I, too, have done blender and CAD. Did solidworks in school and then used Fusion. Both have same parametric modeling principles that make modeling work well.
I've also used blender, and it's... Definitely not a parametric modeling solution.
It could be.
Maybe.
And if that was an option, that would be amazing.
Fusion360 tracks everything you do and keeps it in a parametric(?) timeline, which lets you go back in time to make a design change, and that change is automatically applied all the way to your present time design.
Blender is great for 3D modeling, animation, etc. However for CAD work it absolutely sucks. You need to mess around with so many things just to get units right. Not to mention once you have designed something, changing it is really hard.
You're talking about different kinds of timelines. It has an animation timeline, you know, for keyframes and stuff. What that other person wants is a timeline for non-destructive edits, like in most CAD programs, where you stack "edit operations". Difficult to explain if you've not used CAD before.