I tried getting the warrior to work with Hyper-V. But that doesn't seem possible or feasible.
Why does warriorhq link to warrior version 3 when there's a successor version 4 available?
Yeah, don't use /r/depression. Too negative. Which is unfortunate.
/r/KindVoice or /r/InternetParents may be better for advice or support. I don't know their state or activity since I haven't used reddit anymore. I enjoyed commenting there before though. And I'd love similar communities here. But I doubt it'd be active with current size and user type.
There's a kind voice discord community. I don't remember if it's from the subreddit directly.
The healthy gamer community may be the best fit. Discord community. The website looks like a sell, but it has tons of free videos and community. https://www.healthygamer.gg/
German language forum site https://www.psychic.de/
I have not seen any costume.
Just like it took a decade for media and mainstream to pick up Reddit, it'll take a decade for that to seep through.
They are for adult weirdos.
Where do I sign up?
IIRC Windows has an accessibility feature where the cursor jumps to the primary default action in opening dialogs.
Doing it screenshot based seems inefficient if y du could iterate through windows and controls.
Start by hoarding your own data, on your own, existing devices/hardware.
Consider how to categorize or not your data.
Going beyond "that you remember", Wikipedia has a list.
lol; Thanks Dave Kinne! /s
Note: This is from August. So it's been a while since then.
I will use AVC and HEVC terminology for h264/x264 and h265/x265 respectively.
For video, you get jumps of compression quality from AVC to HEVC, from 8-bit to 10-bit, and from HEVC to AV1.
Depending on your source material, changing compression settings, like target quality, variable bitrate, etc, can also have significant gains. It will depend on your source and target though, and may need some testing to get "right". If you're looking for the best compression, that may be on a file by file basis, because different kinds of video have significantly different compression behavior or concerns. That's likely not feasible for a mass of files though.
Playback compatibility should also be considered. AVC mp4 is the most compatible, right now, if you consider all kinds of and older mobile and embedded devices. If you're fine with modern or desktop, you can go for the best compression codecs.
To get an idea of encoding time investment and quality, you can use ffmpeg with default quality settings, and target the different encoding targets.
AV1 10-bit, Opus audio:
ffmpeg -i input.mp4 -c:a libopus -c:v libsvtav1 -pix_fmt yuv420p10le out_av1-10bit-opus.mkv
AVC mp4 (when targeting mp4 these codec settings are the default, so in fact don't have to be specified):
ffmpeg -i input.mp4 -c:a aac -c:v libx264 -pix_fmt yuv420p out_avc-aac.mp4
HEVC 10-bit, opus:
ffmpeg -i input.mp4 -c:a libopus -c:v libx265 -pix_fmt yuv420p10le out_hevc-10bit-opus.mkv
Let me check how many subscriptions I have.
uuuh, 1,499 🫠
so the issue is not digital, but DRM
even smaller than it already is (~100MB)
cries in 1 GB apt GitLab update
any non-video source?
But it's still digital when pirated…
Will we call it WeirdPress?
Is that what the pilot calls "streaming through the cloud"?
Simulating data in flight. Makes sense.
The company has reported net losses every quarter since becoming a public company, with last twelve months (LTM) losses totaling $1.07 billion.
it's crazy that that's feasible and not already an issue. And for such a super popular platform. If it's not profitable now, when will it be?
When did it go public?
Roblox went public on the NYSE via a direct listing on March 10th, 2021, and has a current market capitalization of ~$27 billion.
Interviews reveal Roblox effectively has two sets of books for counting users: one for internal business decisions, in which multiple accounts are ‘de-alted’, and one used by the finance team that reports higher metrics to investors.
To better understand the company’s reported engagement, we hired a technical consultant that monitored the top ~7,200 Roblox games across ~2.1 million Roblox servers, collecting 297.7 million rows of real-time player data.
They did extensive, founded analysis.
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This GitHub repository has the technical details.
