Instead, corrupted onboard memory. Not too surprising, considering the conditions this thing has been traveling through for longer than I have been alive.
Cosmic ray particle. Same thing happened during a Mario64 speed run years ago. The particle just happened to be flying through space and the earth and just happened to hit a spot on one of the computer chips. It made Mario warp upwards slipping a crucial section of the clockwork level. They couldn't figure it out for years.
Pretty neat. They wreck havoc in computers when it happens.
That's actually probably not true, it was suggested as one possible reason and games media outlets ran with it. https://youtu.be/vj8DzA9y8ls
As far as Voyager goes, it's equally if not more likely that the memory is starting to fail after nearly 5 decades in constant use.
Same thing happened during a Mario64 speed run years ago. The particle just happened to be flying through space and the earth and just happened to hit a spot on one of the computer chips. It made Mario warp upwards slipping a crucial section of the clockwork level. They couldn't figure it out for years.
You cannot seriously believe this bullshit. There are so many other potential possibilities with actually a fair likelihood, than such a stupidly rare cosmic event to be the cause of it.
for the cost of doing that, it'd probably be better to invest the time and resources in a new satellite all together.
it's kinda the same dilemma as the Wait Calculation
Lets hope it's possible but the thing is basically a Artifact by nowadays standards, so the probability is low, if its physically damaged its basically dead.
“Although it may take several months, the engineers say they can find a workaround to run the FDS without the fried chip — restoring the spacecraft's messaging output and enabling it to continue to send readable information from outside our solar system.”