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No Man's Sky
- I made it to the galaxy's center in permadeath!
I just wanted to make this little post to say that after losing my previous permadeath save after 12 hours, I persisted, and made it to the center on my second attempt.
I kind of cheesed it though, thanks to the teleporter on the anomaly, and a guy named Jeff Pesos who happened to have a base one hop away from the galaxy's center.
I did manage to do this on the Playstation many years ago, but I recently got back into the game on PC and wanted to 100% it.
Anyway, that's it, thanks Jeff Pesos!
- Expedition Thirteen: Adriftwww.nomanssky.com Expedition Thirteen: Adrift - No Man's Sky
Hello Everyone! A lot has changed in the years since No Man’s Sky released. There’s so much we love about the game now, but there was something unique at release in how alone you felt in the universe. Going further back I have great memories of early unreleased versions of No Man’s Sky where there.....
Surprised nobody has posted about the new expedition. I learned about the last one from Lemmy, so I'm returning the favor in case someone else learns about it from me.
Six weeks remaining!
- The crossover no man wants..
I had a thought: Someone should create a plugin to add the Kerbal star/planet system to No Man’s Sky. We could visit the lil’ green guys. Help them with their space program. It’d be fun!
- Here are all my ships and how I like to role-play
The hauler, explorer, and fighter are custom.
- Gek Rogers (sort of like Buck Rogers)
- Johnny Quasar, The Astronaut (taken from Johnny Quest, an old cartoon)
- Korvax Smith
- Vy'Keen Jones (wanted something like Indiana Jones)
- Eru, The Traveller (Eru is the creator god of Tokien's Middle-Earth)
- b9L7, The Construct (the letters and numbers are supposed to be inverted mirror images)
- Squee, The Living Ship Operator, and Archibald Tuttle (Squee is from Magic The Gathering and Archibald Tuttle is a character from the movie Brazil)
- Racer X (a character from the cartoon Speed Racer)
- The Planeteer (supposed to be like The Rocketeer but with a sci-fi influence)
- The Adversary (the main bad guy in my No Man's Sky universe and he's all decked in black because he's evil)
- what does Opulent Tapestry snap to?
I can't figure out how to place an Opulent Tapestry, it's always trying to snap into walls or the floor and when I switch to free build to stop the snapping it's like half way across the base. why is it so broken?
- It's 45.3 C, It's Raining, And We're Wearing Sunglasses
I'll bet you a nickel I'll never pull this off again.
- 7 years into its legendary comeback, No Man's Sky claws back another 1% on its Steam review score: "I never thought it possible, but guys we might hit 'Very Positive' one day"www.gamesradar.com 7 years into its legendary comeback, No Man's Sky claws back another 1% on its Steam review score: "I never thought it possible, but guys we might hit 'Very Positive' one day"
It took 5 years just to hit 70% positive reviews
- Has anyone else seen this?
New player here. A bit surprised to see this mission "procedurally" generated. Has anyone else seen this?
- Is this normal?
Came but to NMS after about 2 years off. Played a new permadeath game with a friend, no other options changed from normal. But I couldn't last more than a few minutes.
Had to sprint to ferrus, I had to sprint to sodium, and even then I died about 50% of the time. Three sodium plants got me to maybe 30% hazard protection. My hazard protection was ticking down at 1% per second. Falling from any height (even jetpack softened) meant my jetpack broke.
And after four attempts, I finally got the ship and recharged to max with a good ten harvested sodium plants before going off on the Hermetic Seal quest. Half way there, the game throws a storm at me. Totally open ground, no shelter at all. And my entire stock of Sodium goes in seconds and then I die.
My friend's hazard protection was going down a lot slower, even when we were next to each other and his sodium filled him up a lot more (he said about 50 to full, I needed over 100 to full).
No idea what I did wrong.
- Orbital Update on Gamepass
I’m playing on gamepass and haven’t been able to see the new space stations yet. There aren’t any updates available to download for the game so not sure if it’s a gamepass thing or something I’m doing wrong.
