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Gamescom Showed Me That Devs Really Care About Steam Deck Compatibility - Steam Deck HQ
  • I can't find it now, but back in the late 90s Tim Sweeney tried Linux / KDevelop for a week and, if he liked it, would make games for Linux. It was on Slashdot if I remember correctly.

    It went fine, but some features like hot code swap weren't available like they were in MSVC. I see that he's still moving those goalposts.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)TH
    thrakkerzog @lemmy.world
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