What you're describing used to be right under X11, but under Wayland the compositor handles all rendering itself. For Gnome that's mutter, which is also maintained by the gnome project.
...hosting this year's display hackfest... They hope to better collaborate over future display stack improvements around HDR, VRR, and related topics... There's also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc.
Had nothing to do with Gnome
Did you even read it?
Apparently you don’t understand the difference between rendering and a desktop environment. Sad
Mutter, word of advice; next time lookup the topic before you make a massive asshole in a clown costume out of yourself.
Does it currently only work for fullscreen games or something like that? This might be more about full operating/windowing system support. Like changing the setting in GNOME Settings, having VRR on the desktop for normal windows, etc.
Last April was a display/HDR hackfest hosted in the Czech Republic by Red Hat.
Another Linux display hackfest has been announced for this year so upstream stakeholders can collaborate around high dynamic range (HDR) monitor support, color management, variable refresh rate (VRR), and other topics.
Melissa Wen with Igalia shared that they will be hosting this year's display hackfest in A Coruña, Spain at the consulting firm's offices.
They hope to better collaborate over future display stack improvements around HDR, VRR, and related topics.
Melissa and Igalia have been working with AMD and Valve in particular a lot on the AMD color management support, enabling HDR use-cases for Valve with the Steam Deck (OLED), and more.
There's also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc.
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Melissa and Igalia have been working with AMD and Valve in particular a lot on the AMD color management support, enabling HDR use-cases for Valve with the Steam Deck (OLED), and more. There's also ongoing work within the GNOME camp around VRR, enabling HDR on the desktop, etc.
Err.. no it doesn’t. There are so many bug reports of neither HDR nor VRR working properly with the steam deck. My deck won’t even dock properly with my TV after recent updates.
It’s better than most other linuxes in the sense that it works sometimes I guess.
Yes, though it's not exactly relevant to your wishes... KWin has supported VRR for almost three years now, and HDR for 9 months too (not released yet ofc). I've been playing all my HDR capable games in HDR mode for the past few months.
For me, this is more about making it more efficient and make it work better by default.