Anthropogenic methane (CH4) emissions increases from the period 1850–1900 until 2019 are responsible for around 65% as much warming as carbon dioxide (CO2) h...
Abstract (added emphasis and paragraphing):
Anthropogenic methane (CH4) emissions increases from the period 1850–1900 until 2019 are responsible for around 65% as much warming as carbon dioxide (CO2) has caused to date, and large reductions in methane emissions are required to limit global warming to 1.5°C or 2°C.
However, methane emissions have been increasing rapidly since ~2006. This study shows that emissions are expected to continue to increase over the remainder of the 2020s if no greater action is taken and that increases in atmospheric methane are thus far outpacing projected growth rates.
This increase has important implications for reaching net zero CO2 targets: every 50 Mt CH4 of the sustained large cuts envisioned under low-warming scenarios that are not realized would eliminate about 150 Gt of the remaining CO2 budget. Targeted methane reductions are therefore a critical component alongside decarbonization to minimize global warming.
We describe additional linkages between methane mitigation options and CO2, especially via land use, as well as their respective climate impacts and associated metrics. We explain why a net zero target specifically for methane is neither necessary nor plausible. Analyses show where reductions are most feasible at the national and sectoral levels given limited resources, for example, to meet the Global Methane Pledge target, but they also reveal large uncertainties.
Despite these uncertainties, many mitigation costs are clearly low relative to real-world financial instruments and very low compared with methane damage estimates, but legally binding regulations and methane pricing are needed to meet climate goals.
Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when...
Up to 6, sharing your shareable games library
Adult and child accounts, limit child accounts, approve and pay for child buy requests,
Intended for close household family; can't join a different one until one year after joining
> If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted.
haha
Companies may unintentionally hurt their sales by including the words “artificial intelligence” when describing their offerings that use the technology, according to a study led by WSU researchers.
> researchers conducted experimental surveys with more than 1,000 adults in the U.S. to evaluate the relationship between AI disclosure and consumer behavior
> The findings consistently showed products described as using artificial intelligence were less popular
> “When AI is mentioned, it tends to lower emotional trust, which in turn decreases purchase intentions,”
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Reading the post and comments on Softbank plans to cancel out angry customer voices using AI made me think it could be an interesting topic to chat about.
I think the best support I received was in the chat application and service Slack. A competent, friendly human responds. I had two or three support inquiries with them.
The last issue I had in Slack was when I opened via try icon click my clipboard content was being pasted. I was surprised they were able to identify the issue which was due to a third-party application that had only just released with the issue a day earlier. Slack support was responsive with a first message before the solution, and fast to respond with the second message with the identified cause.
I'm not sure any stand out as particularly awful for me. [Kinda] Bad seems to be the norm. Sometimes bots sit in front of being able to write a message (my bank, I have to write the same inquiry a second time), sometimes the first response is automated or templated, sometimes the first response is automated and immediately but a human will follow up, sometimes you call and can hardly understand them because of accent or even awful intonation. Often you receive incompetent answers that don't respond to your message or issue. Sometimes they're unwilling or incapable of resolution or agreeable conclusions.
Digital Art is easy, the computer does all the work. See, here's a quick tutorial on how Digital Art is made.#Shorts #Artmemes #ArtistI make digital art, mos...
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I stumbled upon their videos and watched three. It's absurd and often hilarious how bad most of the games are.
Jauwn shows us through the games and their gameplay, but also checks further into the mechanisms trying to bait people and the publishers and developers at times linking them to previous scams.
- About Banana - the Steam game that reached fourth-most-played-game apparently, and still has 90% positive on 14k ratings
- Exploring three crypto games on the Epic Games store - I laughed multiple times at how bad and absurd it was
- Exploring some crypto games games on Steam (which is the timestamped post link)
- They have more such videos on their channel
Today, we had European elections in Germany.
We have the Wahl-O-Mat, a state-funded service, where you can answer 38 questions, and then match your positions against a selection of or all political parties that could be elected. It then shows you how much overlap (a percentage) you have with the various parties and their answers to those questions.
