it's not necessarily the architecture that's the problem it's just optimizations as you only have set hardware to optimize for on console as compared to pc
In the past first party exclusives were the incentive for me to get a console regardless of Rockstar titles, and they just don't have the draw they used to with them getting ported to the PC so I'm passing on console this Gen. So can't even double dip like they want me too because I wouldn't drop hundreds to play one game.