Risk of Rain 2 is developed by just 8 people. It's a game that I don't regret buying early access because the early access till 1.0 is the smoothest sailing i've ever seen for a game. I have a pretty old pc that's low spec even back then, the game just run smoothly.
And of course a multibillion company is the one messing thing up.
Something to note is that it's not just the DLC, the patch that released alongside it introduced a slew of bugs to everyone who owns the game. Apparently this includes framerate now affecting things like movement speeds, enemies sometimes dealing insane bursts of damage randomly, invisible enemy projectiles, among other gameplay breaking stuff. Total disaster.
Maybe the most significant issue is that, for some reason, the Seekers of the Storm update has tied Risk of Rain 2's physics systems to its frame rate. When asked about it on Discord, Gearbox developer GBX-Preston said FPS-related issues, "and all the ramifications on balance/physics/attack speed/movement/etc. were not intentional. This is in our top handful of issues we're investigating." As a stopgap, he said players experiencing issues should lock the game at 60 fps.
From what I’ve read they tried to combine the console and PC version into a unified single version. Gearbox must’ve seen the Borderlands movie and sought to lower the bar below the ocean floor.
From what I’ve read they tried to combine the console and PC version into a unified single version.
JFC. Starting off with something that is cross-compatible is one thing, but trying to merge the two codebases together... that's a 2-3+ year effort, minimum.
It's in Unity, isn't it? So rather than multiplying the speeds by Time.deltaTime when you're doing frame updates, you just don't do that. Easy peasy. They've got that real "Japanese game devs from twenty years ago" vibe going.
Or even a decade ago. Dark Souls 2 had some enemies' attack animations tied to frame rate, like the Alonne Knights. So they attacked incredibly fast on PC compared to console.
Destiny 2 still struggles with this. Some enemy attacks 1 shot because at high frame rates they hit the player multiple times as the projectile passes through the player character's model
You can freely download old versions of steam games. You used to be able to do it through the steam console, but now you have to use an external application.
Edit: you can still do it through the Steam Console.
main issue is that with console parity and unity version upgrade a lot of things are now tied to fps, but they are aware of it and are working on it. the main issues were regional pricing (which has been remedied) and all embracer products (including this dlc) being unpurchasable in Russia. Basically, give it a couple weeks