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Did you hear the one about the man with 5 penises?
  • Maybe he has 5 penises and no legs

  • Autechre - Rae (1998)
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    [RFC] Thoughts on Combining Comments for Crossposts?
  • Related: https://github.com/LemmyNet/lemmy/issues/2012

    I think the devs want comments to be specific to the community in order to retain the culture of each community.

    https://github.com/LemmyNet/lemmy/issues/4225#issuecomment-1904443026

    Combining comments is out, because these are different posts that live on different communities, each with their own members and mod policies.

    Lemmy-ui already has a "post-deduplicator" that simplifies viewing cross-posts on the same page, that should probably be replicated in a lot of UIs. But that seems to me the best way to handle it.

    This comment is another way to explain the issue https://github.com/LemmyNet/lemmy/issues/4225#issuecomment-1837522660

    This would be a bad user experience for certain communities. Imagine the same news article is posted in /c/cars and /c/fuckcars. It is not desired nor expected to have all comments combined.

    But I do think there may be some room for combined comments, like when Lemmy has a method to group communities, maybe those comments could be combined from the grouped communities.

  • Speedrun video games @sh.itjust.works Die4Ever @programming.dev
    GTAMarathon 2024 Schedule
    oengus.io Oengus

    Oengus is a free tool to manage your speedrunning marathons from submissions to schedule, available as a hosted service.

    Oengus

    https://oengus.io/marathon/gtam2024/schedule

    GTAMarathon is always fun, it's a very close community

    https://twitch.tv/gtamarathon

    https://www.youtube.com/@gtamarathon

    https://discord.gg/wFFG85c7a7

    https://twitter.com/GTAMarathon

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    Cylob - Kobal (1993)

    Another Cylobian Sunday. The album for this playlist, Cymply The Best 93-01, was released in 2014, but this song is from 1993 https://www.discogs.com/release/990-Kinesthesia-Kinesthesia-Volume-1

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    The fediverse won’t succeed at putting up a #Stackoverflow substitute and that’s a problem?
  • IDK if we're really missing any software features, but I feel like it's a good opportunity for a Lemmy plugin

  • Any interest in hosting q&a style programming communities?
  • now that Lemmy is working on supporting plugins soon, I think this could all be done inside Lemmy

  • unable to disable notification polling

    I set the polling interval to never but I still get notifications for some reason. I know I can disable the notifications at the system level, but I would rather the app doesn't do the polling at all currently. Android 14, Pixel 7a.

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    Any interest in hosting q&a style programming communities?
  • You can edit post titles on Lemmy, so yeah we could just put [unanswered] and [answered] in the title

  • Lemmy Development Update 2024-05-11
  • I think that's https://github.com/LemmyNet/lemmy/pull/4623

    which is part of the milestone for v0.19.5

  • Ideas to build a federated StackExchange alternative
  • Especially with Lemmy getting support for plugins soon, I don't see the need for making a new platform

    A new sorting method for "unanswered" is a cool idea. I'm not sure if it's quite as simple as just finding posts with 0 comments, because people can put additional questions in the comments but it's still unanswered. Also how do you sort them for posts with the same number of comments/answers. But this is definitely something that a plugin could handle.

    I saw someone else suggested we could just put "[unanswered]" in the title and then edit the title to "[answered]"

  • [Retro Platinum] King's Quest: Quest for the Crown (1984-05-10)
  • https://twitter.com/thecolossalcave/status/1788933552752521649

    Kings Quest 40th anniversary is today and we have a special video for you from the designer of the game Roberta Williams there are some amazing emotions and tidbits in here. I am sure you all will enjoy!! #kingsquest #robertawilliams

    Never seen a 35 minute video on Twitter before, but I didn't see a YouTube link for it.

    Edit: found it on YouTube https://youtu.be/JNiqcSUrAOo?si=x4g06fan77dbL6rp

  • Lemmy Development Update 2024-05-11
  • I'm still most excited about the ongoing work on plugin support

    https://github.com/LemmyNet/lemmy/pull/4695

    would you say this belongs in the 0.20.0 milestone? or is it too soon?

  • [NEW] Speed Dealer Moms (Aaron Funk/Venetian Snares and John Frusciante) - Birth Control Pill (2024)

    Speed Dealer Moms, the live electronics outlet comprising cross-genre iconoclasts John Frusciante (Trickfinger, Red Hot Chili Pipers) and Aaron Funk (Venetian Snares, Axeface the Viking), is over a decade into its idiosyncratic run. Set to come out Friday, May 10th,"Birth Control Pill” is only their third release. The boundless potential of the chaotic and elegant project snaps into focus.

