Emulation on Android
- Suyu, a fork of the Yuzu emulator, ships an Android build
You can use Obtainium to fetch the apk from their Forgejo instance.
- Xbox emulation on Android?
Is this possible?
I have a hankering for some Left for Dead, Halo and Fable
- Yuzu NCE Has arrived and it was worth the waitgithub.com Releases · yuzu-emu/yuzu-android
Contribute to yuzu-emu/yuzu-android development by creating an account on GitHub.
- I need help deciding which phone to buy to emulate Switch indies.
Despite I more or less handle myself in the PC world, I am a complete ignorant when it comes to Android, and in my country for some reason the Xioami Note 12 have a very good (I've never had a Xiaomi device) and I would like someone to help me decide if it is a good purchase or not in my case, and even better if someone can give me details that I am not taking into account, and I say this because according to some forums and comments I read, depending on the processor of the device sometimes Yuzu does not run and sometimes Skyline either. And also in many comparisons that I found people in the comments for reasons I do not understand defines the power of the device according to the amount of storage it have, as they say "The 128GB version of the Xiaomi Note 12 is worse than the 256GB version", does that make sense?
As I mentioned, I'm really lost on how to decide a good purchase of a device, the most logical is to look for generic comparisons but it's a bit more complex than PC, or so it seems to me.
For example, in my country they have the Xiaomi Note 12 (128GB 8GB, Snapdragon 685 6nm) at the same price as the Xiaomi Redmi 12 (256Gb 8Gb RAM, MediaTek Helio G88) and I do not see any sense that they cost the same because according to what I researched the Xiaomi Note 12 has a better CPU, then the price difference with the Xiaomi Redmi 12 is compensated with double the storage?
I want to clarify that I have no expectations of playing BOTW at 4K or any of the latest Pokemon, my expectations are to play quiet things like Celeste or Hollow Knight or some rogueslike, do you think any of these devices are able to emulate Switch with a playable experience?
Edit: Something I forgot to mention, why some models say 6GB+4 RAM or 4GB+6, etc. What does that mean?
Thanks!
- [Help] Dolphin emulator for Android not reading input from Wiimote in game
I've got a Samsung Galaxy Tab S7 running stock Android 13 and I've paired a real Wiimote via Bluetooth and confirmed that it is connected. In Dolphin (ver 5.0-19870), I've set my Wii input to "Real WiiMote" and I've plugged in a USB sensor bar.
I can navigate dolphin with the Wiimote + Nunchuck (I can navigate the game select menu with the joystick on the nunchuck or the D-pad and launch a game with the A button), but for some reason, none of the input works in-game. The B button will open and close the in-game Dolphin menu and the Home button will minimize the Dolphin app and take me back to my launcher, but that's it. I can't interact at all otherwise.
It doesn't give me any options to configure the Wiimote's controls, unless I'm emulating a Wiimote. With the "Real Wiimote" option, I can't seem to configure anything.
Does anyone know what the problem might be or how I can fix it?
Thank you!
- Is there a way to mass import box art into Daijisho?
I know Daijisho automatically scrapes, which is cool, but I'm not always crazy about the way it scrapes box art. I have an emulation station setup on my PC and I'd really like to copy the box art images from there and import them into Daijisho, but I can't find where those images are stored on my Android device (Retroid Pocket 2+, if it matters).
I know you can fix them individually, but it'd be way easier if I could do it in bulk.
Does anyone know how to do this or if it's possible?
EDIT: Okay, it looks you (kinda) can do it! You have to go one platform at a time, but you can move your pictures to your device's storage, hit the edit icon on a platform in Daijisho, and select "Import Preview Media" at the bottom. You will have to select Box Art, Title Art, and Screenshot folder seperately for each system, but it's still a lot faster than doing individual games.
- Android emulator for Android
I am looking for an app that can emulate another android device.
A few years ago I used vmos but:
- it looks really sketchy
- it requires an account
- quick online search tells me some features are locked behind a paywall
I looked for alternatives but they all seem pretty sketchy and I will propably login with a Google account so idk.
My requirements are:
- At least Android Nougat (7.0+)
- GMS
- pass the Google security checks (I think it was called safetynet at some point
- not to slow as I want to play a game
The reason I need this is that I want to use a modified version of a game next to the original version.
I hope someone has a suggestion for me, Thanks in advance.
- [Tutorial] How to create a Google Drive based cloud save system between Android and a Windows PC
I decided to crosspost this from the post I made on the FMHY instance.
