Ironically in dunkey's revisited review he talks about how if the game was only focused on deliveries, and reconnecting the world after some event, and not beaches and BTs and bridge babies and all the wild stuff it would be a better game. But then it wouldn't be a Kojima game
I am so angry that I didn't just enjoy the heck out of Death Stranding, I freaking love it. Why did I spend 20 hours finding mats to build a highway so I can travel a bit faster?
I skipped this game altogether. I knew that I didn't have the patience to handle a Kojima story without the metal Gear background that I love. And i cannot stand Norman Reedus, I think he's the ugliest, weirdest, worst actor in Hollywood so skipping this game was easy
Yeah, you definitely have to go into the game with the right expectations. I loved it, but I was also in the perfect headspace for a very slow, chill experience.
!Yo the president wants to see you. Oh BTW the president is your mother. Oh and she's dying. Oh and once she dies you have to take her body to this spot so that everyone doesn't die. Tomorrow? No right fucking now. !<
I couldn't get into it, and I've beaten every MGS, so I know how weird stuff can get. I'll have to give it another shot one day, but it was not clicking with me.
Ooooh this sounds like my sort of game. I love visual novels and things like that, I really enjoyed GTA V because of the story (the dialogs are downright hilarious). I might give DS a try then.
The gameplay was fun (though I agree about the ghosts), but I found the writing obnoxious. Super melodramatic and weirdly absurdist, but at the same time really quite tedious.