I like to play my games on hardware that I picked out and put together personally. Also I like that hardware to be using an OS of my choosing with as much expandable storage as I could possibly want.
Also, I don't like to give my money to companies that encourage exclusivity on their hardware.
Typically they still have performance issues though? I haven't played on consoles since Xbox 360, other than the odd Nintendo game. I spent thousands of dollars on 360 and PS3 games and hardware and have none of it now. But my entire PC library is still playable.
What even is the point, though? The number of games made specifically for the PS5 can be counted on 1 hand and it's not like those have significant performance issues that warrant even more powerful hardware.
Do any of these bigger numbers mean one would at least be able to play an existing game in 4k with ray tracing at higher than 30fps?
The current Slim PS5 also doesn’t have a disc drive, you can just buy it in a bundle and attach the optional one.
Honestly for manufacturing this makes way more sense, to ship one SKU and then make them all upgradable to disc. It’s also kind of nice that if you buy a digital one and want disc in the future you can just buy the drive.
Consoles need to be more powerful because of the perceived importance that marketing has created for gamers desperate need for graphical fidelity over all else.
The gameplay of COD and FIFA doesn't matter so long as it's sharper/more crisp/more real. Granted, this mindset has somewhat faded, however it is still present and as a result corporations are still pushing it because while 60hz may be an old standard, Sony now has 120hz TV's to sell you.
In addition to that, COD and FIFA don't have to be nearly as well optimized if the consoles can just brute force through it. Also, without newer consoles that are more powerful, there then won't be games that are too powerful to run on older consoles, meaning they won't get to sell you new consoles because of the old games you want to play. Instead they can sell you the new games that only work on the new consoles.
I'm sure there are more reasons, but those seem to be the 3 core facets that make up the purpose of console gaming; sell the lie of the best graphical fidelity, make a game that requires a high powered console to play it, market it as "needing the best of the best" to be able to play it, and suddenly you have a brand loyal set of consumers who keep returning to the fishhook.
TVs have been available in 120Hz and VRR for a while now. Even my 2017 OLED supports 120Hz, albeit only at 1080p.
That said, I don't see the need to chase that with more expensive hardware. Any game with a choice of performance vs resolution, I find myself swapping to performance mode. I can see extra frames, I struggle to see extra pixels.
There are a lot of 'fake' 120Hz+ TVs you have to watch out for though. The real ones are expensive.
The point being really, most people dont upgrade their TVs at all, for as long as the picture is good. Consoles have the hardware todo 120Hz right now.
Thats another good point, when you are sat so far away from the screen, the resolution becomes less important.
But both ps5 and Xbox had rt core, no?, what I understood is that the normal cores are RDNA3 and the RT cores RDNA4, ps5 no-pro has everything (including the RT cores) RDNA2
would really love playstation to come out with a hybrid switch/steam deck design because i honestly can't comprehend having a console that i can't take with me and play on the go anymore.
At first I thought, they're releasing this news now to drown out the Concord news, but 30 year anniversary, maybe they did have this planned a little longer. 🙃