    If there are virtuosos programming synthesizers and drum machines, then they were in the room when these two tracks were recorded; as though Johann Sebastian Bach himself took an elevator up to the 67th floor of Burger King and threw a bowl of Ramen at the window. The epic title cut is perhaps the most "functional" track Aaron "func” Funk and Johnald Frusciante have released thus far. This is ruffneck skibidi bomp bomp dnb booyaka business, but it's also an ant farm in Hell, and also Speed Dealer Moms, so there is the requisite descent into chaos. The track's precise melodies are unceremoniously dunked into Funktastic Funk's funky signature ripping, voice of a generation breakcore. The drums pick up speed until the armchair journalists hit the wall; a thrilling, extratone breakdown.

    More madness lurks on the B-side, "Benakis," which seemingly nods to the visionary Greek comic Zach Galifianakis. With its unconventional time signature and intricate scintillating melodies, this one slides in like a lion and out like a lamb, cycling through France by way of breakcore and hard techno before eventually giving the listener a reprieve by way of a dreamy, beatless, retarded sea of sexuality outro.

    Speed Dealer Moms drive their own, crooked road built on friendship and a telepathic musical connection—the collaboration and encouragement of Funk ushered Frusciante into the dense world of hardcore machine funk. The results of these sessions don't sound quite like anything else. It is punkish electronic music made in fearless pursuit of the new. Funk and Frusciante follow ideas to an illogical endpoint, and this hurtling approach now results in the best, most concise Speed Dealer Moms record yet. The yellow brick road to wisdom, after all, is paved with excess.

    Released May 10, 2024

    John Frusciante, Aaron Funk

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    old The 7th Guest and The 11th Hour fan site
    t7g.mods4ever.com The 7th Guest and The 11th Hour fan site

    Old homepages by Paul "Bones" van der Meer

    cross-posted from: https://lemmy.mods4ever.com/post/284

    I found this cool old website for The 7th Guest, The 11th Hour, and T7G3: The Collector. The author is "Bones the Caretaker". The section of the website for The Collector says "Copyright site-design and written content by Paul van der Meer 2003".

    Wait a minute, I know that name! Paul van der Meer is the director of The 7th Guest VR and Project Lead at Vertigo Games!

    I don't know how old this website is, but it doesn't exist anymore. Luckily the Wayback Machine captured most of it (missing a bunch of images).

    Unfortunately the Wayback Machine is a little slow, so navigating around the house in this way is a bit of a pain, and the split screen isn't sized properly for modern screens.

    So I made this tweaked version that can be easily self-hosted or downloaded, and it runs much faster.

    Viewable on http://t7g.mods4ever.com/

    If you're lazy, the easiest way to see the whole site is to go to the map page and middle click every link. T7G Map and T11H Map

    Source code at https://github.com/Die4Ever/bones-7guesthomepage

    If you have any improvements to contribute you can make a pull request.

    Wayback Machine: https://web.archive.org/web/20041127023227/http://uk.geocities.com/veluan2002/

    !

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    old The 7th Guest and The 11th Hour fan site
    t7g.mods4ever.com The 7th Guest and The 11th Hour fan site

    Old homepages by Paul "Bones" van der Meer

    cross-posted from: https://lemmy.mods4ever.com/post/284

    I found this cool old website for The 7th Guest, The 11th Hour, and T7G3: The Collector. The author is "Bones the Caretaker". The section of the website for The Collector says "Copyright site-design and written content by Paul van der Meer 2003".

    Wait a minute, I know that name! Paul van der Meer is the director of The 7th Guest VR and Project Lead at Vertigo Games!

    I don't know how old this website is, but it doesn't exist anymore. Luckily the Wayback Machine captured most of it (missing a bunch of images).

    Unfortunately the Wayback Machine is a little slow, so navigating around the house in this way is a bit of a pain, and the split screen isn't sized properly for modern screens.

    So I made this tweaked version that can be easily self-hosted or downloaded, and it runs much faster.

    Viewable on http://t7g.mods4ever.com/

    If you're lazy, the easiest way to see the whole site is to go to the map page and middle click every link. T7G Map and T11H Map

    Source code at https://github.com/Die4Ever/bones-7guesthomepage

    If you have any improvements to contribute you can make a pull request.

    Wayback Machine: https://web.archive.org/web/20041127023227/http://uk.geocities.com/veluan2002/

    !

