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Music Piracy Is Back, Baby
  • Oh my god you've literally just recommended me a dream app. PlexAmp has so many annoying usability issues and symfonium seems to have solved all of them, I can't thank you enough.

  • Apple plans to charge fees for sideloading
  • They don't give you root access out of the box because the vast majority of users don't want or care about it, whilst being a pretty wide open door for bad actors. As far as I know, pixels are the easiest android phone to flash stuff too. I've only heard of Samsung blowing e-fuses upon flashing custom ROMs.

  • Plex To Launch a Store For Movies and TV Shows
  • Not much really. Plex hasn't presented this as a normal subscription based streaming service and more of a digital storefront akin to Google Play Movies & TV. The way I've always seen it is that Plex Pass was more like a software license since it granted all the features of the Plex software library. Maybe Pass users will get a discount or something.

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  • The system works by having players vote on whether a clip is cheating or not - the guidance is to vote yes if the player is cheating "beyond a reasonable doubt". Players are weighted with a trust score (how much the majority agrees with them), so you can't just spam "innocent" on every clip and avoid bans that way, because the system will start ignoring your votes. You must first trip something in order to get into the overwatch queue anyway, which is what VACnet is about, increasing the amount of cheaters that end up in the overwatch system.

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  • It is a genuine concern though. Certain Chinese laws do state that if the government wants, companies like tencent must hand over user data, including the data of foreign users outside their jurisdiction. Riot is owned by Tencent, with a CEO that is a card-carrying supporter of the CCP.

    Personally, while I think the developers at Riot didn't intend for it to be a data-collection tool, the level of access it has could certainly be used as such if they wanted.

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  • For CSGO it's trivial - the "Overwatch" system literally provided demos of players cheating that the AI could learn off of. I think Valve themselves were looking into something called VACnet that kinda did the same thing.

  • Plex To Launch a Store For Movies and TV Shows
  • Hot take: If I get the actual MP4/MKV/whatever, I don't actually care about this and think it might be a good thing, hell, I might actually purchase a couple movies and TV shows through it.

    If it's just the same "license" that everywhere else gets you, then I ain't buying shit.

  • Discord Servers asking for Phone Numbers and 'Verification Levels'
  • In that case, is a YouTuber liable for the GDPR failings of Google? Of course they aren't. It's the same here.

    Is McDonald's liable for the GDPR failings of X? They have an account with their name and brand on it. They even pay X for a golden checkmark.

    Is Taylor Swift or UGM liable for the GDPR failings of Spotify?

    Are individual eBay sellers liable for the GDPR failings of eBay.

    I could go on, but you don't quite seem to realise what the implications of what you're saying are if they are true. You're basically making every user liable for any GDPR on any service that collects any data. This isn't the case, or businesses wouldn't use these services.

  • Discord Servers asking for Phone Numbers and 'Verification Levels'
  • Except that's not how it's working here. The only "contract" is the EULA that the developer agrees to when creating their discord account.

    The developer doesn't collect or store the data, nor have they entered an agreement with discord for them specifically to collect this data. The game developer does not sell access to the discord server (a violation of the EULA). All they have done is use a feature on Discord, available to every user and bound to the terms of both the EULA and Discord's privacy policy.

    If what you said was true, then any individual that enables the highest level of protection on any server of any size would end up being liable. This simply is not true. It would also mean that the lowest setting would also leave them liable as an email is stored, which is also not true.

    It would also be incredibly hard to determine exactly what they're liable for. Is it all the users who have Discord? All the members in their server? What if a user is in multiple servers with phone/email verification turned on?

    Discord collects this information as part of their service for their verification purposes, including 2FA. The implication for the developer is nothing more than a flag on an account.

    The difference between the developer and Microsoft/Amazon is that those two companies, while yes they don't store it on their own servers, collect the data for use in their services for their profit for services they sell, run ads on, or collect more data to sell on. The game developer does not run discord, they do not sell discord, they have little agency over that server in discord, and is a service that discord provides. The game developer could pull out at any point and the service would still exist because it is not theirs.

    TL;DR - The developer is not liable in the same way that X users aren't liable for people who verify their phone number following them. It's not their service, and the Discord EULA and Privacy Policy apply.

  • Discord Servers asking for Phone Numbers and 'Verification Levels'
  • That's the thing, it's not. Lots, and I mean lots of sites are plagued by bot activity. The ones hardest hit are the ones that only have email validation.

    I could go to Google and create a new account right now, absolutely free.

    Hell, I could write a script that creates a million for me for barely any money, just paying a CAPTCHA farm a nominal sum to solve the robot tests for me. This is why sites like discord are plagued with advertisement bots, the bar to entry is literally nothing.

    Phone numbers cost money to create, and are in finite supply. Even PAYG (pre paid numbers for you Americans) numbers require you to go outside and purchase a SIM card from a store. They aren't foolproof, but they stop the vast majority of fake accounts.

  • Discord Servers asking for Phone Numbers and 'Verification Levels'
  • But it's not the game dev that handles the information, so the game studio wouldn't be at fault. The game dev never gets that info so isn't storing anything. Discord would be liable for any GDPR infractions.

  • App Store to Be 'Split in Two' Ahead of EU iPhone Sideloading Deadline
  • Sure, but at that point we're getting into the weeds of fake webpages, which really isn't anything apple could control anyway. Nothing's to say that if sideloading didn't exist, that page wouldn't just direct them to a form to fill out your banking information. All it does is change the method. Apple could simply maintain a hash database of files that are known as dangerous and package it into a built-in AV for iOS (like most OSes do)

    Nothing's also to say that the page wouldn't just abuse one of the hundreds of vulnerabilities that currently exist in WebKit currently.

    For your average user, they're probably only visiting legit sites on that browser anyway. My grandparents both have Android phones and to my knowledge have never been "tricked" into installing an APK. I can probably say the same for the vast majority of people.

    I believe the benefits outweigh the costs here. Apple loses their grip on the walled garden which is punishing for developers and makes Apple judge, jury and executionor on not only what apps can run on iOS, but also how much developers have to give up to Apple (they could up their cut to 90% at anytime and currently developers can't do shit about it).

  • App Store to Be 'Split in Two' Ahead of EU iPhone Sideloading Deadline
  • But here's the thing - side loading, even on android, is an opt-in feature. The user has to actively go out of their way to sideload an app. Even if an app tries to do it behind your back, you must first enable its ability to do so.

    Yes, this doesn't exist when ADB is involved, but in that case you have to go out of your way to enable USB debugging (and be stupid enough to plug your phone into someone else's computer). The vast majority of iPhones will never have sideloading enabled by their users. The EU isn't grabbing their balls and saying that all users must have it enabled by default, otherwise they'd be going after Android too.

  • Apple asks its San Diego Siri quality control team to relocate to Texas
  • It's still an insult that it was only upheld by precedence and wasn't enshrined into a federal law. This isn't something that states should have the choice of deciding, as it massively affects the quality of healthcare across the country.

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