I mean, if it's PVE then yeah, it can works. Games like Fallout 76, ESO, Warframe, all can be played alone, while PVP multiplayer only games will suffer significantly if the playerbase drop below certain threshold.
Not only that, live service titles are absolutely tone deaf when it comes to respecting the effort of their players.
It doesn't stop Steve from being right with his statement, though, but his understanding of what a live service game's monetization model should be has shown to be two or three parallel universes ahead of what the "triple A" projects usually do.
Hell, paying real money can only skip you through the first dozens of hours of the tutorial. After that, paying effectively only allows you to get cosmetic options.
There's an interesting interview by NoClip which shows the early development phases of Warframe. They were stumbling their way around many new mechanics that come with a live service game.
They don't mention the daily revive system, but it's clear that in the game's progressive transformation from "tactical shooter" to "horde shooter", that system had to go. I don't remember if there were many complains about the system back then, though.
You can buy weapons and prime frames, so I guess it depends on your definition of "win" but I'd argue that yes, technically it does. The larger issue of WF however are the layers of FOMO they have that turn the entire game into a job / chore that you have to attend daily, which is ultimately why I left it, even though the core gameplay itself is definitely fun. Frankly why I probably won't play their other game either because it is almost certainly going to follow the same live service formula as WF.
It arguably isn't anymore, although it looks like it is. Yes, you can buy prime frames and weapons, but can't buy the mods or arcanes directly from the game to outfit them. Even then, prime weapons on their own are not the best in the game by a long shot, and a prime warframe does not guarantee it being "meta".
The weapons that are the best are locked behind story quests, and even once you unlock one of those vendors, only one of them that you can buy with platinum is any good.
They were considering adding a destiny style story skip, but when they asked for feedback it was so negative they immediately relented.
Thing is, that's how a lot of people treat games. They play them for a few days when they come out to extract the novelty of the new experience. They get annoyed that it isn't as novel or new as when they were kids and experiencing it for the first time. Then they buy a new game. Rinse and repeat.
Games as a service just take advantage of that by promising that experience but in one convenient package: We'll change the game every now and then to keep you interested instead of satisfied.
All that means is that in pursuit of being one of the astoundingly few games that, even with updates, will keep people playing for years, they designed a game that won't be around in a few decades for you to revisit.
No, it's animal crossing for metal gear rising fans. No, seriously. The core gameplay loop is farming for items to fill out your mastery index so that you can increase your mastery rank. Animal Crossing is basically slowly collecting items to fill out your Nook catalog. They're basically the same. Warframe even has fishing!
Wow, just looked into it cuz I hadn't heard about that. And yeah, it looks like that's exactly what he did a month after becoming CEO. In fact it looks like they closed the entire publishing side of the company and possibly laid those employees off. Super disappointed to hear that from the studio behind such a beloved game
I came back to the game half a year ago and I've been enjoying every update since. Seems like you enjoyed the game before, so I'd say it's definitely worth a try.
We have some really cool stuff coming up this year, too.
Well, yeah. If you like storymode, it gets good after Deimos. Pretty sure new locations like these came out in the meantime. There are some very surprising things too, so give it a whirl for sure.
Fellow 100%er (up to 0.7% of players now). Can't say I did it fast, as I didn't care until I ran out of things to do, but likely 2.5k hrs before I did it, now 4k hrs in and it is still a go-back-to game for quick 30min runarounds.
The main quest is pretty good, at least! The New War came out and resolved, same with Duviri and the return of the Zariman. I'm currently pretty excited for the actual for real 1999 timewarp featuring John Excalibur himself.
As for gameplay, I think its been on an upward trend since deimos. New warframe grinds usually come with a pity currency if you just can't get a part to drop, and focus farming is a lot less of a pain.
They've been having nothing but wins for a year or two. Games at the best point it's ever been imo! It's actually a game I recommend now, though the rough point is still frame/weapon slots.
I always forget about slots... It's a real stain on the game's appeal for any collectors out there. It always feels bad to realize that you've got to put premium currency in or trash one of the items you had to grind out.
Completely serious here: not only is Warframe the best free game I've probably ever played, but it's one of the best games I've ever played. It's honestly incredible how much love and hard work have gone into that game and I've never had to spend a penny to have hours and hours of enjoyment and if I hopped on today there would be TONS of content for me I've never even experienced yet. Warframe fucks, big time.
Yep! He didn't target Wayfinders specifically, just wanted to get out of publishing, but effectively left Wayfinders without any online infrastructure and took most/all the early access funding with them. I loved DE for how they manage WF, but that was not it. And it's even more sour now that's pretending like he didn't do it.