Quantum mechanics might have the solution to joystick drift
Quantum mechanics might have the solution to joystick drift

Quantum mechanics might have the solution to joystick drift

cross-posted from: https://lemmy.world/post/27880332
Quantum mechanics might have the solution to joystick drift
Quantum mechanics might have the solution to joystick drift
cross-posted from: https://lemmy.world/post/27880332
You want us to sell fewer controllers?!
Also, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.
Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more. A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store. A hal sensor stick is often 2-4 euro.
Lets say 150mil switches are sold, each having 2 sticks and its 0.2 more per stick. That gives us the following
150,000,000 * (0.2 * 2)=60mil
60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.
Manufacturing cost is very different than just 'its a few cents more'.
Yeah, there are quite a few Hall effect controllers on the market, from what I’ve read they’re quite good…
Hall effect sensors are crazy expensive. Sony has controllers with them and they're more than twice as expensive as the normal ones. It's very unlikely that Sony would set this insane price without a good reason.
Don't worry, we'll find another part that's going to be broken instead. TBH it already happened to my friend's Gullikit controller, his shoulder and trigger buttons are already broken, but not his analog stick.