    1
    Plug (Luke Vibert) - 744 (1995)

    Throwback Thursday! A playlist with (most of) the legendary Plug EPs

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    This post keeps crashing my Boost
  • Yes it crashes for me, not immediately but after like 5 seconds or so. Pixel 7a

  • Summer Games Done Quick 2024 initial schedule
    • Silent Hill - cozy horror block
    • Ecco: The Tides of Time - I love the Ecco games
    • Sonic Project 06 - is an amazing mod for a crappy game lol
    • Sonic Robo Blast 2 - always fun, maybe the actual best 3d Sonic game ever made lol
    • Doom 64 - it's Doom, come on
    • Virtual Boy Wario Land - omg someone is gonna speedrun a Virtual Boy game lol
    • StarCraft: Brood War - SC speedruns are really interesting
    • Halo 3 - 4 player co-op on Legendary
    • The Legend of Zelda: A Link to the Past - All Dungeons (Swordless) - these types of longer glitched categories of LttP are great, they usually show off a wide variety of glitches
  • Speedrun video games @sh.itjust.works Die4Ever @programming.dev
    Summer Games Done Quick 2024 initial schedule
    gamesdonequick.com Games Done Quick

    Games Done Quick is a series of charity video game marathons. These events feature high-level gameplay by speedrunners raising money for charity. Games Done Quick has teamed up with several charities in its nine-year history, including Doctors Without Borders and the Prevent Cancer Foundation. We ar...

    2
    Godzilla Minus One becomes the most pirated movie in the world - Dexerto
  • Oh that's really dumb

    Maybe they should've rushed it instead of delaying it lol

  • [TAS] Final Doom: The Plutonia Experiment in 8:54 by almostmatt1tas and RockyGaming4725

    cross-posted from: https://programming.dev/post/13796508

    excerpt from the description:

    > This TAS is an improvement of 3:01 over the older 11:55 TAS by ClumsyDoomer from 2017. It is the result of 490 (we made a point of counting) hours of work spanning 1 year, 10 months, and 15 days. However, we made the decision to not count the hours spent running brute forces long enough to walk away from our computers, and so only counted the hours spent “actively working on the run”. It also does not count quite a bit of time spent with routing and experimenting with test maps. Taking into account all of that, the time taken would probably be around 600 hours.

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    Speedrun video games @sh.itjust.works Die4Ever @programming.dev
    [TAS] Final Doom: The Plutonia Experiment in 8:54 by almostmatt1tas and RockyGaming4725

    excerpt from the description:

    > This TAS is an improvement of 3:01 over the older 11:55 TAS by ClumsyDoomer from 2017. It is the result of 490 (we made a point of counting) hours of work spanning 1 year, 10 months, and 15 days. However, we made the decision to not count the hours spent running brute forces long enough to walk away from our computers, and so only counted the hours spent “actively working on the run”. It also does not count quite a bit of time spent with routing and experimenting with test maps. Taking into account all of that, the time taken would probably be around 600 hours.

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    Luke Vibert - Liptones (2003)
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    A 100x speedup with unsafe Python
  • Unsafe Python, now I've heard it all

  • Documentation for writing Lemmy Plugins
  • Just saying it's an easy one to start with to get familiar with the system

    And yeah it could be used to verify "tags" in the title, or require you put the year for something like a movie title or game, like (1993)

    also my comment kicked off a little discussion in here, so that's nice too

  • Copy muted/blocked lists to alt account
  • once this bug is fixed you'll be able to do it with export/import settings

    https://github.com/LemmyNet/lemmy/issues/4672

    unless you're ok with all your user settings being copied over, including profile description and subscribed communities

  • Documentation for writing Lemmy Plugins
  • a pretty simple plugin idea would be a regex to validate post titles, deny the post if the title is invalid

    I might try it unless someone else beats me to it

    I guess to start with it could be a config file with a dictionary of community name: regex

    and later it could be made to use the database with an api to set the regexes, could even allow community moderators to set their own regexes (might need a maximum regex length, maximum number of parenthesis/groups in the regex pattern, and disable lookbehind/lookahead, for performance reasons)

  • Speedrun video games @sh.itjust.works Die4Ever @programming.dev
    [World First] Deux Ex Blindfolded in 3:13:35 by CrypticC62

    cross-posted from: https://programming.dev/post/13741856

    From the video's description:

    Finally!

    In the next few days, I'll upload a commentary video that explains how this is possible. Some key points for those who are curious:

    • AutoHotKey (AHK) is a piece of software that allows the user to create custom keyboard macros and hotkeys. Using AHK, I set up my Numpad to control the mouse. For example, Numpad 4 moves the mouse 100 pixels left, and Numpad 6 moves the mouse 100 pixels right.

