This is the first comic that expresses why I rage quit so many games with overly difficult boss fights ( if there's any delay measured in more than microseconds between retries ).
I played (and still do) the original one hit kill arcade bullshit. Hell, I beat Alladin on SNES. I'm not allergic to a challenge.
But, today, I have no time to repeat anything that isn't fun in a video game. I could be filling out tax forms with that time.
Edit: Rogue Legacy 2 is so good at this. It has deeply adjustable difficultly, short boss intros, and a fast forward function for when even the short intro is too long.
Bro, for real. I just want to practice phase two Radahn with my build, but it's such a slog just to get him there and then survive long enough to figure out the moveset.
I have been, doesn't mean I like it. It's been a big time investment on my part.
This isn't really the message of the comic, which is more about the direction of FromSoft's boss design, but it also kinda sucks to struggle and persevere with a fun, wacky build throughout the entire DLC only to be met with a brick wall at the very end because I'm not playing the right way. So I'm faced with the options to either change the build I've been loving to something cheesier/easier, put in even more time at the same boss going through the motions and slowly learning over the course of hours, or just quitting because I have other games to play and there's nothing after the boss anyways.
Ultimately, I understand that this is all to do with my own stubbornness/principles, but I still think it indicates a flaw in the 'balance' of the game where I could easily end the suffering by just parrying or poking with a big ass shield in hand, but quitting gets the same results, is faster, and somehow feels more rewarding. /rant
That’s what I did. Loved all of Elden Ring, it is at the top of my all time favorite games. Did not have the fun with and didn’t want to pour more time into Radahn and said fuck it. It felt bad at first but I’m sure the time and frustration I spared myself is well worth it.
Took me 12h to kill the final DLC boss with a spellcaster build. It was truly brutal. Didn't help that the boss damage was glitched for one of the attacks and hit during roll iframes.
This is a big reason I farmed hard in Elden Ring and have 356 hours. I spent a lot of that time leveling my health up so I can take more damage. Level 156 and my health bar is like half the width of my TV lmao.
You can just do coop to safely farm boss fights without the risk of dropping the runes. Or...
You can get 150+ in <1hr if you grab a great bow and make a beeline for the Varre quest. There's a bird you can repeatedly bait into suiciding without moving more than 10 steps from the grace. Or if you turn 180⁰ there's a whole swarm of albinaurics that give you even more runes/min if you have good AoE damage. There are plenty of extremely easy options.