I find this to be a very important and useful tool for citizen information.\ Campaign adverts are shallow and colorful PR. Broad slogans.\ Individuals are not necessarily what the broader party policies are and how they vote. Personal sympathy can even be misleading in that a sympathetic person may not hold the values and positions you do.\ Voting for a party, I think their program and stances should be the primary decision factor. (Alongside assessment of whether you can trust them of course.)\ It obviously and drastically shows you misconceptions about parties and your alignment, and shows you parties relevant to you that you may not have known about before.
Do other countries have something/things like that too? A tool to match personal stance against political parties' stances? [In a concrete and up-to-date way.]
Wanna listen to this story instead? Check out this week's Better Offline podcast, "The Man That Destroyed Google Search," available on Apple Podcasts, Spotify, and anywhere else you get your podcasts. This is the story of how Google Search died, and the people responsible for killing it. The story...
I found this article a bit too elaborate and digressive, but it has a lot of content and sourcing.
> In one email, Fox adds that there was a “pretty big disconnect between what finance and ads want” and what search was doing.
> When Gomes pushed back on the multiple requests for growth
> In a WIRED interview from 2021, Steven Levy said Raghavan “isn’t CEO of Google— he just runs the place,” and described his addition to the company as “a move from research to management.”
We sounded the alarm about independent publishers being demoted on Google to give way to big media sites. This is what happened next.
From Forbes and Money content farms, to Google search algorithm changes promoting generic and generated content and big media platforms over specific results, to Google prioritizing ads, overpriced, and other worse results.
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Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity.
High Hell, released in 2017, features fast gameplay, short levels, and interactive loading screens. (Linked Clip) (High Hell Steam page)
What's the best kind of loading screen? Do you have examples of good or bad interactive loading screens?
From the super long title, I expected The Weakest Tamer Began a Journey to Pick Up Trash to be a mediocre standard-production anime, probably isekai, like we have seen numerous in recent times.
But the first episode instantly sets a great atmosphere and tone, substantiated by great visuals, animation, world depth, and story premise. While aspects or focus points change through the journey progression, the production quality never drops.
The "tamer" and picking-up-trash aspects are only a premise and hardly important to what is happening.
It's an adventure, a youthful exploration, stemming from hardships, with discoveries of the world and people. It's slow-paced - it reminded me of Mushishi (beautiful, world-depth, character embedded in world, slow-paced).
It's a great series that I can wholeheartedly recommend.
Have you watched it? What did you think?
JP title: Saijaku Tamer wa Gomi Hiroi no Tabi o Hajimemashita
Finished airing on 2024-03-29
In Sky: Children of the Light you can let yourself get taken by the hand, and the other player guides/plays for you and you barely need to do anything anymore. Felt a bit absurd and funny, but interesting nonetheless. Certainly unique. It was also very good to eat some snacks and watch yourself progress while doing so. !bee happy emoji
Sky is an interesting and visually beautiful/well-crafted game. It has many things going for it. But also things I found frustrating and annoying.
I was also confused quite a bit, about quite a few things about what is happening and interacting in what way.
If only there weren't so many cutscenes blocking me from actually playing the game and feeling embedded in the world and atmosphere. I hate those disrupting cutscenes. Forced camera focus was also annoying at times.
Overall, I find Sky quite interesting, and can certainly recommend taking a look at and even into it.
Sky: Children of the Light is available on Steam for free, in Early Access. It has also been available on iOS since 2019, Android since 2020, Switch since 2021, PS4 since 2022.
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Walking back and forth between sofa + controller + TV and my PC + keyboard to chat with people was a hassle though 🤡 (I was streaming PC to TV so it was the same thing. Chatting is entirely optional.)
(Sorry for the shitty screenshot photo of hand-holding.)
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Have you played Sky? What did you think of the implementation of social systems and interactions with other players?
I have an Android tablet and a pen for it.
Do you have any FOSS experience or recommendations for Android tablet drawing apps?