x17a7a0f) [0x7f6a93fa7a0f] /usr/lib/libLLVM-15.so(+0x17a7b98) [0x7f6a93fa7b98] /usr/lib/libLLVM-16.so(_ZN4llvm14FoldingSetBase19FindNodeOrInsertPosERKNS_16FoldingSetNodeIDERPvRKNS0_14FoldingSetInfoE+0xb6) [0x7f6aaab278e6] /usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG19FindNodeOrInsertPosERKNS_16FoldingSetNodeIDERKNS_5SDLocERPv+0x36) [0x7f6aab69b1b6] /usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG11getConstantERKNS_11ConstantIntERKNS_5SDLocENS_3EVTEbb+0x1ab) [0x7f6aab6da55b] /usr/lib/libLLVM-16.so(_ZN4llvm12SelectionDAG11getConstantEmRKNS_5SDLocENS_3EVTEbb+0xec) [0x7f6aab6db2bc] /usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder20visitTargetIntrinsicERKNS_8CallInstEj+0x1f0) [0x7f6aab664050] /usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder18visitIntrinsicCallERKNS_8CallInstEj+0x53d) [0x7f6aab683d4d] /usr/lib/libLLVM-16.so(_ZN4llvm19SelectionDAGBuilder5visitERKNS_11InstructionE+0x450) [0x7f6aab693ec0] /usr/lib/libLLVM-16.so(_ZN4llvm16SelectionDAGISel16SelectBasicBlockENS_14ilist_iteratorINS_12ilist_detail12node_optionsINS_11InstructionELb0ELb0EvEELb0ELb1EEES6_Rb+0x94) [0x7f6aab703ef4] /usr/lib/libLLVM-16.so(_ZN4llvm16SelectionDAGISel20SelectAllBasicBlocksERKNS_8FunctionE+0x18dd) [0x7f6aab70592d] /usr/lib/libLLVM-16.so(+0x19079b6) [0x7f6aab7079b6] /usr/lib/libLLVM-16.so(+0x12ea945) [0x7f6aab0ea945] /usr/lib/libLLVM-16.so(_ZN4llvm13FPPassManager13runOnFunctionERNS_8FunctionE+0x459) [0x7f6aaadab989] /usr/lib/libLLVM-16.so(+0x282aefa) [0x7f6aac62aefa] /usr/lib/libLLVM-16.so(_ZN4llvm6legacy15PassManagerImpl3runERNS_6ModuleE+0x3ec) [0x7f6aaadac6ac] /usr/lib/dri/radeonsi_dri.so(+0x828b80) [0x7f6a41c28b80] /usr/lib/dri/radeonsi_dri.so(+0x82953b) [0x7f6a41c2953b] /usr/lib/dri/radeonsi_dri.so(+0x849b44) [0x7f6a41c49b44] /usr/lib/dri/radeonsi_dri.so(+0x8567e2) [0x7f6a41c567e2] /usr/lib/dri/radeonsi_dri.so(+0x862339) [0x7f6a41c62339] /usr/lib/dri/radeonsi_dri.so(+0xbcf35d) [0x7f6a41fcf35d] /usr/lib/dri/radeonsi_dri.so(+0xbc83a6) [0x7f6a41fc83a6] /usr/lib/dri/radeonsi_dri.so(+0xb91873) [0x7f6a41f91873] /usr/lib/dri/radeonsi_dri.so(+0xba6d99) [0x7f6a41fa6d99] /usr/lib/dri/radeonsi_dri.so(+0x89c9cc) [0x7f6a41c9c9cc] /usr/lib/dri/radeonsi_dri.so(+0x8aa4b2) [0x7f6a41caa4b2] /usr/lib/dri/radeonsi_dri.so(+0x5f9507) [0x7f6a419f9507] /usr/lib/dri/radeonsi_dri.so(+0x5f9cc9) [0x7f6a419f9cc9] /usr/lib/dri/radeonsi_dri.so(+0x1350f9a) [0x7f6a42750f9a] /usr/lib/dri/radeonsi_dri.so(+0x604078) [0x7f6a41a04078] /usr/lib/dri/radeonsi_dri.so(+0x190d7f) [0x7f6a41590d7f] /usr/lib/dri/radeonsi_dri.so(+0xb9884) [0x7f6a414b9884] /usr/lib/libGLX_mesa.so.0(+0x5379f) [0x7f6a5bfc979f] /usr/lib/libGLX_mesa.so.0(+0x3f50b) [0x7f6a5bfb550b] blender(+0x294a356) [0x56469cc1d356] blender(+0x2949928) [0x56469cc1c928] blender(+0x293f759) [0x56469cc12759] blender(+0x294968b) [0x56469cc1c68b] blender(+0x2946028) [0x56469cc19028] blender(+0x293bca4) [0x56469cc0eca4] blender(+0x10167d2) [0x56469b2e97d2] blender(+0x1016a1d) [0x56469b2e9a1d] blender(+0xfe0454) [0x56469b2b3454] blender(+0xff62de) [0x56469b2c92de] blender(+0xffb9f4) [0x56469b2ce9f4] blender(+0x88d681) [0x56469ab60681] /usr/lib/libc.so.6(+0x27cd0) [0x7f6a9f358cd0] /usr/lib/libc.so.6(__libc_start_main+0x8a) [0x7f6a9f358d8a] blender(+0x8b5e05) [0x56469ab88e05]
# Python backtrace
OS: Manjaro DE: Gnome 16GB RAM, 512+512GB SSD NVIDIA 1660 ti