I wonder what games would take up that much space for save files. I mean if a game is autosaving frequently sure but I feel like you'd need a decent amount of them
I got this email a few days ago. It's definitely CP2077. Their example even shows like 5 titles in a sample account and that game is far and away using the most space. As to why, I have no idea.
Also to answer the "how do you know", it's the only GOG game I play that has a decent amount of playtime. Everything else is in the single digits. I assume lots of others are in a similar situation.
E: and the pedestrian, but I finished that in one sitting, and it's in double digits because I let others try it out. I think there are a whopping 2 saves for that game for me.
If the cause of this is because of Cyberpunk then that's ridiculous. It'd be like Steam deleting cloud saves because someone's Half Life save file got too big... It's their own game, marketplace and ecosystem.
It's easier to make small saves for games like The Pedestrian, because essentially all you have to track is which puzzles you've solved.
Whereas in an RPG with a persistent world like Cyberpunk or Skyrim, you have to save the state of every single object and mechanic the player has interacted with during their run, and there are usually a whole lot of those.
Is there a simple way to download the save files before they get wiped? I mean without downloading the game and sorting out where the saves are and such. Steam has a dedicated page for that: https://store.steampowered.com/account/remotestorage (there is no download all link, but at least it's straight forward)
Understandable.
It’s definitely possible to use any other cloud service for the saves. Maybe they’ll have some paid save service in the future - I don’t like this, but considering corporate greed in this equation…