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Let's discuss: Half-Life
  • I think you have to take it within the context of when it came out. CoD4 and Mass Effect came out 9 years later. There wasn't anything like HL in 98. Enemies that talked to each other and flanked you? Unseen before. Does it stand up to games now? We've learned so much since then. But I think you'd be hard pressed to find a modern shooter that didn't trace its heritage back to HL.

  • Spearmint
  • Still a good joke as we're mammals, but peppers's spice is so that birds, and not mammals, eat their seeds and poop them out far away as birds aren't bothered by capsaicin.

  • Warcraft 2 / Starcraft type games ( or clones, or engine recreations )
  • I don't know that I would call Northgard a Warcraft clone. The mall is divided into tiles and each tile has its own resources and building limits. Units can only attack other units that are in their tile. There's a much bigger emphasis on building up your tech tree and taking tiles.

    Still, it's one of the more interesting and fun evolutions of the RTS genre. If sci-fi is more to your taste, Dune the newer gameby the same studio is similar.

  • ENDLESS™ Dungeon has released on Steam
  • Dungeon of the Endless is a strange turn based, real time, tower defense, strategy, dungeon crawler. You control a party of units.

    Endless Dungeon is essentially the same, but it's a twin stick shooter where you control one unit.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)RA
    raydenuni @lemmy.sdf.org
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