EA turning Respawn into their personal workhorse until enough talent is burnt out and decides to quit or there are sufficient layoffs that the studio is understaffed and can’t churn out the quality EA expects them to so they get closed <<<<<<<<<<<<<<<<<<<<<<<<<<<
I have such a harsh time understanding this mandate. They made their last game, now they are making their next game. People like their games? This isn't a disaster like other EA ran studios have been.
I 100% think you wouldn't be making this comment if this was the exact to the atom situation, but instead of EA it was some other company. People just have this bizarre mentality around EA , I think it's just a circlejerk left over from reddit.
Call EA out for the bad they do, not when they do things that are good.
I would 100% be making this comment if it were another studio of skilled developers being turned into a soulless company churning out cash grabs. It doesn’t matter if it’s EA or another massive publisher. The problem is that money-hungry business people suck the soul and life out of artists.
EA is notorious and hated because they have a track record of promising lots of funding for the projects these artists want to work on, then pulling the bait and switch by then forcing them to work on licensed cash grabs which squashes the passion out of the company, then when the time comes to make the “passion” projects they turn out to be way less than people are hoping for, then after a few iterations of that the studio gets closed.
Look at Visceral, Black Box, Bioware, honestly name a studio that EA acquired in the mid-late 00’s and that same story applies.
If you want other examples, Activision turned almost all of their good studios into support studios that work on various modules of Call of Duty.
Corporate game development is a decades-old story of promises of creative freedom followed by never-ending soulless licensed cash grab development. Big publishers suck. Fuck them all.