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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)HU
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2 yr. ago

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  • Hey, imagine growing up in an environment that deliberately stunts your emotional development since early childhood, encourages you to hide your feelings or mask them with anger, ties your essential worth as a person to your utility, neglects and ghosts you as punishment for transgressions, models all relationships either as transactions or conquests, and constantly flirts with an idea to kill you in the name of some belief, policy, dogma or tradition. All that with ZERO PEER SUPPORT, and zero solidarity amongst your gender.

    Identifying with a banished Greek god of War sometimes helps me trough the day. If he can transcend a moldy curse of war-mongering masculinity to focus on those he loves, so can I. I expect no judgement.

  • I've been running arch on XPS 15 a couple years ago with no problems. There was a problem with sound on laptop launch, but a couple of months in the kernel update fixed all the issues. Arch wiki has a lot of info on hardware compatibility, as well as steps you should take to enable something that doesn't work out of the box

  • I set three alarms 7 minutes apart. 7 minutes is enough for a quick snooze without frustration, but not long enough to actually fall asleep.

    Also, I used to use smartwatch with a phase-aware alarm clock, highly recommend.

  • Was just about to comment the same thing. Unix philosophy should be taught in schools. Every high schooler that doesn't experience education-induced gag reflex when they see Windows is failed by the system.

  • For me NVIM has several really cool advantages: NVIM is really fast. With a good terminal emulator I can open enormous log files and be able to navigate around/search immediately. I have recently pivoted to DevOps, and using VSCode to interact with large log files made me realize how slow and sluggish it actually is.

    Motions and modal editing. Plenty of people have already said how fast it is, I will just add that it is also very fun and, if you dig around a bit, not that hard to learn.

    Configuration using Lua - I like it because my configs are simple git repos, so the file structure and the logic of configuration is easy for me to work with. I always thought VSCode to be quite awkward to configure. Also, using Lua instead of JSON makes it incredibly flexible, and as a tinkerer I find a lot of joy in customizing things.

    NVIM (or VIM) is ubiquitous. You can expect it everywhere, and every other IDE has VIM-like bindings. Learn VIM = be comfortable anywhere.

    A personal perk for me personally is that NVIM is designed to be used without a mouse. Mice give me wrist pain, and switching to NVIM made my work a lot more bearable.

    If you're thinking about trying it out, I would recommend going for a community-maintained distributions like AstroNvim or ChadNvim. It's also quite cool to go back to your preferred editor, knowing your preferences are now more refined after trying alternatives.

    Anyway, good luck

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  • Someone should come up with an advice list of anime titles that don't have these things in them. Like this one website that tells you if a movie has a scene in it with a dog dying - same, but for cringey anime stuff.

  • Trying to get into Baldurs Gate 3. Never played the original games, never played D&D, and this is the first hardcore RPG of this sort I've played in awhile.

    It is a bit of a struggle - the game is intimidatingly big and deep. I am also having troubles wrapping my head around the battle systems, and the random skill checks really don't make much sense to me (am I expected to save scam in this game?)

    But all that seems to be a question of habit. I went into the game for the joy of exploration and discovery, and I hope to lose myself in it very soon.

  • I would write an overview of extended mind theory, an introduction to human cumulative culture, knowledge engineering and TRIZ.

    The history of human civilization is riddled with challenging problems, solving which takes more than multiple human lifespans worth of effort. Having a good learning resource about the most advanced methods and tools for navigating these problems would be a huge help, I think.

  • Are you sure you are addicted? I'm sorry, but to me it seems like you only have a problem with games that are deliberately designed to be addictive (WoW is basically a giant Skinner box, no wonder). In that case you would be just as susceptible to lots of things: like infinite-scrolling feeds on social networks, or recommendation algorithms on TikTok and YT.

    Maybe if you find a way to filter out games that exploit your psyche for engagement, there will be a way to enjoy your very clearly beloved hobby in a healthy way?

    Also, have you talked to a professional?

  • Even though I agree with your point completely, I had to downvote your comment because of extreme dehumanizing rudeness. Russian soldiers are normal humans, susceptible to normal human and systemic factors. Your judgement is ill-placed and doesn't help anyone. Hope you understand.

  • Every home alone past 2, every terminator past 2, the latest Matrix practically apologizes for its own existence. Examples are too numerous, the entire hyperreality we exist in is built on pointless repetition and self-cannibalization.

    Our world is running out of resources to turn out profit, so it had started digesting itself and feeding us its over-processed and over-produced communion, like a sleezy street-food vendor dousing their meats in spices, so we don't smell how spoiled their paska is.

    That is why everything revolves around the nostalgia: it's not us who are stuck in the past, it's our culture experiencing rigor mortis, and we treat it as the final chance to see its original form, as if the chicken in our tavuk durum hasn't been rotting since yesterweek.