Same, was rather upset when I had to roll with the shitty starting ship for longer because of the nanite charge on the other expedition ships.
Okay, so you've got one criteria: Socialized Medicine, care to list out the rest of them for how you determine if something is socialism?
Oct 1, 1949. Communist Party of China establishes the People's Republic of China.
Then there's the question of 'Is China still socialist?' which depends on what qualifies as socialist.
Magic doesn't work... and people flip out when someone tries to use things that would.
So, now that I've got the Boundary Herald I was considering outfitting it for raiding and seeing if I could make something formidable out of it like my Sentinel Interceptor. For the Interceptor I just used the Sentinel Cannon and the shield-leeching laser... for the Herald, unfortunately, the Sentinel Cannon isn't an option. So what do you use if not that?
I was thinking Positron Ejector and Cyclotron Ballista but it's been a long time since I've re-evaluated my choices so I'd like second opinions.
Yeah, I've got a cockpit. The glass is tinted so I can't see in from outside but it's pretty plain to see that it's tinted glass, not an absence of texture.
I bought maps, worked like a charm. Got the UFO now.
I bought maps, worked like a charm. Got the UFO now.
But I found a second animal on the Planet of Light... I feel the game is trolling me. Not just this time but also now with the Alien Ruins. 100.00 (repeating)% of the time it's not ruins.
So, I've reached the Genetic Glitch objective... I'm in the Andalen Osaka system... the one the third gate takes you to.
I've found the light creature on the Planet of Light but hunting for every animal across an entire planetary body has never been my thing. I really don't want to do it for five planets (none of the others stand out as being able to spawn anom animals).
Where's the other anomalous animal and about what does it look like? Is it terrestrial or does it live in air, underground, or water?
Sure, it may be thematic but it's very annoying to me.
I've been told this twice now. I'm more than three hours into the expedition between two sessions. So far that's not happening. If anything I'm hating them more now then two hours of gametime ago.
Anyone found a way to silence the voices that taunt us frequently throughout the whole expedition?
I'm having a frustrating enough time of it, I don't enjoy NMS' early game, without this additional vexation.
Thanks, I mostly just use the energy shotgun for damage and paralysis mortar as my secondary. Then I have the mining & terrain tools and invisibility as a utility tool.
Killing Sentinel Walkers is what I do when I'm board so I like to have a lot of damage output.
Was just skimming the community and saw the recent Atlas Scepter post and it had me thinking;
I don't know much about multitools beyond there's several categories, put things I like most in the supercharge slots, and higher numbers in relevant stats are better... in other words the very basics.
My multi is primarily a weapon platform then a scanner and mining tool. So, what category of tool should I be looking for and what should I know about them? I do like the Runic Lens on the Atlas Scepter and noticed the Atlantid mutlis have it as well... could I move that onto a different mutli if/when I replace it?
Thanks! I'll see about making something once I've got some time.
It'd be rather amusing if NMS lasts for exactly 16 of some obscure unit of a large amount of time.
Alright, thanks. At least now I've got confirmation rather than potentially missing something.
Here you go. Looking at it the Atlas one is a good deal more definite than I remember it being prior to my hiatus...
I could use those tips on resolving the big quests. I thought they didn't end for years.
So, I've managed to find an OK location for a base, not sure if I'll actually build it out yet, and rebuilt my freighter base but in the process I've put down a BeatByte Device, found it had ... something on it from the last time I was playing and realized I still don't know anything about music.
It'd be nice to have something playing in my freighter rather than just the ambient sounds from some of the things I've put in it but I remember how well trying to do it by stabbing about in the dark went last time. I'd rather not. So, anyone else not musically inclined? What do you do with the Beatbyte?
Thanks, I'll keep these in mind as I'm searching.
Just booted up the game again after a significant time away and figured I'd try doing something new; building a more robust base rather than something that's just practical.
Thing is I'm used to searching only on the basis of practicality. So, how do you find nice locations to build something aesthetically pleasing rather than just fit for purpose?
My take on AI use is that because it's being used to try and replace skilled labor using it, and therefore helping to train it, is bad in most cases. If it were the case that it was not being used that way than I'd have no issues with it.
I know at least two who'd even take tRump losing in a landslide not as them actually being a minority. Mango Mussolini has put a lot of work into corroding faith in the electoral system such that they can believe that he won just like they can believe that Christ is coming back some day.
No luck so far, the free one would be greatly appreciated. My username is the same as here.
Thanks! I'll go hunting for it later, hopefully it doesn't take me too long.
Hello everyone;
I've found a melee weapon I've really been enjoying, the Tatsu Prime. However I don't have it's only stance mod, Wise Razor, and checking the wiki it's only obtainable through random transmutation or hunting Coolant Racknoids. Has anyone hunted this mod down recently? What's the grind like for acquisition? Any tips on doing so?
Going on the advice I've gotten recently for getting the last few MR ranks I'm trying to vary my loadouts every so often and just remodded a weapon I enjoy but rarely use: The Javlok
I know it's not great but I enjoy it. I figured it'd be fun to hear what everyone's pet weapons are. What weapons, if any, do you keep around that aren't powerful but you enjoy them?
Hello everyone,
I've been trying to work through my remaining MR fodder. I've picked a few things off my remaining unmastered list and started trying to acquire them... only problem is these things have proven unexpectedly difficult/annoying to get. So, is there a resource somewhere to allow for quick differentiation based on ease of acquisition?
