I don't think they truly understand their audience. Everything before the endgame is just a tutorial in MH. Yet, they usually ship the endgame with the DLC .
My equipment is filled with EXP augments. You can get these preinstalled from the shop, they get better when you level up the Sakura manufacturer. Or you can craft the 40% one quite cheap early on only using material tickets. Set one to each piece of armor for a grand total of at least 200% extra. (It may be capped at a 100%, they are so cheap, I never bothered testing).
My teammates are only lv 33, I didn't given them any.
The other ingredient was simply fighting stuff up to 10 levels above me. If you succed you easily get a full level early on.
Xenoblade X continued to take up all the time I spend gaming. Got a bit carried away with side stuff and reached Lv 40, currently inbetween Chapter 6 and 7.
Just got my Skell too, but I honestly don't like them much. Ground combat feels more dynamic, Skells don't level in any way and the hefty repair cost doesn't match my playstyle of stat checking every living thing I come across. Probably why I'm so overleveled.
Just like in the WiiU version, it will probably get relegated to cheesy grinding tactics, if necessary, and flying.
Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.
Neither of these groups is known for buying 3rd party games - at least not the ones I know.
You see, that's your problem. Companies don't make games for any other reason than money. Since there are no microtransactions or subscriptions available, they quite frankly don't care if you ever play the game after you've purchased it.
They moved a lot of units already and considering it's only a side game with reused assets, they made a profit. Therefore, the game by all means is a success for them, even if nobody would play anymore.
Concurrent players also shouldn't influcene future sales by much, since you only need 3 people at a time
That being said, Shin Megami Tensei Devil Survivor 1 and 2 are awesome. They combine SRPGs with the usual SMT combat - I don't think I've found something similar yet.
You move around like you would in any other SRPG, then you can attack enemies in range to enter normal turn based combat - however, at most, you can only play out 2 full turns before combat ends. Afterwards the next unit moves. Each unit represents a squad of up to three characters you will be batteling with, usually a human and two demons. Depending on your squad, you may have different movement, range and abilities.
I could present him with multiple options at once, but since he only gets wet food, this would involve a lot of waste.
There's also the added problem of changing taste. Depending on my mood, I prefer different food on different days. Until proven otherwise, I just assume the same for him, which is why I would ideally have everything in stock and he could choose every day.
Maybe I should get more cats, give them multiple options and see who goes for what. Ideally, everything gets eaten and I learn more about their preferences.
That's a really hard question, actually. A few characters come to mind, but it's entirely possible I'm blanking on my actual favorite.
Luke fon Fabre (Tales of the Abyss) has one of the best character arcs, I think. He starts out quite low and can have a lot of growth because of that, there's also just so much stuff happening to him. \
Axel (Kingdom Hearts 365/2 days) is somewhat similar. I really like characters who struggle to find themselves.
Ichiban Kasuga (Like a Dragon) definitely makes the top cut. Although his writing did get worse with Infinite Wealth, sadly. The overall writing for him and the story in his first appearance are almost flawless, I'd say.
Rex (Xenoblade Series) gets the meme nomination. I actually really like him, but some of it came down to how memeable he his. Naturally, I had a field day with his adult appearance later on. \
Both Jin and Noah would be other solid picks from the series.
Kefka Palazzo (Final Fantasy VI) gets the nomination for the best antagonist. There's nothing I don't love about him.
I've played them all! Although, I haven't finished all of them. I'm planning on fixing that with the FFT remaster, however, I had to drop the original release.
Personally, it goes FFTA > FFTA2 > FFT. I don't think I've ever met someone who likes FFTA2 the most.
People only ever talk about Final Fantasy Tactics and dismiss any of the other games. However, going by the original release, Tactics Advance is by far my favorite. It's my favorite GBA game and at least in my Top 25 JRPGs, despite having played almost nothing else for the past 20 years. I like many of the things the game gets criticized for.
You're missing many of the most iconic games on PC, namely stuff like League of Legends, DOTA, WoW, Overwatch, Runescape... Kerrigan is the only one you've included that kinda fits this group.
Now, to be honest, I haven't touched most of these games myself, so I can't tell you their mascots. But at least the MOBAs are bound to have one.
Got sucked into Xenoblade X, it's from one of my favorite ongoing series after all. Finished the first 4 chapters and did a lot of exploration until my vacation ended and will continue this weekend.
I could probably blitz through some more chapters if I wanted to. I'm Lv 24 and did a good chunk of the map activies already. Got about 30% of Primordia and a bit of the others.
I've already played the original version and am really curious about the additinal content, but it's also been nice to test the online features. They were long gone when I played the WiiU one.
I spent my time once again with Xenoblade X. Currently preparing for Chapter 9, Lv 67 and 33% of Mira done.