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Key takeaways:
- Akimbo p20 and mozam; single attachments apply to both arms
- Shields on LMGs through the use of a hop up to play to a more defensive strength
- LMGs hipfire spread will tighten under sustained fire like the care package devo
- enemy health bars when you damage them
- improved enemy visibility up close
- Respawning as long as one teammate on the squad is alive
- Control legends get extra shield segment when in the ring
- Recon legends get better enemy visibility
- Survey beacons are more numerous and faster to use but reveal enemies in a localised large area rather than the entire map
- loot bins restock mid game; some loot bins restorck as 'legendary' with top tier gear
- Full bot matches on actual BR maps for practice and learning
- New map set at night in a city with lots if verticality
Sorry if missing some
4 0 ReplyThanks for typing this out!
1 0 Replyvery welcome. Looks like a big update, I'm curious to see how it'll be recieved.
2 0 ReplyI’m pretty stoked on everything except for the battle sense/health bar stuff. Curious to play it tonight.
1 0 ReplyYeah some close quarter plays will suffer from the player highlighting, though I definitely mistake my teammates for enemies when ADSing, since it suppresses other visual cues. I suppose it can help me with that.
Health bars maybe are an overreach but we'll have to see how it pans out. I can see them segmenting the ranked and pubs sandbox behaviours if it ends up being contentious.
2 0 Reply