This is exactly what I heard on a podcast today (unfortunately I can’t play starfield) and basically boils down to the fact, that starfield really doesn’t offer anything more than mass effect did like 15 years ago - gameplay wise.
Which for me is absolutely fine. I’d much rather spend my time doing quests in detailed cities and occasionally going out to explore over the painfully empty universe of NMS. And I love NMS just for difference reasons. NMS is like a relaxing sandbox game for me, but Mass Effect and Starfield brings the characters, story, worldbuilding, quests, factions.
starfield really doesn’t offer anything more than mass effect did like 15 years ago - gameplay wise
As a day1 NMS player who is getting a bit bored with the game, if you said to me hey there's a new game and it's pretty similar to mass effect... I'd be very interested in that!
Not every game is for everyone, I know quite a few people just don't seem to get NMS. I often take breaks from it now but each expedition / update brings me back; it's amazing how far the game has come and it still surprises me how addictive I find it after 7 years. It's awesome when a game comes out that reinvents the wheel but maybe not every game has to do that, it can just be a decent game to spend some time forgetting about our worries in?
I've not played Starfield yet but looking forward to trying it out, guess I should keep my expectations low then I'll be less likely to be disappointed.
I'm not sure how you can argue that. Starfield does have some of mass effect's fun, but also I can build my own ship, dogfight a group of mercs in it, play house with the parts, disable and board a pirate ship in zero g... mass effect, in turn, has a much tighter story and gameplay loop. The core similarity is, what, that they have a space looter-shooter component?
They're different games. Starfield is kind of a fusion of mass effect and no man's sky, there are plenty of similarities between the three but also a lot of differences.
Probably because it was compared with Elite Dangerous and Star Citizen a lot. I saw a lot of talk about it in those communities. And the YouTubers who cover those games posted a lot of videos about Starfield too. So at least from that perspective, I can understand why folks would. I certainly thought there was going to be some element of space sim in it.
NMS is one of my most played games with over 500hours. What experience does it offer better than Starfield? Outside of seamless planet travel, NMS is a lot less compared to Starfield. Everything is proc gen, the variety is pretty low.
Your first 100 hours in No Man's Sky will be packed to the brim with discovery, holy shit, random thing, stuff you didn't even know existed, three or four ships you didn't even know you could get, giant space cruisers, black holes on an almost never repeating dispense to your face.
Generative Aliens and planets aside, NMS is full of surprises.
Jokes on you guys... I expected dogshit from Bethesda. So a half baked space skyrim is actually more than I expected. 22 hrs in and I'm enjoying it. Solid 7/10 if you weren't over hyped
I have a backlog full of 7/10 that are left untouched in my library. I'm not paying 70€ for 7/10 that i have to manage expectations. In fact, i'd rather buy outer wilds for a second time.
Better than Fallout 4 but no where near as good as Skyrim basically. it's obvious Bethesda needs new ideas. It's crazy to me how many gameplay concepts haven't evolved at all since Skyrim.
I was going to get it and then I remembered that Bethesda games are best purchased 5 years after they're released once all the models have had an opportunity to actually fix the game.
I expected better from the hype, but early reviews made it clear it was just another Bethesda game and I adjusted my expectations accordingly. I'd say 7 or 8/10 depending on how much you like Bethesda's style.
The modders are working feverish to get it up to speed at least. So many QoL mods are being pushed out it's hard to keep up. It might be a slow process for Bethesda, but I don't think it'll take that long for the game to reach some better standard of quality.
It's just a shame it's down to modders to do what Bethesda couldn't.
I hate typing this ugh... in bethesda's defense they've already started releasing key patches and announced further changes based on feedback. Here in the NMS forum I'd say people should be more sympathetic to that than usual. I don't have a lot of faith, because of who it is, but then... I knew what I was paying for, and I think most other people did too.
That was also the case with Cities Skylines and Paradox. They never fixed the one-lane-only bug, or the one where hospitals kill patients sending ambulances to a home on the other side of the city that’s up a steep hill 6 map tiles away, having to go through downtown intersections that cycle 2 ambulances per green.
It's Bugthesda. It's not going to get anywhere unless Todd decides to make 14 re-releases like they did with Skyrim. Bethesda does nothing for free. NMS took whole fiasco to heart and worked their asses off to fix the game.
Can confirm, I bought No Man's Sky the day of the Starfield launch. I'm a patient gamer, I don't pre-order, I don't play anything on launch, I don't buy microtransactions, I don't buy season -passes. It's the most healthy and fun my relationship with video games has ever been. I haven't payed full price for a game in years. Somehow publishers keep throwing free games at me, I now have way more entertainment that I could enjoy for the rest of my life.
It's a hell of a lot more polished now. I enjoyed it quite a bit for the 40 or so hours I played. I will probably be back at some point considering they have added a ton of content since I stopped playing. They should probably just work on a DLC at this point. I appreciate the hell out of them for making the game a lot deeper than what was initially promised but I also want to see them make some money for doing so.
I tried NMS because of Starfield, but my instinct to avoid it all these years was right. I can tell it's a good game for what it is, it's just not my thing.
I tried NMS because so many people said it was good. It's not for me unfortunately. Sure they've fixed a lot of bugs and added a bunch of features, but none of those changes made it any more fun for me. :|
Got this on 50% sale and it's the best purchase I've made in a while. The game is so vast and well executed I'm absolutely in love. All aspects - ships, exploration, attachments, tools, bases, stations, freighters and enemies are so well done.
It also seems like a spiritual successor to the Galaxy On Fire series because that's the first thing I thought of while playing this. If you've played any game of that series, imagine that being made into an open world, multiplayer legendary AAA title. That's what this game has become in 2023.
It's a must buy in my opinion, one for the books and the 50% off deal is an absolute steal.
I bought it two or so years ago when they fixed a lot of things and felt compelled to award their efforts and paid full price i think. I have hardly played it until last week and i'm like 30 hours in. This game is filled to the brim with stuff and content. I have hardly done a main mission and i don't even know if i want to or should.
The only negative part about the game that i could think off is that the multiplayer is pretty wonky
I didn’t end up buying starfield since I know I won’t finish a Bethesda game and have been finally trying NMS out a few years after I bought it. It’s scratching the space exploration itch quite well.
Returned Starfield after an hour and a half of no fun. Been playing No Man's Sky all week. It's really good, they've just kept adding content to this game for years. It's still the same old NMS game at heart, but there's new things to explore and do, new quests and items. I'm enjoying it more than Starfield, which felt very much like a poor imitation with Bethesda assets.
I'm 5-6 hours in playing with a friend and for us at least it has been pretty fun. We got to build some simple bases and fight some pirates so far alongside doing a few upgrades on our mining guns and suits.
You can give a try and refund it easily on PC if you don't end liking it, it's also available on Gamepass if you don't want to buy it.
it seems like it's a little bit more than April? Doesn't mean it isn't the biggest in a few years, but it's not like it's head and shoulders above. August and July look like they were fairly slow months so the gain in the 30 day average is kind of a skewed stat when the article's talking about it being special int he span of years.
Since they linked to the steam charts themselves I assumed they were talking about concurrent players. But maybe they were, I just thought it wasn't significant
I'm in my 30s and just played a 15-year-old fan remake of the first episode of Doom, which itself came out in 1993. Yesterday, I just started playing a fan demake of that remake which was released November of 2022. I've also waited over a decade for Skyblivion, and waited for the FF7 remake to hit PCs before playing.
It gets easier to wait when you feel time pass by faster, and sometimes oldies act as comfort food.