Damn this artwork reminded me why I love this series. The armor design is so unique and well done. It's so cool to wear the bones and skins of the beasts you slay but those bones and skin are just chunks of metal and wire. I'd love to see more!
I’m glad they went with the more realistic and less sexified version. Aloy is an absolute gem of a character, and having her be less of a normal person wouldn’t have fit nearly as well with the overall vibe.
(That said I’m not sure how to feel about the Lego version..)
This is hardly sexified. The game simply went photorealistic instead of stylized.
The only difference here IMO is a thinner build and cartoony cutesyness. The Aloy we got was given the prerequisite build of a rock-climber, and was definitely made more stoic in demeanor.
I was hoping I could post this without someone making it about the toxic bullshit that some people can't help but start up when it comes to Aloys appearance, but here you are.
I hate that people make this Horizon's legacy. It's a great game, and I loved playing through it, it's one of the very very few games I played through twice.
But apparently we can't just appreciate some honestly pretty wicked concept art without turning it into the "Culture War™".
I've only just started Forbidden West and I'm enjoying it so far, but it's really off-putting that the main discord I hear is left-wingers complaining about incels complaining about Aloy's face. Is there genuinely nothing more noteworthy about the game?