I'd "rent" the fame and if I really liked it and forsee myself playing for a long time, I'd buy it and download it and that avoids the inevitable game rotation
Understandable. Xbox pays developers to have their games on GP and most games are on a timed contract. Xbox owned games are the exception. There are also a few games on gamepass that have been there for what feels like always, Slay the Spire, Monster Train, Monster Sanctuary, and many of the RyuGaGotoku games were on there, had the contract time out, then MSoft and RGG brought them back to Gamepass
Lol how about bringing Game Pass to Macs, iPads, the Deck and so on. You know, before hell freezes over. The difference being that Valve and Apple might actually welcome it. I really don't see Sony and Nintendo ever agreeing to it. 😂
Iirc the reason why its not on iOS is because apple mandates each cloud title be a seperate entry in the store and not a hub to select a game. Its the same reason why geforce now requires you to use it over safrai browser and cannot be in the store.
Valve can't really stop it. The Deck's just linux under the hood. That's a big part of why I bought it.
But the way people have to bend over backwards to get Game Pass running on it kinda sucks. I'm a sub, and when I open the Deck I'm already dreading how much of a headache it'll be.
Wait, it actually works? I thought the UWP base was a non-starter.
I'd maybe consider subbing every so often if it supported Linux. I'd more seriously consider it if it supported Steam Deck with a decent UI. But I'm not going to bend over backwards for a service I'm paying monthly for, that's just silly.
The thing stopping them from putting it on iOS devices was probably the fact that Apple would take a chunk off the top through App store fees. EU just ruled that they can fuck themselves and alternative storefronts must be made available on the platform.
From memory Apple rejected game pass on iOS because they wanted Microsoft to submit every game (even though they’re all streamed) as separate apps on the App Store to comply with the age rating systems.
The thing stopping them from putting it on iOS devices was probably the fact that Apple would take a chunk off the top through App store fees.
Just like Microsoft does on Xbox.
EU just ruled that they can fuck themselves and alternative storefronts must be made available on the platform.
No, they didn't. For now the only thing the EU ruled is that Apple is one of six(?) digital gatekeepers. No consequences for now. Some consequence will come but it's not a straight ruling to allow competing app stores as you claimed.
No way Nintendo or Sony agree to it considering they have their own services, but I hope "Every Screen Possible" means they're thinking of Steam Deck/Linux?
I mean, they did put up an official guide on how to use their cloud gaming on the Deck. But it would sure be nice if they enabled a way to play the games locally.
I always heard that consoles were sold at a loss and made up for with services. Sounds like the logical continuation of this saga is for MS to give up the hardware game so long as Gamepass generates more income due to being on virtually every platform.
Sounds like the logical continuation of this saga is for MS to give up the hardware game
That's what Microsoft want to make people believe: "Poor Microsoft only selling proprietary platforms because those evil competitors would not let them onto their platform. Sony basically forced Microsoft to buy Activision Blizzard,
commit only future Call of Duty to come to PlayStation at all, and reserving future installments of all other franchises to come out exclusively on Xbox and Windows. Microsoft really wants to release Diablo 5, Overwatch 3, etc. on PlayStation but because GamePass isn't available, their hands are tied."
Just look at Steam and Steam Deck: Steam allows subscription services. EA Play is available through Steam. On Steam Deck there is even the entirely vendor-neutral Flathub platform available through the pre-installed Discover store. Microsoft could release GamePass through there and even bundle a Proton-like compatibility layer based on actual Windows code. Microsoft doesn't do that because GamePass is meant to tie people into Microsoft platforms.
I don't think the hardware is the issue. Having their service on PlayStation isn't going to sell anyone an XBox.
I think third party games is the issue for Sony. They let EA do their own games in a subscription. They don't have the more expensive full version that includes third party games (though it could be their cut being EA not wanting to sell it instead).
For Nintendo, regardless of ideology (where they probably object just to object), I think if they started work right now, we'd see their store being capable of gamepass in a decade or so.
Having their service on PlayStation isn’t going to sell anyone an XBox.
Sure it would. If PlayStation got only fewer games and/or less optimized versions of those games, it would be nothing but promoting a closed competing platform that would never allow PlayStation Plus onto its platform.
Sony is basically doing something similar with their Windows ports of PlayStation games. The ports of God of War and Horizon Zero Dawn were released under a year before the originally planned release dates of the sequels.
How is this current news? This has been the strategy for the last 3 years with Gamepass. Who cares about consoles and exclusives when you just provide a rental service across-the-board.
Their strategy is to curate a good rental library and just deploy it everywhere there's a screen and internet connectivity.
Right now the block on mobile which the EU just obliterated was store exclusivity taking a percentage, but even Apple will have to allow other storefronts on their devices.