Lawsuit paperwork reveals Valve employs around 350 people – and less than 100 work for Steam. Most of Valve's payroll is still committed to game dev roles.
They still make Dota. They released a new Counter Strike. Not that long ago they did Underlords and Artifact. And not all that long ago there was The Lab and Half-Life Alyx
They still make Dota. They released a new Counter Strike. Not that long ago they did Underlords and Artifact. And not all that long ago there was The Lab and Half-Life Alyx. So what exactly are you looking for?
Something more substantial than isn't just some endless live service game or limited to VR only. I think people wouldn't keep saying this about valve if alyx wasn't just for vr.
I'm play testing a new game for them right now lol, it's good. There's leaks if you are curious, but we aren't supposed to talk about it if you Google it there's tons of stuff
Edit: Lol, downvoted by people too dense to realize you need way more than 100 people to operate in over 200 countries with as much business as they do. OFC they outsource a lot. Your local Walmart has 100 employees.
Translation: When not accountable to greedy-ass shareholders, they don't have to do the whole "If you're not growing you're dying!" bullshit; and can just keep the employees they need without constantly expanding and enshittifying their services.
Steam is available in over two hundred countries and you think 100 employees is enough to manage that? To do the account support, billing support, vendor support, user content moderation, technical support, hardware partnerships, server management, platform development, legal compliance, business development, web development, database management, HR, accounting...etc in multiple regions and in every respective language? One employee per every two countries?! Figure it out.
Steam has certainly degraded over the past 15 years, it just gets a pass because the pointless economies it created to capitalise on are player-driven: steam workshop & steam community market.
Neither offer something which didn't already exist, they just do so in a way which generates income for Valve. Including in ways that are predatory toward people predisposed to gambling etc behaviours, and enable exploitation by 3rd parties (which Valve also profits from)
They do outsource. There are contractors checking to make sure that, when you submit a game to Steam, it isn't malware and has all of the features that you say it has. And those are just the ones I know about.