This won’t work for every emulator, since some PC emulators do not use the same save format as an Android emulator, but I have never had a problem that I couldn’t get around using this method. That said, Android emulator ports tend to work best with their PC counteparts. For example, PPSSPP Windows plays best with PPSSPP Android.
This method is pretty expensive, but I think it’s absolutely worth it if you’re an emulation enthusiast like me.
Create a copy of any save file you would care about losing. There is a potential to lose that file if things aren’t done correctly, and while the file would likely be stored in the trash bin of Google Drive, it could prove difficult to find out which specific file you’re looking for.
Download AutoSync from the Google Play store and connect it to your preferred Google account\. Save files are not usually that big, so you don’t need to buy extended cloud storage. AutoSync\\* was $10 US when I bought the ultimate version, so be prepared to spend at least that.
Create a folder on Google Drive that you want to store all of the saves for all of your systems. Create subfolders in that folder named after the systems that you want cloud saves for.
Locate the third tab on the right of AutoSync named “Synced folders”
Name the folder pair name whatever you want, but the “remote folder” option should point to the cloud subfolder that you want your saves located in.
The local folder should point to the folder that’s located on your device that hold’s a particular emulator’s saves.
The “sync method” option should be set to “Two Ways”
When you’re done, hit “Save” near the top right corner of the AutoSync app.
Congratulations! You now have created your first cloud backup for emulator saves. If you want to pair them to a respective emulator on PC, read ahead.
Download and install Insync on the Windows machine that you want your saves to download to. Sidenote: Insync is pretty expensive. I paid $70 for a lifetime license. It is by far the most elegant solution for the task at hand. Good thing is, it allows you a two week trial to see if you like it before you buy it. It also has several Linux ports, if you’re looking
Find where an emulator saves its files, and to and then right click it. A context menu should show up.
On the context menu, select Insync, then select the “Sync” option.
Select “2-way sync”
Select “My Drive”
Select “Merge with Folder”
Using the Insync menu, locate the corresponding cloud folder with the saves in it that you want to have downloaded onto your PC. Double click any of the cloud folders to find subfolders.
When you’re finished, hit “2-way sync now” on the bottom right corner of the Insync app,
And that’s it! You can now have saves carry on between PC and Android without having to think about it. I’ll be happy to help out if you have any questions. Feel free to ask.
\*The company that makes Sync apparently has other options for Mega, Dropbox, and Onedrive. I imagine they perform similarly, but I can speak to their quality because I haven’t used them.
\\ This app has also been named “Sync” and “DriveSync.” They are the same app
- Need a bluetooth controller for older phone Samsung A5 (2017) - Oreo/Android 8.0
Played some GBA games on it with touch screen controls but really want to use a controller to play PS1 and PSP games.
Controller + clip, snap on, whatever.
Too many on Amazon are not compatible with this phone, though. I need some recommendations
- What are you playing this week?
I'm enjoying FFXII Zodiac Job System (International Edition) on the Aether/PS2 emulator, and using a Rom hack to simulate the Zodiac Age dual job experience from the newer release.
Maybe I won't lose my save files this time xD
- Retroid Pocket 3+ or Ayn Odin Lite
I'm looking to get a dedicated Android handheld for some Android games as well as some PS2 GC emulation. I also will probably use it a lot for streaming games from my gaming PC at home. I already have a Steam Deck and Switch OLED. I also have a controller for my Z Fold 4 but I hate having to work with on screen control only apps. I just wanna pick up a device, start a game and play. I'm looking at either the Retroid Pocket 3+ for it's size and great reviews, but I'm also interested in the Odin Lite but I hear mixed reviews on that one. What do you suggest?
EDIT: Pulled the trigger on the RP3+. I think it's a good compromise of price / performance
- Best games to emulate on Android?
I'll start with GTA: Chinatown Wars and Animal Crossing: New Leaf.
Let me know your suggestions!
- Finally got me the Gamesir X2 Pro and I love it
Up until now I was using an XBOX One controller with a clip for attaching your phone, which worked well but was quite unergonomic. I had to keep my wrists in an awkward angle, which made my fingers go numb after a short amount of time.
Now I got me the Gamesir X2 Pro and I couldn't be happier. The Switch form factor is SO MUCH MORE ergonomic and with the USB C connection there's no latency at all. It's finally fun to play emulators on the phone (or to stream from my gaming PC).
The buttons are rather clicky, so the acustics can get a little annoying, but haptically they feel great. The build quaility is pretty satisfying all around.
Totally recommended if you're into phone gaming.