- Ship customization - quick summary
OK, Ship Customization seems to be very specifically limited in a few ways:
- Ships are made from 4 parts: fuselage, engine, wings, and “reactor core” which is basically a module that sets the Class S,A,B,C.
- You can’t edit an existing ship, not even just the color, as far as I can tell; if you want "what I have but in green" you have to collect the salvage parts to clone it, then you can tweak the color.
- If you salvage your current ship, you can get X million units or whatever like you used to, OR you now have the option to reclaim a part…but you can only claim ONE of the 4 part categories.
- REMINDER: you can package up all your ship modifications and store them in your exosuit/freighter along with anything in ship storage...if you have the space. Salvaging a ship to get those cool wings in your inventory without emptying it first is gonna make somebody really mad this week, I guarantee it.
- I already found an S class Reactor Core for sale from the Explorer’s Guild (which I could only buy because my standing is super high)…so If I scrap this here long nosed fighter and salvage the fuselage, I would still have to go grab the other 2 parts “in the wild.”
- Oh, and: fighters, explorers, haulers only; no customizing your Solar, Exotic, or special expedition Speeder. Rats. Was hoping to fix their color schemes.
Still better than the nothing we used to have, but if you wanted to just nip on by and remove that puke green accent color on your otherwise perfect ship: I don't see a way to do that.
- Omega Expedition Aftermath
Did you keep playing once you completed the Omega Expedition?
I decided to build out my base on Nash 33/W4. It has an S-Class Sodium mine and all of the crops except NipNip. It is mostly built with stone with some prefab structures.
I actually hit the base part limit and had to back off so it could still be uploaded.
It's built into the nearby landscape...
A portion of the base is under ground but I did not use the Terrain Manipulator so I don't have to worry about it filling in later...
It sits across from a crashed freighter...
Now, I will probably take a break for a little bit until the next major update.
- Can't transfer companion eggs from creatures adopted out in the wild - Omega Expedition
Note: This is NOT the rewards eggs. These three eggs are from critters that I found out in the wild, fed, petted and looked after until they were ready to drop an egg. Only it's not letting me transfer any companion eggs, regardless of the source.
Usually on expeditions, if I come across an interesting or cute critter that I want on my main save, I'll get an egg from it and, after the expedition has ended, pass the egg(s) to my spouse (we always play expeditions multiplayer together), reload into my main save and have him transfer back to me.
With this expedition and the new transfer mechanics, we were celebrating not having to do the giving each other stuff and reloading to transfer. Only, I can't transfer eggs that I got from creatures along the way. We started the expedition from our main saves (to see what that was like) rather than starting a new save like we used to.
We also tried the method of me passing the eggs to spouse, swapping to the main save and then spouse giving them back but that doesn't work because as soon as he tries to join my game, it starts the expedition for him again.
Is there any way I can transfer these? Or is my only recourse to back track through a heaps of systems to the planets I got these critters from and get the portal glyphs to then travel there after I've swapped back to my main save? :/
EDIT; I also just noticed I can't transfer the Memories either - I usually like to keep these sorts of things in storage containers as 'souvenirs' of expeditions :(
- 7 Different Models of S-Class Atlantid Multi-tools in 1 System
Atlantid Multi-tools can only be obtained if you have already
spoiler
completed the Autophage storyline.
Found just outside of Galactic Hub space
- Omega - finishing from the Anomaly Desk
The Expedition desk in the Anomaly is pretty slick, but if you collect stuff with wild abandon during an expedition (don't we all?) you will have some interesting questions to answer at the end!
The mechanism is: You claim all the rewards, including the new ship for completing all 5 phases, which, you have to be outside of your ship to claim, so proooooooobably you will do this in the Anomaly. Then head for the Expedition desk, where you can click and confirm that you want to end the expedition (it will warn you that you have incomplete optional tasks). That will open up the "transfer back to main save" storage. Which is interesting because: it isn't any larger than when you started. So if you started Omega from your main save and brought a bunch of stuff over, and you didn't use that stuff (I brought 40 repair kits, for example), then you have to decide if restoring those items to your main save is more important than bringing back any new stuff you collected (memories. hyaline brains, anomaly detectors, storage augmentation, lots of expedition related items with way more value than another 5000 carbon).
