Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes. Next, we'll be working on a patch with balance changes and additional improvements based on what we've observed. Thank you for playing! Note: π’...
I haven't played the game yet but this seems to fix a lot of the immediate issues I saw people complaining about. Sprinting was overhauled and resource gathering mechanics have changed. Bless supergiant games.
Ahh, the tool change is nice. Functionally, it probably doesn't actually change the rate of resource collection, but it did feel bad seeing stuff you can't harvest.
I beat [BAD GUY IN TARTARUS] and [BAD GUY ON SURFACE] when it was still really hard
I like the changes, those wins felt very cheap and circumstantial. It was super fun, but the changes definitely make it 'feel' better. I love this dev team for listening to the community