Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"
@mudle does this mean that we get better Linux support for games?
Yes. It means we have better compatibility with DirectX shaders on Linux. It enables a unified shader development workflow across platforms. Developers can focus on HLSL without worrying about different shader languages for Windows and Linux.
Eh, just you wait until Bill implements AI into it and/or a xz-like backdoor and then says its "for your own good".
IIRC Bill Gates isn't even really involved in the company anymore. Hasn't been for years.
Or so it seemed!
/s 🤣