Once you've made all of those decisions, you again click to "finalize expedition". At this point, it will convert anything you aren't transferring back into units, nanites, or quicksilver! There is a nice display that lists a bunch of statistics, see screenshot (assuming I've attached it correctly). This is a good reason to max out your expedition suit and ship storage and Do all The Things.
One curiosity: Since I've got thousands of hours in this game, I am always running close to MAXINT units in the bank, so the calculation of how many units I earned bailed out when it hit the threshold, and just says -1. HOPEFULLY when I click this here button, I will still have my billions...if it actually resets my units to negative 4B...uh that's a bug.
On the other hand: 20k nanites and 9k quicksilver?! Hell yes!
Verdict: It's not perfect but I really like the new expedition desk and the whole "bring your ship and MT and a handful of stuff with you" capability.
- Expedition notes (Spoilers?)
PSA if you use the Anomaly desk to start the expedition from your main save:
spoiler
- You will not have immediate access to all the stuff you add to the shared expedition inventory. So don't bother adding metal plates, a hermetic seal, dihydrogen jelly, etc. because you will have to work through all the usual beginning steps to fix your ship and get off world.
- You will be able to return to the Anomaly about halfway through Phase 1, right after your first warp to a new system.
- BUT like with all the other expeditions, there are a handful of later phase milestones you can knock off quickly right from the initial system (or even the initial planet).
- For the base building milestone early in Phase 1, DO stash stuff in your ship so you have 9 empty slots in your exosuit. The base computer will give you everything you need to start your base and check this milestone off, but only if you have enough space for it to give you the parts.
- Scan everything, you will pick up the flora and fauna scan rewards quickly; dig up mineral deposits, ancient artifacts, buried caches, those all count for the lost treasure milestone (salvageable scrap does not seem to count here?). Blast asteroids. Learn words. The usual. Oh, and grind grind grind for nanites constantly, because:
- once you reach the anomaly, you will need a bunch of nanites. From the Expedition desk, you can clone whatever your then-current multitool and ship were before you started the expedition, but you'll need 2,200 for the MT and 2,800 for the ship.
- Similarly, if you want to grab previous expedition rewards, say, the Golden Vector, with the thought of maybe packaging up its modules to sell for more nanites (for example), well, it will cost you 1,400 nanites to pick up the ship :/ I also don't know what happens to the GV in your main save inventory if you acquire and then scrap a GV in the expedition, and I'm not sure I want to risk it. I will try to sell the mods for nanites though...once I have enough to acquire it!
- oooh! you will pick up various modules as you progress through the milestones, like usual, and if you are like me, you will not immediately apply them, since you will pick up a better ship/MT later in the expedition, more than likely. Well! If you started from your main save, you know you will get your main save ship and MT, so you can scrap all those scanner modules and such right away. That goes to the top of the to do list, I tell you hwat...
Happy exploring, travelers!
- How is Your Expedition Going?
I decided to start a new save and forgo the new expedition feature in the Anomaly. I feel like part of the fun is starting from scratch and finding shortcuts to get units, complete milestones, etc. Plus I often play my expedition saves even after the expedition is over.
I made it to Phase 3 before I quit playing today. Overall I like the expedition. Nothing has been particularly annoying but I guess that could change in the next phases.
How's it going for everyone else?
- What is there to do in the Galactic Hub civilization in No Man's Sky?
>Important Links
>The Galactic Hub Project
>Largest & Oldest Active Civilization
>11,000+ Player Bases, 77,000+ Subreddit Subscribers, 12,000+ Discord Members
The Galactic Hub Project, founded October 2016, is Euclid's multiplayer hotspot. With a greater concentration of players than anywhere else in No Man's Sky, there's no better location to experience Civilized Space gameplay!
