Star Wars Outlaws interview: ‘Uncharted is a wonderful game to be compared to’. Creative director Julian Gerighty discusses the challenges of creating the first open-world Star Wars game.
I disagree. A created character can’t exist in Star Wars beyond the game they are created in. This character has the possibility of appearing in cameos across mediums.
This is kind of what's killing Star Wars right now though. We don't need 50 different character threads placed throughout six different shows that run parallel/in sequence with each other.
There's a gazillion possible stories and characters, who the fuck cares about the odd potential cameo that may or may not even happen? People want to immerse themselves into the world more by playing their own characters instead of some potentially unlikable goon. Like, there's been so many SW games with pre made characters. How many of them even showed up ever again somewhere else, and at what significance? Why trade this brief possibility for several hours of actual immersion and fun?