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OG Fallout producer says "Project Van Buren" ran out of time and money.
![Why Interplay’s original Fallout 3 was canceled 20+ years ago](https://lemmy.world/pictrs/image/905ebcec-47a4-4097-b86b-17b624a71240.jpeg?format=webp&thumbnail=256)
Plus, the game promises an innovative approach to turn-based multiplayer.
![Civilization-like Ara blurs lines between hot-seat and play-by-mail multiplayer](https://lemmy.world/pictrs/image/f37660b3-30a8-471e-bf40-566421d22e45.jpeg?format=webp&thumbnail=256)
Found a workaround for Q2.
Steam Store has a tab heading titled "Recently Updated", in it you can find a section called "Recently Updated":
https://store.steampowered.com/news/
This is comparable to your news feed in your library but it also includes news/updates from games that you have on wishlist. Not the most elegant solution, but it does limit the number of items compared to AnarchoNoAdjectives "/updated/all" link.
Thank you so much!
Perfect solution for Q1!
For Q2, does anyone have any thoughts about filtering all updates either by tag or by a specific game list?
Q1. A few years ago, steam allowed you to sort tag-based releases (e.g. MMORPG) by release date.
But recently they moved to different model. Consider the MMORPG page:
https://store.steampowered.com/tags/en/MMORPG/
Now you only have "New & Trending" which does not sort by date:
Q2. Any given steam store page has an option called "View update history":
This data is also provided in your library in the top "What's New" banner:
But this is only for games that you own.
Is there a way to "subscribe" to the update feeds of a set of games; doesn't have to be through steam. An external tools/website would work too.
Cheers!
It could be a good MMO. :)
![](https://lemmy.world/pictrs/image/dc0146a7-749a-4b16-9259-cd814b4ae00d.jpeg?format=webp&thumbnail=512)
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Pretty solid achievement, but I wonder if they'll be able to continue iterating without access to EUV tech.
Is this an ARM CPU or some local ISA, this can't be x86.
Hi,
There are summary statistics shared in the bottom of the sidebar.
Is there any way for moderators to access this data on a temporal basis (e.g. week by week or month by month).
This would be very helpful in analyzing community dynamics and increasing community popularity.
Cheers,
Agent Karyo
I thought this was a joke, but no it's a real game. Played it on itch.io for a bit, actually seems like a good concept that fits the overall theme.
Rabbids?
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In recent weeks, reports have surfaced that Take-Two is shuttering Kerbal Space Program 2 developer Intercept Games and OlliOlli World developer Roll7. Now, IGN has learned that not only are these closures imminent, but they are a part of a larger move by Take-Two to either sell off or shut down the...
![Take-Two Is Quietly Killing Private Division - IGN](https://lemmy.world/pictrs/image/23619739-721b-4b95-8b57-e82992c64c3b.jpeg?format=webp&thumbnail=256)
Hype is definitely going to be crazy.
Hopefully, they can at least approach the level of BG3 (i.e. be close enough).
But PS5 users spend more money and gameplay time on their consoles.
![11 years after launch, 49M people still use their PS4s, matching the PS5](https://lemmy.world/pictrs/image/ec283063-b3fe-4289-81c3-f313437348d8.png?format=webp&thumbnail=256)
Sword's still being pulled from the stone.
![One of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vincke](https://lemmy.world/pictrs/image/2ece95e1-7126-4c0d-a2fd-1b034679e63b.jpeg?format=webp&thumbnail=256)
Kerbal Space Program 2 developer Intercept Games will lay off its employees at the end of June according to a senior te…
![Kerbal Space Program 2 team to be laid off in June, says senior manager](https://lemmy.world/pictrs/image/3e72a9a4-16a5-4cc6-a6cf-72a408cf076d.jpeg?format=webp&thumbnail=256)
Earlier this year, Ubisoft told us that one in ten people who subscribe to its Ubisoft+ service are entirely new to Ubi…
![Who is subscribing to Game Pass, PS Plus and Nintendo Switch Online, and why?](https://lemmy.world/pictrs/image/69be8fb6-e688-4da6-a2fa-1bfdac8506ed.jpeg?format=webp&thumbnail=256)
Star Citizen has now raised over $700 million, according to figures from developer Cloud Imperium Games.
![Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - IGN](https://lemmy.world/pictrs/image/cc90b71d-746e-42a7-9537-45ce20accf9d.jpeg?format=webp&thumbnail=256)
I have a feeling this is going to impact total COD revenues, but I could be wrong.
Unless this is part of their enshittification strategy where they will massively raise prices and make franchises Game Pass exclusive once they get a large enough foothold in the market.
I just hope the Silent Hill 2 remake will have a proper PC port.
I really enjoyed Tavern Master (Tavern Tycoon wasn't as fun), but this seems to be a bit more involved with custom furniture.
Last week Snapdragon claimed that Windows games "just work" on its latest ARM chip, the Snapdragon X Elite. At the time we said we'd believe it when we see it. Well, now we're seeing it. A small glimpse of it, anyways
So are we seeing it or are we seeing a small glimpse of it?
Please, you live in a sheltered environment, you know very little about the world and you're telling me to grow up?
How many languages do you speak? How many countries have you lived in for more than 12 months? How many continents?
The whole Assange piece is for lazy, internet edgelords. Assange is a right wing shill that collaborates with the russians; he his whole human rights thing is a ruse.
Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users.