I've got few enough things on the list I could probably fit the set of all weapons I haven't mastered yet into 3-4 screenshots if that'd help.
Edit: Was asked for the screenshots: !
Took a bit more than I thought. While I was at it also took a few of the other things that give MR:
I have Tatsu Prime & Citrine building but otherwise I think the screenshots show a pretty accurate listing of what I still need to put effort into.
Just finished maxing out my Railjack Build and recalled that it at least appeared to be that Railjack was an underappreciated game mode.
So, does anyone like it now? How've you built your railjack? Do you use Lavos when doing Railjack or manufacture energy as-needed?
Is there a way to stop the mad ramblings of Liches while I'm hunting them?
It's sometimes entertaining but there's too many Lich personalities that are just grating, and I've most definitely got one of those now while I'm just trying to get a new weapon to wring the MR from.
Hello everyone,
Finally managed to get a modded world stable enough to have a few large machines running and enjoy their use, including an autonomous concrete factory. With that I've built some walls and then realized I don't have any real experience with modern architecture... so I've got a giant white brick surrounding my machines.
Honestly, I'm not used to building on this scale either so I'm not sure how to make this look nice on multiple fronts. One thing I do know though; I don't like glass curtain-walls so I'd rather not do that for this building in spite of it certainly being big enough.
Any ideas?
Hello everyone,
Just did a few missions on the Zariman and remembered a post from here or back on the old subreddit talking about some people still never using Operator mode. So I figured it'd be interesting to hear what people think about it and how much they've invested into it:
- Do you use Operator/Drifter mode any more than absolutely necessary?
- If so do you prefer the Drifter or Operator?
- How much effort have you put into your Amp(s)?
- Have you built several with significantly different behaviors? [Ex one a flamethrower, one a grenade launcher etc]
- Do you use Operator &/or Amp Arcanes?
- If so which ones?
- If so have you raised them to maximum rank?
- What Focus School do you main?
- Is it the school you started with?
- How far into it are you?
- Have you used other schools?
- If so have you unbound anything from them?
- What would you say your primary method of getting Focus is?
- Do you like that method?
- Compared to your main Warframe how effective is Operator Mode for you?
- Compared to an average Warframe how effective is Operator Mode for you?
- Is there any stand out utility of the mode for you?
- What would you say your general opinion of the mode is?
Hello everyone,
My friends and I would like to play a modded world together now that we've found 'The Essentials' mod which allows us to circumvent our previous issues with multiplayer. However we've had some issues with finding good modpacks. None of us are experts so we've just been trying ones we've found.
We've mostly tried 'Create on a Potato PC Ultimate' and 'Create: Arcane Engineering'. Create on a Potato PC was/is great but we have a minor crashing issue. Arcane Engineering integrates the mod so much it makes trying to primarily work with one frustrating. My friends have also tried Create Chronicals and found it to just be altogether too much.
What we're looking for is a pack with Create (addons desired but not needed) and an in-depth magic mod like Botania or Ars Magica.
Any suggestions?
Besides Viral Damage and status chance, obviously. I've been slowly wringing all the MR out of my favorite primer, my Kuva Nukor, and I've gotten to the point where I'm not sure if my mod selections are quite worth the slot... and I've got plenty of capacity to work with. !
This is my current build. To me the point is that it applies max stacks of Viral ASAP, as an added bonus it's Kuva element is Radiation which prevents buffing enemies from doing much of anything. As is unless I'm on SP the Nukor can and will kill most enemies quite efficiently.
So, what do you do with a Viral Primer once it primes Viral with all the gusto is can?
Edit: Taking all the suggestions here's what I've got: !
This is looking pretty awesome now.
Just finished building the Hespar and slapped a build from Overframe on it... I didn't use to have a favorite melee weapon beyond what looked nicest strapped to my hip. I didn't really use melee much. Hespar w Galeforce Down is now my favorite. Love the wide swings and quick forward advance letting me carve through hordes with minimal effort.
Might just have to put together a loadout using all my favorite things now since there's enough to fill all slots.
So, a friend of mine and I just went two for two on frustrating experiences:
SP Interception is just frustrating for the two of us. We struggle to clear all the gits from the capture points between their high health and constantly streaming in. In general we can each take and hold a point then potentially hold a third long enough to gain the lead. However, the Acolyte then spawns in and annoys us long enough to lose the lead, mostly through trolling with their abilities.
I have a Kuva Lich and my friend has a Sister of Parvos as our On Call Crewmen but neither of us have put any work into optimizing them, they're both just more-or-less the first thing we spared rather than killed. I also summon Kahl and his support units while my friend calls Ancient Healers (they prefer a different Air Support).
I know my Lich isn't optimal, it uses one of the less impressive Kuva variant guns, the Quartakk, and only has one power that's noticeably helpful: their version of Hollowed Ground. Their SoP Crewman is similarly unimpressive but I don't recall the specifics. Both of us need better help. So, what should we be looking for in terms of the best support for SP missions?
Just killed my current Lich and got the Kuva Nukor, and now I'm wondering how it will compare to the Tenet Cycron for Priming. This is their comparison on the equip screen: !
Anyone have experience with both weapons? Which would you say is generally better for the job? Of note: I don't do collision overload and rarely melee in general.
Am I lucky for once in my life or is Dante a really eazy grind? I just got half of Dante and ~130 pity points in one run then finished off the pps on a single C rotation. So with less than an hour of work I've got the new frame under construction.