Shovel Knight artist says throwback games need 'retro authenticity' but can't coast on nostalgia alone: 'Part of the appeal of the NES era of game making was that everything was a new idea'
Shovel Knight artist says throwback games need 'retro authenticity' but can't coast on nostalgia alone: 'Part of the appeal of the NES era of game making was that everything was a new idea'

Shovel Knight artist says throwback games need 'retro authenticity' but can't coast on nostalgia alone: 'Part of the appeal of the NES era of game making was that everything was a new idea'

This is a great example of how some retro-style projects get it and some don't. The successful projects are the one that have the feel of the games you used to play in the context of today's gaming, not the ones that do a historically accurate, 1:1 conversion. There's an art to it.