    • Most objects in the game require you to look directly at them in order to interact with them. For smaller objects, like elevator buttons and keys, we must memorize a series of precise movements and angle changes in order to line up our camera with the intended object. This can be quite tedious.

    • At 4:30 is the first big trick of the run. Throwing a gas grenade in a particular spot will cause the guard inside the building to panic. He runs to the front door to let us in, allowing us to skip the entire first mission.

    • At 6:50 you'll see some weird blue text on screen. If you hold down the quicksave button while a conversation is ending, sometimes this will cause what's known as a "glitchy save". Loading a glitchy save can produce a variety of interesting effects, which we'll abuse later in the run.

    • At 10:25 is perhaps the weirdest trick of the run. The goal is to shoot an explosive crate to clear out a bunch of enemies without taking damage from the explosion. At first glance it seems impossible to line up this shot while blindfolded, since there are no audio cues whatsoever. The rather strange solution I came up with was to move backwards while singing the chorus of the song "Benny and the Jets", which just happens to be the right tempo to put us in the correct position for the shot.

    • At 13:50 is the first use of the glitchy save. When you load a glitchy save file, maps adjacent to your current map will reset, which will respawn items. We abuse this to duplicate augmentation upgrade canisters, biocells, and flamethrower ammo, all of which are tools that we'll rely on heavily through the run.

    • At 18:35, you can survive a fall from any height by quicksaving+quickloading just before you land. This is a trick that can be abused anywhere in the game, although it eventually becomes obsolete once you get fully upgraded jumpy legs.

    • At 38:50, we clone items in our inventory. This can be achieved by binding the "use object" button to the mouse scroll wheel, then rapidly scrolling while looking at the object we want to clone. Note that this only works if you start with at least 2 copies of the item.

    • At 50:55 is the first example of a "superjump". If you activate jumpy legs, then open the options menu, this reapplies the jumpy leg buff. This can be done multiple times to jump to very large heights. We rely on this pretty heavily throughout the run.

    • At 54:55, the LAW is a powerful rocket launcher that is intended to be a single-use consumable item. However, if you pass through a loading zone immediately after firing LAW, it stays in your inventory. This can be used repeatedly to get a ton of mileage out of a single LAW.

    • At 1:12:00 is where the craziness begins. We fire a LAW to kill ourselves, sending us directly to the MJ12 prison level. Normally when the MJ12 prison level starts, it runs a script that restores our health, and removes all items from out inventory. By loading a glitchy save as soon as the level starts, we skip that script, allowing us to keep our inventory and remain at negative health. The reason we want negative health is an absolutely wild exploit called "Dead Man Walking". If you consume a small healing item (such as a candy bar) while at negative health, most enemies will think you are dead, and ignore you. This allows us to run straight past hordes of enemies that would normally be a deadly threat. It is the single most important exploit in the entire run, and we rely on it pretty heavily for the rest of the game. Without it, I highly doubt that a blindfolded run would be possible.

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    Is Mastodon's Link-Previewing Overloading Servers ?
  • Then they aren't using it properly

  • Speedrun video games @sh.itjust.works Die4Ever @programming.dev
    Quake Speedruns Explained - Quake Speedruns With Balls

    > Taking a look at all kinds of voreball-tricks in Quake. From the useful to the absurd!

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    Is Mastodon's Link-Previewing Overloading Servers ?
  • Or use Cloudflare (properly)

  • Nintendo blitzes GitHub with over 8,000 emulator-related DMCA takedowns
  • harder to get volunteers if it's not on git.

    I'm not sure if this was your intention, but Git is not an appropriate abbreviation for GitHub. GitHub uses Git. It's kinda like PornHub -> porn, it's a hub for a thing.

    The common abbreviation for GitHub is GH, but it's not a great unique abbreviation so the context needs to be clear.

    Your comment is spot on though, I agree that's definitely a concern.

  • Cylob - I Want to See You Naked (2007)

    Cylobian Sunday again lol. This is a really amazing album.

    > Formant Potaton contains 10 songs sung by a computer generated voice on subjects such as contemplating one's own death, the nature of evil, alien invasion, the experience of being an isolated brain and the Cassini-Huygens mission, together with two instrumental tracks.

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    Autechre - The Plc Ccc (2008)
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    Die4Ever Die4Ever @programming.dev

    Developer of Deus Ex Randomizer, StarCraft 2 Randomizer, RollerCoaster Tycoon Randomizer, Build Engine Randomizer, and Groovie 2 in ScummVM

    https://lemmy.mods4ever.com/communities

    https://mods4ever.com/

    Posts 317
    Comments 577
    Moderates