Look right, I can remember retro g*mers making jokes about the Game Gear being 2big and 2heavy back in the day, probably in the 2000s. Classic Game Room watchers remember. Same for the Lynx. The Wii U's tea tray controller was derided for being beeeeg. I can also recall people saying that the PS Vita was kinda large back when it came out, which tbf it is pushing the definition of "pocketable" for the boys and takes up a lot of purse space.
It sort of felt like reality broke down in 2017. The first thing I did when the Switch was announced was make a joke about putting a Game Gear in your pocket, but suddenly nobody else gave a damn that the Switch is like ten inches long. Most dildos are not that long.... I get that it's a hybrid, but suddenly the dynamic shifted from "if it can't fit my dude pockets it's no good!" to "aw yeah bruh just get a hardcase and throw it in a backpack!" I do support backpack gang, but you almost may as well get a laptop at that point.
Handheld size has become progressively more comical over the years though, with my favourite example being the Steam Deck which is actually considerably longer than a Wii U Gamepad at an XL 13" Tell ya what, I couldn't fit that!!
I'm not really against the existence of larger handhelds on its own, I have long fingers and a DS Lite or PS Vita will give me handcramps sometimes. But it's like a weirder version of when all phones became "phablets" and impossible to use with one hand, suddenly all handhelds are as big as the Wii U pad. (Switch Lite excluded, though it's still larger than a Vita) It also seems like the PS Vita and 3DS primed everyone to accept hilariously short battery life? The PSP 3000/Go and DS Lite/DSi could get anywhere from 8 to 20 hours depending on your settings, that was awesome. The 3DS and Vita won't hold out for more than three hours under duress, though. Most modern portable PCs have worse battery than that, even...
I guess I'm just wondering wha happun??? I know there's a large contingent of people who never take handhelds outside the house anyway (based) and just use them on the couch, but I don't think the Deck would be much more pleasant to handle in an armchair or whatever. That's one thicc-ass boi.
Why was the game gear too big, but the steam deck isn't?
Well you see, as you grow older and become an adult, your eyes get worse but your hands and pockets become larger (usually )
But actually though, I think people would've complained less about the game gear or the Lynx if the size of the screens was much larger than they were, in comparison to the size of the unit. Screen-to-Body ratio is more critical than you think for handhelds, and people are more willing to put up with a large device if the screen is appropriately larger. If the screen on a steam deck or Switch was only 4 inches diagonally, people would be bitching a lot more.
The Wii U gamepad, you've got me there. Idk, I think people just weren't ready for it yet, and it was literally just a controller that you couldn't even use while charging or as the main display at launch. The form factor of the gamepad was thinking so far ahead of where the software or hardware was that it probably shouldn't be surprising that s didn't get it.
Also, this week was the first time I've charged my 3ds in over a year and I still play a ton of New Leaf, idk what you're on about with a 3 hour battery life.
For smartphones I think a significant driver of their ever-increasing sizes is that battery technology is lagging behind power demand. The worst thing of having a small phone these days is that the battery lasts less than a day. Big screens used to be too power hungry to be practical but LEDs are extremely efficient these days.
My prediction is that we'll return to the miniaturization craze of the 1990s whenever the next breakthrough in battery technology happens.
people started to demand console game experiences on handheld for the most part.
comoanies decided they wanted to close the gap more, to avoid the situation square enix had with DQ11 (where they basically designed the game side by side with the PS4 version)
handhelds with it got both bigger, and required active cooling, which is part of the reason it got bigger.
As with the phallic-obsessive throughline of the post, the bigger the gear, the lazier and more incompetent you can be providing a serviceable ride. Anybody can build a gmer rig in an atx case. You can shit out a steamdeck without needing to order too many specialized parts or actually figure out what you're doing, and gmers are by nd large hogs hooked on the easiest available dopamine supplying skinner box so it makes sense they'd give in to the thickness
If people need to scratch a gaming itch on the go, their smartphones will tide them over now. The new "portable" systems work best when you're settled in either at home or on the go and are pretty awkward in other contexts.
Mobile gaming is either smartphone games or retro systems/emulators at this point
Personally I just care way more about performance than size. Power of a computer part generally correlates to size, and the smaller a form factor you cram those parts into the harder it is to manage the thermals. So I'd much rather have a bigger thing that works better than a smaller thing that sucks