By banishing the bad part of the language with linter.
For instance, standard eslint preset has rules that enforce usage of ===
, https://eslint.org/docs/latest/rules/eqeqeq
These rules often come with project starter template
Looks confusing at first, but I found it nice for accessing a month array.
const months = ["Jan", "Feb", ...];
months[0] === "Jan";
const label = months[date.getMonth()];
if website has a choice, then they will often choose an option that benefits them the most.
Good news is third party is being phased out now https://developer.mozilla.org/en-US/blog/goodbye-third-party-cookies/
maybe it is similar to "how to destroy all instances belonging to a class"
not funny anymore. Banks and regulatory are doing this in some countries. Their app just refuses to open if users install any app outside of Google Play Stores.
Take a look at this https://mothership.sg/2023/08/ocbc-security-feature-delete-third-party-apps/
Huh? How?
So.. am I secured if I buy more than 1?
This example https://trekhleb.dev/blog/2021/gyro-web/ demonstrates how a 3D view can be orientated by tilting your phone. It is implemented using web technology.
It uses the device gyroscope to detect rotation and tilting. This is frequently used in map / street view. No faceID or depth camera is required.
(412 - 0)/412 * 100% = 100%
saved 100%
It's the thumbnail provided by the article, found inside the html
meta property="og:image" content="https://nypost.com/wp-content/uploads/sites/2/2023/09/meta-glasses-comp.jpg?quality=75&strip=all&w=1024"
Are you running on HDD? That can cause voice file delay.
I am on gtx1080 the game run fine for me except for the low frame rate.
There is a nexus mod claimed to solve this issue for HDD https://www.nexusmods.com/starfield/mods/2245 maybe this can help
i had a save right before they trigger a hostile spaceship landing. The spaceship will always take off once I have boarded it.
i replayed the save 6 times. each time different ship is spawned. And the sequence is always the same
- Boarded the ship
- Alarm buzz
- Ship take off
- Game enter loading screen
- Exited to space
- Ship will be in grav jump
at this point i must kill all crew fast and stop the grav jump. Otherwise my character will always die instantly.
the ship will stop once all crews are dead
google for the things you want to host and append "termux" to it, e.g.:
- nextcloud on termux
- piped on termux
joke aside, story point can be quite arbitrary
last breeding with a neanderthal
As a web app, such behaviour will also need to be programmed to work on a browser first. Packaging it for Play Store should not grant that behaviour automatically.
(2) Image overlay For Voyager, back button for image overlay works in browser.
When opening an image viewer, the web app triggers a browser history change like this:
- Browsing on feed - https://vger.app/posts/lemmy.world/all
- Opening an image viewer - https://vger.app/posts/lemmy.world/all#galleryOpen
^ notice the extra #galleryOpen
When back button is triggered, the web page will listen to a "back" event, and close the image viewer.
(3) Keyboard: Keyboard is a native UI. So triggering "back" will always close the keyboard
(1) Modal / bottom sheet
But... I couldn't figure out this one yet
Clicking on the "3 dots icon" in a post opens a bottom sheet interface.
Play Store version response to back button properly. But the web app version does not.