Hello, we usually show finished stuff in Friday facts these days, but I personally always liked to have a peek behind the curtains and see the (temporary) mess there. This motivated me to do some kind of overview of how the overall expansion development felt from my perspective. If you are lik...
I show the new feature of the Modus themes to define more colours for use as palette overrides
Véritable solution de paiement “made in Europe”, le nouveau service wero sera disponible pour le grand public à partir du mois de juin prochain en France, puis arrivera progressivement chez nos voisins.
Véritable solution de paiement “made in Europe”, le nouveau service wero sera disponible pour le grand public à partir du mois de juin prochain en France, puis arrivera progressivement chez nos voisins.
Merci d'avoir partagé un article qui n'est pas en lien avec les élections.
Le soutien de la France à l'Ukraine s'accélère avec notamment la relance de la production d'armes. Paris concrétise les premières commandes groupées européennes auprès de MBDA et Nexter, tandis que la coopération franco-ukrainienne dans l'armement quitte la scène étatique pour se jouer entre groupes...
Hello, Grab your best lube, because it's time to talk about fluids!
Grab your best lube, because it's time to talk about fluids!
Hello, While a lot of time of 2.0 development has been spent on new features and quality of life, we still take care of the smaller details and technical improvements.
IntroductionAlbert Making a new world in Factorio is relatively "easy", just create a new set of tilesets for the ground, add some new models of trees, create a bunch of new decoratives, some decals (optional), a new skin for the cliffs (optional), and bam! you get a new planet. Well, to be fair,...
Hello, We have another exciting batch of facts for you today.
Hello! Welcome to Fearghall's Factorio Friday Facts! (FFFF, if you will.) Over the last few months, you have seen asteroids a few times as a background part of some other FFFs, but for all their understated majesty, they were actually quite a complicated trick to pull off! Come with me as I t...
Video demonstration of modern packages that improve the Emacs minibuffer.
Hello, We know you love to blow things up, and the Space Age expansion will be bringing ever more advanced and powerful ways of bearing arms against your enemies.
How is this title non-descriptive? It tells precisely what the content is about.
0.03% too many
Hello, Today we're going to take a look at a feature some of us have dreamt of changing for years now - the beacon transmission. The main purpose of beacons is to allow massively increasing your production in the late game while being more than just a module or a faster machine. To make use of be...
Thank you for documenting this, and sharing it.
I've never took the time to setup Hydra even though it seems nice.
Difficult to be as good as Frieren, hopefully we'll get the second season quickly.
Very interesting FFF, I love the details about Linux support.
Hello, welcome once again to the world of facts.
Hello, Today we continue our musical journey.
I had no idea their reputation become that bad. I keep seeing badly rated DLCs (from other IPs) but I thought they didn't care because people still buy them.
Most likely it'll be an insta purchase for me once it's released.
Let's hope for a 2024 release.
It was November of 2021 when we started conversations with Petr Wajsar, a very talented Czech music composer, to create the soundtrack for the Factorio expansion. Since then we have been working together on the soundtrack of Factorio Space Age. Conceptualising and finding solutions to our not ...
I find it interesting to know that there will be integration of denote with consult.
consult-denote is a work-in-progress package to integrate the Denote and Consult Emacs packages.
Still waiting for a good remake.
Hello, Today we have a quite a range of new features and improvements coming in 2.0.
Hello, Today we have another dose of anti-frustration improvements for you.
This package is really nice, good to see it more developped.
Hello, When playing with trains, you tend to spend a lot of time building train stops. In my latest playtesting, I noticed a few annoyances and pain points, which we will go in to today, along with some other improvements for 2.0.
Hello, if we have any circuit lovers reading, this is another dose of facts for you.
TLDR: So I changed that too.
Who still want Invincible? The wait for season2 was so long and we only got few crappy episodes. What a letdown.
Funny, I hate squashing commits together if they aren't related to the same simple functionality.
Another friday, another train article.
But they don't promote linux platform.