![Summer Island 0.9.x Screenhots](https://lemdro.id/pictrs/image/5e3a6345-b57b-42bc-b219-536a13bbcefc.jpeg?format=webp&thumbnail=256)
cross-posted from: https://lemmy.world/post/15572946
> Summer Islands (resort tycoon/sim) 0.9.x Review > > Summer Islands is a resort management tycoon/sim where you build a tourist island paradise while managing hotel capacity, retail, leisure services, utilities etc. The player will build hotels, roads, shops, restaurants, utilities to support their island resort in a Simcity 2000/3000 style interface. > > The game is primarily inspired by Holiday Island (1996) developed by Sunflowers Interactive (best known for publishing the original two Anno games in the 90s) and to a lesser extent by the tourist component of the Tropico series. > > This mini-review of Summer Islands 0.9.x is based on ~15 hours of gameplay, albeit with disasters disabled. I've never played Holiday Island, although I believe I would have really enjoyed the game if I tried it back in the 90s/early 2000s. > > When playing Summer Islands, the first thing that you notice is the Simcity 2000/3000 style 2.5D view. The game world is based on a grid structure and all buildings have a local coverage area. The aesthetic fits well with the game and provides a nice nostalgia hit for veteran players. 3D looks nice, but if the base game de facto functions on a cell based structure, 3D can become a hindrance for gameplay if the UX doesn't communicate the true impact of your choices. > > Summer Islands does have weird pixel graphic glitches (primarily in the management screens) that do become annoying after many hours of playing. The minimap is also janky and doesn't work as expected. > > The early game requires a bit of min-maxing to drive expansion. You want to select a starting region with lots of flat land to minimize terraforming costs (which can get really annoying in the early game). In the early game you do want to have a very efficient money making setup. > > Summer Islands is very much driven by coverage scope, incompatibilities and requirements of different buildings. These are not always intuitive. I found that to drive expansion you want to come up with modular micro-blocks that you deploy depending on the geography. > > There is a large number of a different building types, albeit you do have to use your own imagination to align the different buildings in an aesthetically pleasing manner. The game would benefit from a clearer focus on different types of tourists and requirements. > > The economy of the game needs a bit more balance. Early game is pretty rough and requires lots of min-maxing. The in-game achievement system is broken in the 0.9.x release series (confirmed by the dev in the steam forums); early game you won't be able to leverage the achievements as they will be too difficult, late game you will be overflowing with money and there will be no reason to bother with the achievement system. > > One weakness of the game is that after a few playthroughs, by the mid-game you will be loaded with resources. In the mid to late game, there is a distinct lack of generic city building functionality. You have ~40 hotels, with associated restaurants, shops, parks, sunbathing zones, but no residential areas for the personnel that service these hotels and service buildings. > > That being said, Summer Islands will appeal to players who enjoy tycoon games, this is a pretty unique experience, and those who are willing to be flexible when it comes to gameplay polish.
I was referring to broader geopolitics. Specifically leadership by US in Germany, Japan and South Korea are strong success stories. Can you provide a similar example for russia?
What do you know about the evolution of healthcare under putin in the last 25 years? Can you make a factual statement about the evolution of russian healthcare without searching? Or is this a sophomoric attempt at rhetoric?
No, the US gov is not fundamentally evil.
They definitely do bad things, but not every single action of the US is bad.
Every action (every single one) done by the russians is evil.
You don't know what you are talking about.
How many languages do you speak? Which countries have you lived in and for how long?
Can you name 5 bullet points about russian history in the 20th century?
Provide one example of Russia's positive contribution in the global sphere. Three example w.r.t. USA are Japan, Germany and South Korea.
Assange doesn't care about victims of US imperialism. It's all grandstanding and attempts to manipulate useful idiot types. He didn't even bother to remove PII of people under risk during his "disclosures".
US does a lot of bad things, but they are not fundamentally evil.
Everything done by the Russians has always been about killing, torture and genocide.
Show me one example of russians doing something positive. Even WW2 that they fetishize, they originally collaborated with the Nazis to split up Europe.
What does this even mean?
My country is being invaded by the russians for 10 years now, the vast majority of them are genocidal imperialists. Why should I care about them?
Working with the russians at Russian Today (a known propagandist channel) is not a crime, but it shows everything you need to know about Assange.
Assange is a piece of shit hypocrite. He was more into the aesthetic qualities of being an "anti-US contrarian" as opposed to a journalist (real journalists don't work at Russia Today) or a human rights activist (Assange definitely doesn't care about the millions whose lives were ruined by the russians).
It's been nearly half a decade since I replayed it. Might need to schedule a new play through soon.
![](https://lemmy.world/pictrs/image/df5d7ebf-fa7e-410e-8a99-e67f93a1bc56.png?thumbnail=1024&format=webp)
cross-posted from: https://lemmy.world/post/15490634
> Galacticare is a sci-fi hospital management tycoon where you build your hospital empire in space, treat aliens, meet extraordinary doctors and tackle all the weirdness the galaxy throws at you. Brightrock has filled the game to the brim with characterfulness and dark humour throughout so if that sounds like your cup of tea here's the details: > > Platforms: PC (Steam, GOG), Xbox Series, PlayStation 5 > > Release Date: 23rd May 2024 > > Links > > Steam > > GOG
>Deadlock. Next Valve game. Previously known as Neon Prime, Citadel. Competitive third person hero-based shooter. 6 vs 6 battling on huge map with 4 lanes. Usable abilities and items. Tower defense mechanics. Fantasy setting mixed with steampunk. Magicians, weird creatures and robots. Fast travel using floating rails, similar to Bioshock Infinite.
>Basically, fast-paced interesting ADHD gameplay. Combination of Dota 2, Team Fortress 2, Overwatch, Valorant, Smite, Orcs Must Die.
>Hero design pretty much inspired by Dota universe. Main map references modern steampunk European city (little bit like Half-Life). Initially game had sci-fi elements inspired by Half-Life and Portal, but after bad feedback dev team decided to focus on fantasy.