Oops, something went wrong!
Oops, something went wrong!
This is a rant about how so many apps on many different platforms (TVs, mobile devices, computers, etc...) have decided to not actually show detailed errors any more. Instead, we get something along the lines of:
Oops, somehting went wrong. Please try again later
.... and then, well, we get to figure out what just happened and what in the world we need to do about it. And good luck with that, since you have no idea what just failed.
Why software developers?!? Why have you forsaken us?
EDIT 24 hours later: I feel like I need to clarify a few things:
I've worked for 8 software companies over 30+ years. I know why putting a DB error into the message users see is a bad idea. I know that makes me uncommon, but I still want more info from these messages.
You all are answering as if there are only two ways this can work: (a) what we have now (which is useless), and (b) a detailed error listing showing a full stack trace. I think the developers could meet me half-way.
What I want is either (a) "Something went wrong on the server, you can't fix it, but we will" or (b) "Something on your end didn't work. Check your network or restart the app or do something differently and then try the same thing again". And if they're blocking me because I'm using a VPN, fucking say so (but that's a whole separate thing...)
Some apps do provide enough info so I have a clue what I should do next, and I appreciate the effort they put into helping me. I think what I am really ranting about is I want more developers to take the time to do this instead of reporting all errors with "Oops, try again". (If the error is in their server, why should I try again?) Give me a hint as to the problem, so I have something to go on.
Cheers y'all. Still love you my techy brothers and sisters.
Because 99% of the time these errors are caused by something on their end that the user is unable to fix, even on the off chance that they understand the problem in the first place. So there isn't any need to give you more information than "something went wrong, please wait a minute and/or try again".
OK but then inherent in what you're saying is also the message, "... and don't contact us about this, because we don't want to deal with it" which is also mildly infuriating to me.
Iit’s an internal error that is not handled properly. They don’t want to tell you the exact error message and detailed information around that, because it would expose the internal state of the backend and that would be a security issue. There is really nothing more that they can tell you, except that a developer needs to look at this (and possibly thousands to tens or hundreds of thousands of similar logged errors) and they probably already are.
You're assuming they aren't already aware of the issue.
Of course if their servers and whatnot are shit they won't straight up tell you they are shit.
It's why modern multiplayer games don't even show everyone's latency anymore. It would let players know imperically that their servers are shit.
The “we don’t want to deal with it” part is something you’re attributing to them with no evidence. As a former SRE, I can guarantee you they are dealing with it.
In theory, maybe. In practice, I've had a lot of errors in that vein that very much wouldn't go away, and where made much harder to diagnose by their obtuseness.
Honestly, I even dislike the mindset. Just make a big header with the generic error message and a little one below that gives some details. Having users interested in how your software works is not a bad thing.
I give my users instructions on how to report an error if they seek assistance. It’s regularly ignored. Instead we get the ubiquitous “Something bad happened … somewhere. HALP!”
"I got an error"
"What did it say?"
"I don't know, just something went wrong"
"👍"
Blanket "99%" statements are unfounded. I have had countless issues I was able to fix through error messages and some without.
Source your claim.
I can’t speak for the other user’s claim, but I’ve worked at Facebook, Google, and LinkedIn, and have written plenty of error messages. When I write a message like these, it’s specifically because the user can’t do anything about it. I’ll log the error to our internal error tracking systems with actual information about it, then give the user a generic message.
If it’s something the user did wrong, and they can fix it, I’ll absolutely give them a message saying that. Usually I won’t even let a user submit a bad request, but sometimes users will bypass frontend restrictions to submit it, so the server always needs to validate it again anyway. The fact that plenty of users won’t even read the message I write is kind of annoying, but at least the users who do read it will know how to fix it.
I’ve tried sending detailed error messages before, and that invariably results in users submitting support tickets and forum posts for things that aren’t helpful. You learn pretty quickly what kind of messages are helpful and what kind aren’t.