It's Ubisoft earnings day, which means we're due yet another update on the six-time-delayed pirate game Skull and Bones. And while the news is not explicitly another delay, the latest update is that we can expect Skull and Bones to launch sometime between January and March of 2024.
It is a marvel this game hasn't been cancelled yet.
Except this game's development has been a trainwreck since Day 1. There were many opportunities to release it earlier as a good game, but Ubisoft keeps changing their mind on what dumb monetization model they want to weasel in there.
Having played in one of the first tests, it's far from Sea of Thieves. 1 man controls the entire ship, opposed to a crew controlling 1 aspect of the ship at a time.
The rumour I've heard is that they got a massive grant to develop this game from an Asian government (thinking Singapore but not sure) and if they scrap it, they have to pay it all back possibly with fines, so they're desperately trying to avoid cancelling it. No idea if this is true though.
This is not a delay. They are updating the window from "Early 2023-24," which the article states is likely anytime this past year to the end of their fiscal year at the end of March to... "Q4 2023-24" which ends at the end of March. So there's no real change to when it could release by (yet).
Is this bcz they found out nobody wants to play a black flag game without the black flag part? Trailer got a really poor reception so they tried to address the criticism?
Sounds like you have issues. Also, there's a difference between games being released prematurely and a game that's been in development for 10 years that completely missed the point of why people wanted it and looks mediocre in every way.