Trait Upgrade: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% --> 100% of ATK)
2
HP+, ATK
Talent Upgrade:Increases max HP for all allies within Attack Range, allies with less than 50% HP within Attack Range recover HP equal to a greater percentage of Silence's ATK every second. This effect is doubled for [Rhine Labs] operators
3
HP++, ATK++
Talent Upgrade: Increases max HP for all allies within Attack Range further, allies with less than 50% HP within Attack Range recover HP equal to an even greater percentage of Silence's ATK every second. This effect is doubled for [Rhine Labs] operators
Tsukinogi
1
ATK, DEF
Trait Upgrade: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% --> 100% of ATK)
2
ATK+, DEF+
Talent Upgrade: Apply a greater percentage of Shelter effect and increases DEF for allies within range with less than 40% HP
3
ATK++, DEF++
Talent Upgrade: Apply an even greater percentage of Shelter effect and increases DEF further for allies within range with less than 40% HP
Nine Colored Deer
1
ATK, DEF
Trait Upgrade: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% --> 100% of ATK)
2
ATK+, DEF+
Talent Upgrade: Apply a greater percentage of Shelter effect to allies within range with less than a higher percentage of HP
3
ATK++, DEF++
Talent Upgrade: Apply an even greater percentage of Shelter effect to allies within range with less than an even higher percentage of HP
Quercus
1
HP, ATK, DEF
Trait Upgrade: Deals Arts damage; When skill is active, attacks instead restore the HP of allies (heal amount is equal to 75% --> 100% of ATK)
2
HP+, ATK+, DEF+
Talent Upgrade: Apply a greater percentage of Shelter effect to allies within range with more than a lesser percentage of HP
3
HP++, ATK++, DEF++
Talent Upgrade: Apply an even greater percentage of Shelter effect to allies within range with more than an even lesser percentage of HP
Almond
1
HP, DEF
Trait Upgrade: Can Shift enemies by using skills. Can be deployed on Ranged Tiles. While being pulled, enemies take Arts damage proportional to the distance traveled
2
HP+, DEF+
Talent Upgrade: Immediately recovers more SP when activating her skill for the first time in battle
3
HP++, DEF++
Talent Upgrade: Immediately recovers even more SP when activating her skill for the first time in battle
Saga (Module 2)
1
ATK, DEF
Trait Upgrade: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
2
ATK+, DEF+
Talent Upgrade:Increases damage dealt against enemies with less than 50% HP; When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets
3
ATK++, DEF++
Talent Upgrade: Increases damage dealt against enemies with less than 50% HP further; When dealing lethal damage, leave the enemy with 1 HP and inflict Critically Wounded (gives +2 SP to the attacker when killed); Saga will not attack Critically Wounded targets