Just to clarify for everyone, only this clown's DLSS 3 mod (3 as in frame generation) is paywalld. His dlss 2 mod (2 as in normal dlss) is free on nexus.
Also to all the mental gymnasts trying to justify this horse shit, remember, the patreon sub is $5/MONTH. This means if you buy 1 month at $5 to download the mod, and the author "conveniently" comes out with an update one month later, you need to subscibe for another $5. So basically it's a fucking subscription for a god damn dlss 3 mod. You know the author is milking this bullshit to keep subscibers and keep his income flowing. Marty mcfly does the same fucking dogshit with his stupid ass RTGI reshade shaders. Fuck that shit. Those people can go get fucked.
Out of this whole thing, I just want to say something about this.
Some players' reactions to the paywall have been unfavorable; they think that charging for mods is unethical and goes against the spirit of community modification
Everyone needs to make bread. Someone asking for money from their mod or map or whatever isn’t against any spirit. It’s just a human being asking to make bread. Now some don’t agree with the price tag and that’s fine.
But we all need to recognize humans asking for some dough for their hard work is in the spirit of existing. Some folk do it for free just for the feelings and we love ‘em for it. But those asking for some cash are no different.
This world is already full of dog eat dog. Let’s not hate on someone just trying to get through it. You don’t have to pay the ask, but let’s not go making enemies just cause we don’t agree on that number on the price tag.
I don't have a problem with some mods being sold. My issue is when you price it initially for free and THEN decide later to charge money for it. That's within your rights of course, but don't expect people to not get pissed off enough to pirate it.
I understand when massive, dlc sized mods are monetized. Not when small ones are.
For example in minecraft, there was a mod with which you could pregenerate your world before making it. The creator decided to gut it and put all the good features behind his patreon.
ITT: A gross misunderstanding about how mod and DLSS/RTX licencing works.
Folks act like modding is a constitutional right and not expressly allowed within TOS. Guys of Bethesda wanted to go full on piss on the community they could shut all of it MPAA style. They choose to let modders use and monitize their assets because it's less expensive and harmful then attacking everyone e.g Nintendo. https://documents.bethesda.net/en/terms-of-service
RTX is fully redistributable without modification as long as it's used on Nvidia hardware.
PureDark, who claimed to make more than $40,000 per month from locking DLSS3 mods behind their Patreon page,
Make that 50k, his current patreon page shows over 10k members. There's stuff for several games there, tho, like RDR2, Last of Us 2, Elden Ring, Fallout 4, etc.
Seems there's plenty of space for competitors to enter the "offer DLSS mods for games that don't have it"
If I was earning that much per month, I wouldn't worry about taking extra time to add DRM to my stuff. Despite the cracked version floating around, he got more subscribers since the first stories came around and he's at zero risk of suffering any significant loss. Pirate that shit with a clean conscience
Sure modders can put stuff behind paywalls, but implementing DRM, is overkill. And it would be nice if they release month old versions for free afterwards.. sSo I have to see, Starfield isn't that old yet.
BTW, I am not really getting the FSR/DLSS situation.
Shouldn't FSR2 be working on Nvidia gpus as well and is open source? DLSS is propritary and only works on Nvidia.
So I am not really understanding the issue here, other than customers of Nvidia not having FSR2 because Nvidia hasn't implemented the open standard, right? So they should complain to them about it.
IMO this is a bit like the fediverse vs. other social media topic, so I would complain about people creating their own propritary stuff, that is intentionally incompatible with the fediverse, and not about people that use the fediverse API in their app, but not support some propritary API.