A few of our features include:
-
Chapters - The Galactic Hub has a variety of sub-organizations called Chapters, like the GH Exobiology Corps (focused on fauna), the GH Defense Force (focused on defense & combating griefers), the GH Star League (focused on hosting multiplayer "simulation sports" competitions), & more!
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Colonies - In the Hub, colonies are communities of multiple players collaborating in some way. This always includes building bases, which are often built under the same theme. Colonies may be as big as a whole system, or as small as a single trade post. The most active colonies are managed by Governors. Governors are interlopers who volunteer to run a colony. A governor's main focus is keeping their colony active - this often involves writing missions or hosting events for their colonists. Some colonies even have Mayors, which manage even smaller communities known as Territories within a Colony. Anyone may set up their own colony in Hub space and act as a Governor!
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Multiplayer Events - From laid-back Social Nights to the NMS take on eSports Star League, the Galactic Hub has multiplayer social events nearly every week - sometimes multiple each week. Come meet your neighbors!
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Economy - The GH has its own native currency, HubCoin. It is rewarded exclusively for activity representing the Galactic Hub on various platforms (Reddit, Discord, Wiki, YouTube). HubCoin is never available for sale for dollars, pounds, etc - "real world money" is never required or involved. HubCoin is used to facilitate a metagame economy. For example, to earn coin, players can open their own Businesses with in-game locations in Hub space. To spend coin, players might browse our Discord server's Marketplace and buy goods like custom ships, custom companions, services-of-convenience (ie construction materials), or even 100%-free real-world Hub merch. (Real-world merch availability may vary.)
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Canonization - Hello Games was kind enough to canonize the Galactic Hub. In other words, we're official in-game content! The "Pilgrim" title can only be unlocked by visiting our old capital planet, New Lennon. Our emblem can be purchased at the QuickSilver store as a base decal or player banner. We're also referenced in the Mission Board and the dialogue of a Traveller, as well as being referenced in the Waking Titan ARG!
That's just a quick look at some of our features. We also have interactions with other civilizations, we're a founding member of the United Federation of Travelers, and much more - but above all else, what really defines the Galactic Hub is our thriving and friendly community. Join us and find your new home in the stars!
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- No Man's Sky Omega Update Patch Notes (from PS5)
Welcome to No Man's Sky OMEGA, version 4.5 The OMEGA update invites everybody to embark upon a new shared interstellar expedition. Featuring a complete overhaul of expeditions, new on-planet missions, claimable pirate freighters, and much more!
- A new expedition system allows Travelers to join with bespoke provisions, favorite starships, custom Multi-Tools and return with loot and exciting rewards.
- New Omega expedition invites all Travelers to answer the call of the universe together.
- A huge array of new planetary missions challenge players with quests specific to an alien lifeform's locale, climate and personality.
- Defeat pirate freighters in combat and board them to demand control.
- For the first time, take on the universe with a fleet of frigates led by a dreadnought capital ship. The OMEGA update is the best time for players old and new to come together and explore the universe. For full details please see www.nomanssky.com. Our journey continues.
- New Update and Omega Expedition on the Experimental Branch
YouTube Video
Click to view this content.
- Unexpected Terrain Changes
I've been playing NMS for a long time so I'm no stranger to updates destroying my bases, but I'm used to it happening during major updates. This came out of no where.
I haven't played since the last major Update and Expedition, but I thought I would log in to check on things before the next Update and Expedition were announced. I did not expect to find one of my cave bases in disarray.
Before you ask, no, I didn't use the terrain manipulator, I simply built the base into an existing cave and along the mountainside. Other bases I've checked seem fine so I'm not sure why this one was impacted.
Did this happen to anyone else or am I just lucky?
- Planet/Euclid: Looks Like A Junimo Hut (SDV)
cross-posted from: https://lemmy.ca/post/12911649
> When I first found it, it did also give an entered building message, but I haven't managed to test it in a storm. I'm currently distracted in my Permadeath run looking for more of these ... structures?