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2 yr. ago

  • Lay still in bed with the lights off and my eyes closed. If the reason why I can't sleep is noise, I'll put in an ear plug. (Only one, because my other ear is on the pillow and blocks everything out.) Otherwise, I just... you know... try to sleep?

  • It's usually not terribly noticeable except on certain games (I think Celest was one example I heard) or if you're speedrunning (which was why it bothered me so much specifically). Basically, pressing one of the D-pad buttons can often register a different D-pad input even if the operator of the controller presses in exactly the correct part of the D-pad.

    The way the D-pad is constructed is that the part your finger makes contact with is a plastic piece that pivots about a "post" and when you tip it one direction or another far enough, it presses on a pressure pad on the controller's motherboard. The problem is just that the "post" is about... maybe half a millimeter shorter than it ought to be, so it pivots a little less than it should and pancakes a little more than it should, resulting in the wrong pressure pad being hit.

    That's already way ore info than you asked for. Lol. But if you want even more info, this YouTube video has a simple fix and this 3D-printable part on Thingiverse is about a more sophisticated fix. I've tried both and can confirm the latter is a little bit better in my experience. The former fixed the misinput issue, but made D-pad down a bit less responsive. The latter, I have no complaints about.

  • Well that's disappointing. I fixed my Switch 1 Pro controller with the Scotch tape trick and later 3D-printed a replacement D-pad. Of course, both of those required fully disassembling and reassembling the controller. But it did the trick. (The latter better than the former. More info in another comment I made on this thread.)

  • The Switch 1 Pro Controller had plenty of issues too. I have to wonder if the Switch 2 Pro Controller has the same janky d-pad issue that basically every Switch 1 Pro Controller (except the ones modified by end consumers to fix the issue) had.

  • Just imagine. Apple could make it a microtransaction bidding war. If you hit the "end" button it says "override caller's preference not to let you hang up for only 75¢." And then it puts on the caller's screen "Tommy has initiated a bid to control hanging up privileges. The current bid is 75¢."

  • Say what you will about Roblox, but I have to respect, if nothing else, the fact that they're kindof an intellectual-property-optional zone. It's unlikely you can think of a video game that there isn't a super-shitty rip off of on Roblox.

  • This is awesome and I highly recommend this approach. I've used something very like this in Pathfinder (1e if you're wondering) for a series of natural caverns occupied by Skum and it worked out great. I didn't so much work loot and monsters into the plan. I mostly just used it for the shape/layout of the caverns. But I can definitely see benefits to having more worked into the roll table system.

    If you want certain things to happen at intervals through the dungeon or whatever, just skip rolling every 4th time they explore a little further and instead put in in what you want them to run into.

    Also, when I did it, I found it worked nicely to consider the results on the roll table "suggestions". Like, if you roll 1 four times in a row, in a TTRPG situation, it could end up being like "ok, there's more hallway." "I scout ahead further." "More hallway." "Ok, further then." Mor-" "Let me guess, more hallway."

    Here's the (d20) roll table I used for the aforementioned Skum dungeon if anyone's interested:

     
        
    1.    --- (straight)
    2.    +
    3.    U
    4.    L
    5.    -< (fork)
    6.    -w- (water)
    7.    -O
    8.    -e
    9.    stairs
    10.    -=== (widen)
    11.    converge
    12.    -[s]| (secret passage at T)
    13.    =-= (narrows for short distance)
    14.    T
    15.    --
    16.    Overpass
    17.    -<>-
    18.    s (spiral up/down)
    19.    -rubble-
    20.    ---o (fake dead end)
    
      

    I want to say I made a slightly improved version later for a different campaign, but I haven't been able to find it. I might search more later if I have a second.

  • Yes. If there's any one thing that pisses me off about the latest "AI" bubble, it may be that... AI has been around for decades, and has been useful for decades while this "GenAI" scam BS is taking center stage.

    I took a course in college named "Introduction to Artificial Intelligence" in like 2005. In that course, I learned about the A* algorithm which is used among other purposes by games to let NPC's navigate from point A to point B potentially around obstacles or over terrain of different passability. That shit is genuinely useful and bears no resemblence to LLMs or Stable Diffusion. And yet it was called "AI" back in... like the 1960s and was still called "AI" in 2005. Probably still is in college courses around the world.

    Now, I haven't read the article, but I'd have to hope nobody put too much blind faith in the AI's output here. But the right tools in the hands of sufficiently well-educated scientists, be they called "AI" or not, can certainly assist in things like drug development.

    Oh, also, you can call just about anything that's done with code "AI" even if it really has nothing to do with artificial intelligence. My employer was fairly recently sold an automated customer service tool by a big, well-known software vendor that another team I work distantly with had to configure/program, every step from soup to nuts. (There was absolutely no machine learning involved or anything like that. This other team had to decide all the flows the customers could go through.) But you can bet your ass you couldn't read any three consecutive words in any of their marketing materials about it without at least one of the three being "AI".

    I'm sure there are microwave ovens no more sophisticated than the one I have (spoiler: it's the dumbest microwave oven I could find) that are being marketed with the term "AI".

  • Showerthoughts @lemmy.world

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