Bad news: Playstation is starting to block their games from running on Proton. Playstation Overlay is blocked on Linux in Ghost of Tsushima. The same thing happened with the Concord beta.
I recognize how much of an impact Proton has had on Linux gaming to help bridge the gaps in our library, and make the platform more attractive to potential new users.
But this is exactly why I won't ever see it as a substitute for native support, because the important thing is support. If we're not supported, anything could break at any time and we'll be out of luck.
Support is kind of a catch 22. Companies have very little reason to support Linux because their customers don't use Linux, but their customers don't use Linux because companies don't support Linux.
And that's where Proton comes in to solve the catch. Proton is just a stepping stone for wider Linux adoption. The more people we get on Linux the more companies have to support Linux the less users need to depend on Proton.
I agree that native support is the way to go, but we're nowhere near having the user base to even justify native support.
My concern is that Proton isn't even being seen as a stepping stone, but a real replacement for native support. I've heard too comments to the effect of "We don't need native ports anymore now that Proton exists."
I'm happy to get the refund from Valve when scumfuck companies decide to rug-pull like this. If it happens, it's usually long after I've beaten the story and become bored with the game. It's a win for me 🙂